Player Matchup

Discordia
Discordia
DückOut
Discordia
Level 29
God Stats
6W - 2L
1,391 SR
Queue Stats
77W - 104L
1,334 Elo+
Solo
Skadi
Skadi
OscuridizoO
Skadi
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 13L
1,806 Elo+
Solo
Ratatoskr
Ratatoskr
Takagamii
Ratatoskr
Level 27
God Stats
40W - 27L
1,490 SR
Queue Stats
118W - 111L
1,350 Elo+
Party 1
Mulan
Mulan
YureiO
Mulan
Level 28
God Stats
12W - 8L
1,480 SR
Queue Stats
83W - 83L
1,301 Elo+
Party 1
Ymir
Ymir
eScient HaX
Ymir
Level 27
God Stats
14W - 9L
1,769 SR
Queue Stats
144W - 153L
1,308 Elo+
Solo
Team Averages
Level 27
1,526 SR
1,420 Elo+

VS

Team Averages
Level 21
1,391 SR
1,222 Elo+
Ymir
Ymir
MagnusTarnum
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
971 Elo+
Party 2
Bakasura
Bakasura
Timoxa17
Bakasura
Level 29
God Stats
12W - 11L
1,502 SR
Queue Stats
300W - 300L
1,377 Elo+
Party 3
Merlin
Merlin
ToxinOOO
Merlin
Level 29
God Stats
8W - 6L
1,279 SR
Queue Stats
164W - 177L
1,368 Elo+
Party 3
Fenrir
Fenrir
akkaunt1209
Fenrir
Level 12
God Stats
0W - 3L
1,111 SR
Queue Stats
0W - 6L
995 Elo+
Party 2
Sol
Sol
iDMQ8
Sol
Level 28
God Stats
30W - 31L
1,563 SR
Queue Stats
281W - 310L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DückOut
Discordia
19
8 / 6 / 18
14,053
562
21,113
12,975
5,011
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
4 / 7 / 8
12,820
513
11,734
17,679
6,925
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ratatoskr
Takagamii
Ratatoskr
20
18 / 3 / 17
15,904
636
29,085
20,310
10,301
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mulan
YureiO
Mulan
20
20 / 3 / 13
15,654
626
25,898
15,110
8,325
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

18
5 / 5 / 27
13,830
553
11,003
22,020
24,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 9 / 9
10,816
433
4,326
26,085
32,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bakasura
Timoxa17
Bakasura
18
12 / 10 / 2
13,095
524
16,078
27,127
13,188
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Merlin
ToxinOOO
Merlin
16
1 / 9 / 11
10,726
429
14,819
18,980
7,968
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Fenrir
14
3 / 14 / 7
10,216
409
10,382
21,910
8,917
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sol
iDMQ8
Sol
15
4 / 14 / 4
10,814
433
10,186
23,125
8,219
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
56
55
Kills
23
24
Deaths
56
83
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Discordia
DückOut
Discordia
8
6
18
2.83
L
3
9
9
0.83
W
4
7
8
1.14
W
Ratatoskr
Takagamii
Ratatoskr
18
3
17
8.83
L
Bakasura
Timoxa17
Bakasura
12
10
2
1.3
L
Merlin
ToxinOOO
Merlin
1
9
11
0.72
W
Mulan
YureiO
Mulan
20
3
13
8.83
L
Fenrir
3
14
7
0.46
W
5
5
27
3.7
L
Sol
iDMQ8
Sol
4
14
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,833
Damage
55,791
88,094
Taken
117,227
55,418
Mitigated
70,888
21,455
Healing
23,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
DückOut
Discordia
21,113
1,143
456
2,321
12,975
5,011
2,140
5,897
6,552
81,215
0
L
4,326
596
0
576
26,085
32,596
60
7,666
18,156
23,878
0
W
11,734
5,831
0
3,419
17,679
6,925
1,628
5,045
12,441
0
81,322
W
Ratatoskr
Takagamii
Ratatoskr
29,085
9,454
0
5,209
20,310
10,301
3,869
5,448
14,297
0
135,524
L
Bakasura
Timoxa17
Bakasura
16,078
12,380
317
8,645
27,127
13,188
2,509
6,148
20,773
0
54,706
L
Merlin
ToxinOOO
Merlin
14,819
1,146
157
4,194
18,980
7,968
1,481
4,111
14,725
50,546
0
W
Mulan
YureiO
Mulan
25,898
10,079
0
7,525
15,110
8,325
3,730
6,086
8,174
0
69,940
L
Fenrir
10,382
3,600
0
3,196
21,910
8,917
212
4,738
17,064
0
31,248
W
11,003
1,394
0
2,525
22,020
24,856
888
11,174
9,930
48,752
0
L
Sol
iDMQ8
Sol
10,186
3,081
183
5,924
23,125
8,219
1,185
8,256
14,350
51,988
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,261
Gold Earned
55,667
562
Minions Killed
343
0
Camps Cleared
0
2,263,485
Distance Traveled
1,886,551
22
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
14,053
562
130
5
0
427,883
5
L
Ymir
10,816
433
33
1
0
377,300
2
W
Skadi
12,820
513
102
4
0
435,040
2
W
Ratatoskr
15,904
636
159
6
0
524,543
6
L
Bakasura
13,095
524
99
4
0
403,600
0
L
Merlin
10,726
429
78
3
0
370,465
0
W
Mulan
15,654
626
103
4
0
474,901
7
L
Fenrir
10,216
409
48
2
0
366,920
1
W
Ymir
13,830
553
68
3
0
401,118
2
L
Sol
10,814
433
85
3
0
368,266
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role