Player Matchup

Medusa
Medusa
Angel986
Medusa
Level 16
God Stats
0W - 3L
1,282 SR
Queue Stats
56W - 36L
1,507 Elo+
Solo
Mercury
Mercury
HyperSword
Mercury
Level 27
God Stats
13W - 11L
1,241 SR
Queue Stats
226W - 214L
1,492 Elo+
Party 1
Khepri
Khepri
NotJayTee
Khepri
Level 24
God Stats
1W - 1L
1,776 SR
Queue Stats
31W - 41L
1,392 Elo+
Solo
Zeus
Zeus
XxWeebMasterxX
Zeus
Level 27
God Stats
12W - 13L
1,529 SR
Queue Stats
65W - 63L
1,473 Elo+
Solo
Gilgamesh
Gilgamesh
jay513
Gilgamesh
Level 21
God Stats
15W - 13L
1,646 SR
Queue Stats
320W - 310L
1,423 Elo+
Party 1
Team Averages
Level 23
1,495 SR
1,457 Elo+

VS

Team Averages
Level 10
1,397 SR
1,361 Elo+
Ares
Ares
CalebWayne
Ares
Level 13
God Stats
8W - 6L
1,270 SR
Queue Stats
9W - 9L
1,256 Elo+
Party 2
Chernobog
Chernobog
IThrewTheGame
Chernobog
Level 6
God Stats
1W - 1L
1,270 SR
Queue Stats
3W - 2L
1,256 Elo+
Party 2
Chang'e
Chang'e
MataJotos115
Chang'e
Level 8
God Stats
2W - 3L
1,418 SR
Queue Stats
351W - 284L
1,420 Elo+
Solo
Hera
Hera
Zoryd
Hera
Level 6
God Stats
2W - 4L
1,526 SR
Queue Stats
7W - 10L
1,373 Elo+
Solo
Arachne
Arachne
llParkerll
Arachne
Level 16
God Stats
3W - 2L
1,500 SR
Queue Stats
357W - 349L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Angel986
Medusa
16
7 / 6 / 2
10,674
534
17,821
16,639
6,321
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mercury
HyperSword
Mercury
14
1 / 9 / 2
8,622
431
6,491
15,396
5,450
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Khepri
NotJayTee
Khepri
12
1 / 7 / 6
8,731
437
4,029
15,595
16,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
5 / 7 / 0
9,533
477
14,720
12,745
5,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
jay513
Gilgamesh
14
0 / 4 / 2
8,086
404
5,201
15,644
10,054
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 9
9,574
479
2,304
9,043
9,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chernobog
IThrewTheGame
Chernobog
19
10 / 2 / 8
12,666
633
16,186
16,215
6,979
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
MataJotos115
Chang'e
19
10 / 1 / 4
12,463
623
15,484
16,243
16,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hera
Zoryd
Hera
16
4 / 6 / 9
10,486
524
11,863
13,212
5,761
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
llParkerll
Arachne
18
7 / 4 / 12
11,973
599
14,564
20,956
13,519
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
75
14
Kills
33
33
Deaths
14
12
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Medusa
Angel986
Medusa
7
6
2
1.33
W
2
1
9
6.5
L
Mercury
HyperSword
Mercury
1
9
2
0.22
W
Chernobog
IThrewTheGame
Chernobog
10
2
8
7
W
Chang'e
MataJotos115
Chang'e
10
1
4
12
L
Khepri
NotJayTee
Khepri
1
7
6
0.57
L
5
7
0
0.71
W
Hera
Zoryd
Hera
4
6
9
1.42
L
Gilgamesh
jay513
Gilgamesh
0
4
2
0.25
W
Arachne
llParkerll
Arachne
7
4
12
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,262
Damage
60,401
76,019
Taken
75,669
43,162
Mitigated
51,978
10,951
Healing
31,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Angel986
Medusa
17,821
9,110
0
3,188
16,639
6,321
692
5,671
10,920
0
72,329
W
2,304
126
151
2,302
9,043
9,113
0
4,544
4,499
6,786
0
L
Mercury
HyperSword
Mercury
6,491
2,986
0
2,318
15,396
5,450
0
6,202
9,166
0
41,476
W
Chernobog
IThrewTheGame
Chernobog
16,186
12,734
0
7,558
16,215
6,979
5,727
4,482
11,733
0
104,752
W
Chang'e
MataJotos115
Chang'e
15,484
835
3,013
10,041
16,243
16,606
2,287
726
15,517
83,865
0
L
Khepri
NotJayTee
Khepri
4,029
904
0
888
15,595
16,199
204
3,509
11,978
23,581
0
L
14,720
1,383
0
1,733
12,745
5,138
0
6,351
6,022
62,246
0
W
Hera
Zoryd
Hera
11,863
3,578
230
1,834
13,212
5,761
0
7,746
5,466
44,470
0
L
Gilgamesh
jay513
Gilgamesh
5,201
1,130
0
2,824
15,644
10,054
190
7,320
8,282
0
40,870
W
Arachne
llParkerll
Arachne
14,564
9,472
0
6,687
20,956
13,519
1,433
4,215
16,741
0
87,868

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,646
Gold Earned
57,162
418
Minions Killed
515
0
Camps Cleared
0
1,772,109
Distance Traveled
1,755,764
3
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,674
534
120
6
0
356,164
1
W
Ares
9,574
479
7
0
0
310,626
1
L
Mercury
8,622
431
88
4
0
397,209
1
W
Chernobog
12,666
633
153
8
0
374,093
5
W
Chang'e
12,463
623
147
7
0
335,196
5
L
Khepri
8,731
437
46
2
0
321,983
1
L
Zeus
9,533
477
101
5
0
299,690
0
W
Hera
10,486
524
83
4
0
328,131
1
L
Gilgamesh
8,086
404
63
3
0
397,063
0
W
Arachne
11,973
599
125
6
0
407,718
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role