Player Matchup

Kukulkan
Kukulkan
IKazumaaa
Kukulkan
Level 5
God Stats
6W - 8L
1,084 SR
Queue Stats
114W - 128L
954 Elo+
Party 1
Jormungandr
Jormungandr
Jules1404
Jormungandr
Level 7
God Stats
1W - 5L
1,265 SR
Queue Stats
74W - 77L
1,192 Elo+
Party 1
Kuzenbo
Kuzenbo
Marcello26092001
Kuzenbo
Level 4
God Stats
0W - 3L
1,265 SR
Queue Stats
24W - 23L
1,029 Elo+
Party 1
Loki
Loki
TigerJR04
Loki
Level 7
God Stats
4W - 10L
1,084 SR
Queue Stats
126W - 115L
979 Elo+
Party 1
Fenrir
Fenrir
Zwinzii123
Fenrir
Level 13
God Stats
4W - 11L
1,241 SR
Queue Stats
145W - 171L
1,224 Elo+
Party 1
Team Averages
Level 7
1,188 SR
1,076 Elo+

VS

Team Averages
Level 17
1,447 SR
1,340 Elo+
Kukulkan
Kukulkan
ElSamaro
Kukulkan
Level 15
God Stats
47W - 46L
1,342 SR
Queue Stats
124W - 125L
1,223 Elo+
Solo
Amaterasu
Amaterasu
Suguuh
Amaterasu
Level 26
God Stats
127W - 99L
1,531 SR
Queue Stats
174W - 162L
1,379 Elo+
Solo
Pele
Pele
ZMasTeeZ
Pele
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,310 Elo+
Solo
Ares
Ares
ZaWarudo423
Ares
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
renoldson11
Hachiman
Level 29
God Stats
25W - 36L
1,362 SR
Queue Stats
42W - 63L
1,290 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
IKazumaaa
Kukulkan
20
7 / 8 / 4
17,098
503
18,709
23,479
9,332
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Jormungandr
Jules1404
Jormungandr
20
3 / 10 / 2
13,715
403
12,221
30,560
26,134
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

18
0 / 9 / 5
11,259
331
3,650
28,752
33,685
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Loki
19
2 / 8 / 8
13,116
386
14,819
19,217
8,811
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fenrir
Zwinzii123
Fenrir
20
5 / 19 / 3
14,496
426
16,558
30,881
16,016
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ElSamaro
Kukulkan
20
9 / 4 / 18
17,366
511
23,940
15,269
6,251
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Amaterasu
Suguuh
Amaterasu
20
20 / 1 / 14
19,755
581
27,754
28,952
27,491
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pele
20
14 / 6 / 9
17,007
500
15,205
19,635
8,233
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

4
0 / 2 / 0
9,991
294
147
1,460
382
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Hachiman
renoldson11
Hachiman
20
11 / 6 / 12
17,102
503
22,478
25,801
11,056
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
107
17
Kills
54
54
Deaths
19
22
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
ElSamaro
Kukulkan
9
4
18
4.5
L
Kukulkan
IKazumaaa
Kukulkan
7
8
4
1.13
L
Jormungandr
Jules1404
Jormungandr
3
10
2
0.4
L
0
9
5
0.28
W
Amaterasu
Suguuh
Amaterasu
20
1
14
27
L
Loki
2
8
8
0.75
W
Pele
14
6
9
3.08
W
0
2
0
0
L
Fenrir
Zwinzii123
Fenrir
5
19
3
0.34
W
Hachiman
renoldson11
Hachiman
11
6
12
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,957
Damage
89,524
132,889
Taken
91,117
93,978
Mitigated
53,413
4,903
Healing
24,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
ElSamaro
Kukulkan
23,940
2,229
0
0
15,269
6,251
2,752
8,326
6,943
102,413
0
L
Kukulkan
IKazumaaa
Kukulkan
18,709
1,904
0
2,529
23,479
9,332
120
6,083
17,294
112,056
0
L
Jormungandr
Jules1404
Jormungandr
12,221
3,886
0
0
30,560
26,134
713
5,200
25,360
92,932
0
L
3,650
722
0
0
28,752
33,685
585
4,949
23,557
30,686
0
W
Amaterasu
Suguuh
Amaterasu
27,754
11,958
0
11,584
28,952
27,491
5,796
9,876
19,076
0
116,643
L
Loki
14,819
3,892
0
1,808
19,217
8,811
680
2,801
16,416
9
75,399
W
Pele
15,205
3,103
0
1,736
19,635
8,233
3,861
7,222
12,413
0
77,119
W
147
27
14
48
1,460
382
25
0
1,460
996
0
L
Fenrir
Zwinzii123
Fenrir
16,558
7,078
0
566
30,881
16,016
654
5,054
25,669
0
91,789
W
Hachiman
renoldson11
Hachiman
22,478
15,374
0
11,587
25,801
11,056
7,445
9,156
16,645
0
107,743

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,684
Gold Earned
81,221
585
Minions Killed
580
0
Camps Cleared
0
2,568,286
Distance Traveled
2,420,488
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
17,366
511
159
5
0
612,324
0
L
Kukulkan
17,098
503
183
5
0
570,768
0
L
Jormungandr
13,715
403
133
4
0
498,224
0
L
Kuzenbo
11,259
331
46
1
0
472,563
0
W
Amaterasu
19,755
581
151
4
0
697,308
5
L
Loki
13,116
386
97
3
0
519,793
4
W
Pele
17,007
500
128
4
0
609,247
3
W
Ares
9,991
294
1
0
0
48,041
0
L
Fenrir
14,496
426
126
4
0
506,938
0
W
Hachiman
17,102
503
141
4
0
453,568
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role