Player Matchup

Cupid
Cupid
 
Cupid
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
TheHighFlyMC
Ra
Level 115
God Stats
6W - 9L
1,500 SR
Queue Stats
645W - 671L
1,425 Elo+
Solo
Yemoja
Yemoja
turbo-rusher54
Yemoja
Level 128
God Stats
12W - 12L
1,461 SR
Queue Stats
243W - 182L
1,505 Elo+
Solo
Team Averages
Level 121
1,487 SR
1,477 Elo+

VS

Team Averages
Level 79
1,439 SR
1,415 Elo+
King Arthur
King Arthur
Hissshu
King Arthur
Level 32
God Stats
3W - 4L
1,486 SR
Queue Stats
110W - 162L
1,418 Elo+
Solo
Cupid
Cupid
Pitch44s
Cupid
Level 87
God Stats
10W - 27L
1,418 SR
Queue Stats
521W - 733L
1,354 Elo+
Solo
Janus
Janus
Warpath-7
Janus
Level 119
God Stats
6W - 11L
1,412 SR
Queue Stats
215W - 241L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
16
6 / 3 / 6
12,958
648
12,953
16,895
7,421
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
9 / 3 / 6
14,206
710
19,922
21,337
10,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
2 / 1 / 11
12,164
608
3,623
11,321
11,651
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Hissshu
King Arthur
15
2 / 4 / 3
11,901
595
11,353
21,506
16,054
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cupid
Pitch44s
Cupid
15
2 / 1 / 4
11,834
592
5,377
6,100
2,246
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Janus
Warpath-7
Janus
15
3 / 12 / 2
12,636
632
19,375
18,124
6,565
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
16
17
Kills
7
7
Deaths
17
23
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
6
3
6
3
L
King Arthur
Hissshu
King Arthur
2
4
3
0.88
L
Cupid
Pitch44s
Cupid
2
1
4
4
W
9
3
6
4
L
Janus
Warpath-7
Janus
3
12
2
0.33
W
2
1
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,498
Damage
36,105
49,553
Taken
45,730
29,433
Mitigated
24,865
29,884
Healing
13,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
12,953
7,163
1,740
3,937
16,895
7,421
2,389
5,651
10,836
0
76,697
L
King Arthur
Hissshu
King Arthur
11,353
669
0
5,824
21,506
16,054
40
9,422
12,084
0
32,124
L
Cupid
Pitch44s
Cupid
5,377
1,573
2,380
2,596
6,100
2,246
1,548
4,233
1,867
0
62,697
W
19,922
1,819
1,140
7,503
21,337
10,361
721
7,311
13,576
102,607
0
L
Janus
Warpath-7
Janus
19,375
244
345
2,632
18,124
6,565
1,143
9,938
8,186
58,100
0
W
3,623
758
10,618
4,946
11,321
11,651
403
5,546
5,383
15,123
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,328
Gold Earned
36,371
242
Minions Killed
209
0
Camps Cleared
0
1,074,487
Distance Traveled
958,773
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
12,958
648
80
4
0
356,073
2
L
King Arthur
11,901
595
45
2
0
335,334
2
L
Cupid
11,834
592
81
4
0
335,161
3
W
Ra
14,206
710
136
7
0
355,495
1
L
Janus
12,636
632
83
4
0
288,278
2
W
Yemoja
12,164
608
26
1
0
362,919
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role