Player Matchup

Set
Set
Oxobz
Set
Level 7
God Stats
1W - 2L
1,680 SR
Queue Stats
1W - 2L
1,679 Elo+
Solo
Chaac
Chaac
deadcell91
Chaac
Level 102
God Stats
4W - 6L
1,852 SR
Queue Stats
42W - 44L
1,574 Elo+
Party 1
Hel
Hel
xXTrebla_Xx
Hel
Level 5
God Stats
2W - 6L
1,436 SR
Queue Stats
10W - 17L
1,285 Elo+
Party 1
Team Averages
Level 38
1,656 SR
1,513 Elo+

VS

Team Averages
Level 19
1,673 SR
1,422 Elo+
Bakasura
Bakasura
Cultured-Alma
Bakasura
Level 28
God Stats
13W - 4L
1,738 SR
Queue Stats
131W - 113L
1,587 Elo+
Solo
Ymir
Ymir
kilted-fountain0
Ymir
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 8L
1,351 Elo+
Solo
Merlin
Merlin
lil split158
Merlin
Level 18
God Stats
5W - 6L
1,782 SR
Queue Stats
182W - 194L
1,327 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
Oxobz
Set
4
0 / 3 / 0
5,858
533
336
2,518
763
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Chaac
13
6 / 2 / 0
8,335
758
8,940
13,199
8,207
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
0 / 5 / 5
7,228
657
3,669
11,139
3,892
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Cultured-Alma
Bakasura
12
7 / 1 / 3
9,125
830
7,638
6,949
3,200
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 2 / 6
8,765
797
6,915
9,868
7,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
10
1 / 3 / 5
7,628
693
6,793
7,298
2,136
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
24
6
Kills
10
10
Deaths
6
5
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Cultured-Alma
Bakasura
7
1
3
8.5
L
Set
Oxobz
Set
0
3
0
0
L
Chaac
6
2
0
3
W
2
2
6
2.5
W
Merlin
1
3
5
1.17
L
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,945
Damage
21,346
26,856
Taken
24,115
12,862
Mitigated
13,087
12,144
Healing
6,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Cultured-Alma
Bakasura
7,638
4,715
0
2,013
6,949
3,200
0
839
6,110
0
24,925
L
Set
Oxobz
Set
336
154
0
0
2,518
763
0
1,302
1,098
0
1,715
L
Chaac
8,940
1,080
111
6,415
13,199
8,207
0
7,717
4,799
0
28,254
W
6,915
662
0
1,932
9,868
7,751
146
1,431
8,437
25,867
0
W
Merlin
6,793
418
172
2,494
7,298
2,136
473
1,487
5,811
34,630
0
L
3,669
79
2,625
2,993
11,139
3,892
0
4,727
5,371
22,891
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,421
Gold Earned
25,518
73
Minions Killed
158
0
Camps Cleared
0
454,633
Distance Traveled
608,689
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
9,125
830
60
5
0
214,009
1
L
Set
5,858
533
1
0
0
51,496
0
L
Chaac
8,335
758
27
2
0
224,774
0
W
Ymir
8,765
797
34
3
0
205,222
5
W
Merlin
7,628
693
64
6
0
189,458
0
L
Hel
7,228
657
45
4
0
178,363
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role