Player Matchup

Apollo
Apollo
MilenioMagnus
Apollo
Level 144
God Stats
4W - 3L
1,181 SR
Queue Stats
80W - 99L
1,421 Elo+
Solo
Olorun
Olorun
Saymomx
Olorun
Level 127
God Stats
45W - 49L
1,474 SR
Queue Stats
264W - 345L
1,371 Elo+
Solo
Loki
Loki
ShiroKirai
Loki
Level 124
God Stats
2W - 1L
1,694 SR
Queue Stats
318W - 315L
1,549 Elo+
Solo
Team Averages
Level 132
1,450 SR
1,447 Elo+

VS

Team Averages
Level 36
1,348 SR
1,135 Elo+
Merlin
Merlin
CHEROSO3482
Merlin
Level 29
God Stats
0W - 5L
1,231 SR
Queue Stats
15W - 51L
1,166 Elo+
Party 1
Ymir
Ymir
Ti0Makoa
Ymir
Level 16
God Stats
0W - 5L
1,314 SR
Queue Stats
3W - 20L
1,054 Elo+
Party 1
Nu Wa
Nu Wa
xkratos4
Nu Wa
Level 63
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 52L
1,184 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 2 / 3
9,032
753
8,018
8,188
2,784
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Olorun
Saymomx
Olorun
13
2 / 2 / 5
8,926
744
6,069
8,127
2,647
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Magic Focus

Magic Focus

+20
Magical Power

12
3 / 3 / 6
8,934
745
7,191
8,337
2,686
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
11
0 / 2 / 5
7,715
643
5,558
7,823
2,453
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
10
2 / 3 / 4
8,406
701
4,123
10,016
5,632
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nu Wa
xkratos4
Nu Wa
12
5 / 4 / 0
8,814
735
6,965
8,258
2,603
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
16
9
Kills
7
7
Deaths
9
14
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Merlin
0
2
5
1.25
W
4
2
3
2.75
W
Olorun
Saymomx
Olorun
2
2
5
2.25
W
3
3
6
2
L
Ymir
2
3
4
1.33
L
Nu Wa
xkratos4
Nu Wa
5
4
0
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,278
Damage
16,646
24,652
Taken
26,097
8,117
Mitigated
10,688
9,623
Healing
4,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
5,558
412
0
446
7,823
2,453
0
1,613
6,070
33,012
0
W
8,018
3,660
0
2,362
8,188
2,784
1,655
5,225
2,963
0
38,582
W
Olorun
Saymomx
Olorun
6,069
2,802
1,140
4,686
8,127
2,647
1,154
6,644
1,483
48,245
0
W
7,191
1,752
0
1,435
8,337
2,686
56
5,105
3,232
0
34,394
L
Ymir
4,123
846
542
1,802
10,016
5,632
0
3,463
6,321
11,181
0
L
Nu Wa
xkratos4
Nu Wa
6,965
2,715
282
959
8,258
2,603
29
633
7,577
22,611
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,892
Gold Earned
24,935
170
Minions Killed
101
0
Camps Cleared
0
646,027
Distance Traveled
564,165
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,715
643
50
4
0
207,214
1
W
Apollo
9,032
753
51
4
0
217,781
0
W
Olorun
8,926
744
76
6
0
212,024
6
W
Loki
8,934
745
43
4
0
216,222
2
L
Ymir
8,406
701
21
2
0
162,332
3
L
Nu Wa
8,814
735
30
3
0
194,619
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role