Player Matchup

Ra
Ra
Beized1
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 101L
1,180 Elo+
Party 1
Loki
Loki
Jokerr1983
Loki
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 7L
1,500 Elo+
Party 3
Susano
Susano
Nagax7
Susano
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 21L
1,235 Elo+
Solo
Jormungandr
Jormungandr
WAVY--26
Jormungandr
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Party 3
Fenrir
Fenrir
gabrielcoromoto-
Fenrir
Level 6
God Stats
2W - 6L
1,500 SR
Queue Stats
202W - 229L
1,053 Elo+
Party 1
Team Averages
Level 13
1,500 SR
1,293 Elo+

VS

Team Averages
Level 23
1,362 SR
1,186 Elo+
Apollo
Apollo
FIFwinZ
Apollo
Level 24
God Stats
13W - 20L
1,189 SR
Queue Stats
14W - 20L
1,207 Elo+
Solo
Xbalanque
Xbalanque
Jose_jardi
Xbalanque
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 8L
1,166 Elo+
Party 2
Gilgamesh
Gilgamesh
ManoloCanton
Gilgamesh
Level 33
God Stats
2W - 3L
1,123 SR
Queue Stats
2W - 12L
940 Elo+
Party 2
Awilix
Awilix
MasuMune
Awilix
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 7L
1,503 Elo+
Solo
Ymir
Ymir
lmorg583
Ymir
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 3L
1,115 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 12 / 3
9,750
443
7,875
12,886
3,948
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
5 / 14 / 3
9,349
425
8,742
15,741
4,765
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Susano
Nagax7
Susano
14
1 / 7 / 4
8,717
396
5,841
18,937
7,022
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
WAVY--26
Jormungandr
13
1 / 11 / 6
8,193
372
5,482
18,887
12,109
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
1 / 12 / 5
8,067
367
7,011
19,793
7,030
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
FIFwinZ
Apollo
16
11 / 4 / 16
11,562
526
19,415
12,661
7,696
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xbalanque
Jose_jardi
Xbalanque
15
5 / 5 / 17
10,284
467
9,933
11,759
4,317
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
ManoloCanton
Gilgamesh
17
11 / 2 / 11
11,530
524
13,317
16,158
13,120
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Awilix
MasuMune
Awilix
20
15 / 0 / 7
16,244
738
11,635
12,273
5,572
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ymir
17
13 / 1 / 12
12,456
566
12,268
10,356
8,221
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
118
11
Kills
55
56
Deaths
12
21
Assists
63
Player
Kills
Deaths
Assists
KDA
L
3
12
3
0.38
W
Apollo
FIFwinZ
Apollo
11
4
16
4.75
L
5
14
3
0.46
W
Xbalanque
Jose_jardi
Xbalanque
5
5
17
2.7
W
Gilgamesh
ManoloCanton
Gilgamesh
11
2
11
8.25
W
Awilix
MasuMune
Awilix
15
0
7
18.5
L
Susano
Nagax7
Susano
1
7
4
0.43
L
Jormungandr
WAVY--26
Jormungandr
1
11
6
0.36
L
1
12
5
0.29
W
Ymir
13
1
12
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,951
Damage
66,568
86,244
Taken
63,207
34,874
Mitigated
38,926
4,435
Healing
15,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,875
1,842
105
379
12,886
3,948
274
2,739
10,147
41,127
0
W
Apollo
FIFwinZ
Apollo
19,415
15,962
513
2,958
12,661
7,696
2,990
2,431
10,044
0
57,294
L
8,742
3,216
0
0
15,741
4,765
116
2,028
13,713
0
33,531
W
Xbalanque
Jose_jardi
Xbalanque
9,933
5,945
0
1,083
11,759
4,317
3,728
3,284
8,381
0
38,198
W
Gilgamesh
ManoloCanton
Gilgamesh
13,317
2,603
0
2,432
16,158
13,120
3,049
3,219
12,791
0
55,388
W
Awilix
MasuMune
Awilix
11,635
4,358
0
6,101
12,273
5,572
3,137
829
11,396
0
143,532
L
Susano
Nagax7
Susano
5,841
1,497
0
1,930
18,937
7,022
0
1,463
17,474
0
42,111
L
Jormungandr
WAVY--26
Jormungandr
5,482
2,545
690
579
18,887
12,109
153
3,213
15,674
33,075
0
L
7,011
2,396
0
752
19,793
7,030
146
2,545
17,248
0
19,706
W
Ymir
12,268
3,383
0
2,043
10,356
8,221
2,836
2,977
7,238
49,551
1,043

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,076
Gold Earned
62,076
273
Minions Killed
564
0
Camps Cleared
0
1,913,637
Distance Traveled
2,037,362
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,750
443
86
4
0
375,450
0
W
Apollo
11,562
526
93
4
0
333,087
5
L
Loki
9,349
425
64
3
0
366,997
0
W
Xbalanque
10,284
467
52
2
0
391,384
0
W
Gilgamesh
11,530
524
75
3
0
414,435
1
W
Awilix
16,244
738
260
12
0
455,556
0
L
Susano
8,717
396
55
3
0
398,367
1
L
Jormungandr
8,193
372
43
2
0
369,027
0
L
Fenrir
8,067
367
25
1
0
403,796
0
W
Ymir
12,456
566
84
4
0
442,900
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role