Player Matchup

King Arthur
King Arthur
Dastanero
King Arthur
Level 69
God Stats
0W - 2L
1,546 SR
Queue Stats
6W - 6L
1,159 Elo+
Party 1
Aphrodite
Aphrodite
XerSlayer
Aphrodite
Level 66
God Stats
4W - 2L
1,516 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 1
Da Ji
Da Ji
bonsacz
Da Ji
Level 62
God Stats
0W - 2L
1,319 SR
Queue Stats
6W - 9L
1,159 Elo+
Party 1
Team Averages
Level 66
1,460 SR
1,273 Elo+

VS

Team Averages
Level 76
1,595 SR
1,589 Elo+
Loki
Loki
Pisarrowsky
Loki
Level 17
God Stats
5W - 2L
1,500 SR
Queue Stats
5W - 4L
1,500 Elo+
Solo
Geb
Geb
PrimalJAGUARX
Geb
Level 81
God Stats
29W - 20L
1,633 SR
Queue Stats
149W - 129L
1,628 Elo+
Party 2
Scylla
Scylla
ai47
Scylla
Level 129
God Stats
20W - 17L
1,653 SR
Queue Stats
163W - 136L
1,639 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Dastanero
King Arthur
16
5 / 6 / 2
12,640
632
11,788
24,840
19,750
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Aphrodite
XerSlayer
Aphrodite
16
1 / 5 / 7
11,827
591
12,655
16,332
6,790
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Da Ji
bonsacz
Da Ji
15
4 / 8 / 4
12,018
601
8,458
15,936
4,784
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 6 / 9
14,421
721
13,565
11,349
4,389
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

16
2 / 3 / 15
13,413
671
10,595
17,927
25,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Scylla
ai47
Scylla
19
9 / 2 / 9
14,119
706
21,315
11,746
4,960
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
52
10
Kills
19
19
Deaths
11
13
Assists
33
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Dastanero
King Arthur
5
6
2
1
W
8
6
9
2.08
W
2
3
15
3.17
L
Aphrodite
XerSlayer
Aphrodite
1
5
7
0.9
W
Scylla
ai47
Scylla
9
2
9
6.75
L
Da Ji
bonsacz
Da Ji
4
8
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,901
Damage
45,475
57,108
Taken
41,022
31,324
Mitigated
34,952
17,618
Healing
7,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Dastanero
King Arthur
11,788
2,451
0
2,797
24,840
19,750
235
13,698
10,683
686
62,637
W
13,565
3,505
0
583
11,349
4,389
1,210
3,485
7,864
0
56,679
W
10,595
1,363
0
2,288
17,927
25,603
313
7,158
10,769
22,385
0
L
Aphrodite
XerSlayer
Aphrodite
12,655
369
5,697
8,820
16,332
6,790
370
9,675
6,505
67,527
0
W
Scylla
ai47
Scylla
21,315
3,552
388
4,028
11,746
4,960
1,309
2,665
9,081
93,234
0
L
Da Ji
bonsacz
Da Ji
8,458
2,380
0
304
15,936
4,784
183
7,774
7,926
0
37,031

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,485
Gold Earned
41,953
214
Minions Killed
208
0
Camps Cleared
0
1,054,554
Distance Traveled
1,105,255
6
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
12,640
632
68
3
0
364,012
5
W
Loki
14,421
721
54
3
0
334,489
6
W
Geb
13,413
671
25
1
0
406,630
9
L
Aphrodite
11,827
591
102
5
0
357,957
1
W
Scylla
14,119
706
129
6
0
364,136
3
L
Da Ji
12,018
601
44
2
0
332,585
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role