Player Matchup

Chang'e
Chang'e
Dezmin Wolfe
Chang'e
Level 160
God Stats
2W - 0L
1,703 SR
Queue Stats
11W - 18L
1,901 Elo+
Party 2
Erlang Shen
Erlang Shen
KingRoyceOP
Erlang Shen
Level 141
God Stats
3W - 3L
1,662 SR
Queue Stats
149W - 145L
1,704 Elo+
Solo
Cupid
Cupid
Redtostrong4u
Cupid
Level 126
God Stats
1W - 0L
1,366 SR
Queue Stats
95W - 107L
1,704 Elo+
Party 2
Team Averages
Level 142
1,577 SR
1,770 Elo+

VS

Team Averages
Level 117
1,548 SR
1,732 Elo+
Ratatoskr
Ratatoskr
GhostRocko
Ratatoskr
Level 157
God Stats
3W - 10L
1,514 SR
Queue Stats
312W - 195L
1,824 Elo+
Party 1
Cthulhu
Cthulhu
HolyPSYCHOFAT
Cthulhu
Level 68
God Stats
0W - 2L
1,684 SR
Queue Stats
166W - 153L
1,655 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
SharkAttackQc
Ah Muzen Cab
Level 127
God Stats
4W - 8L
1,447 SR
Queue Stats
442W - 349L
1,717 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Dezmin Wolfe
Chang'e
15
1 / 4 / 12
11,307
665
12,711
14,786
5,053
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Erlang Shen
KingRoyceOP
Erlang Shen
16
9 / 4 / 5
12,638
743
18,543
18,037
10,764
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
6 / 4 / 5
12,332
725
10,728
14,695
5,031
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
GhostRocko
Ratatoskr
15
3 / 5 / 7
11,029
649
12,462
19,639
9,554
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cthulhu
14
2 / 5 / 6
10,764
633
12,974
16,869
12,913
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ah Muzen Cab
SharkAttackQc
Ah Muzen Cab
15
7 / 6 / 4
12,105
712
14,550
14,878
7,257
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
29
16
Kills
12
12
Deaths
16
22
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Dezmin Wolfe
Chang'e
1
4
12
1.75
L
Ratatoskr
GhostRocko
Ratatoskr
3
5
7
1.3
L
Cthulhu
2
5
6
1
W
Erlang Shen
KingRoyceOP
Erlang Shen
9
4
5
2.88
W
6
4
5
2.13
L
Ah Muzen Cab
SharkAttackQc
Ah Muzen Cab
7
6
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,982
Damage
39,986
47,518
Taken
51,386
20,848
Mitigated
29,724
20,781
Healing
19,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Dezmin Wolfe
Chang'e
12,711
1,480
4,720
7,087
14,786
5,053
628
3,902
9,923
44,508
0
L
Ratatoskr
GhostRocko
Ratatoskr
12,462
2,675
0
8,003
19,639
9,554
283
5,533
13,710
0
44,927
L
Cthulhu
12,974
578
381
5,197
16,869
12,913
114
3,684
12,834
40,028
0
W
Erlang Shen
KingRoyceOP
Erlang Shen
18,543
10,151
0
3,868
18,037
10,764
929
4,479
12,580
0
51,176
W
10,728
6,472
959
4,147
14,695
5,031
1,456
3,675
9,910
0
58,523
L
Ah Muzen Cab
SharkAttackQc
Ah Muzen Cab
14,550
5,531
0
5,598
14,878
7,257
1,188
2,588
12,060
0
59,060

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,277
Gold Earned
33,898
227
Minions Killed
185
0
Camps Cleared
0
936,862
Distance Traveled
956,899
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
11,307
665
66
4
0
317,866
6
L
Ratatoskr
11,029
649
50
3
0
338,900
2
L
Cthulhu
10,764
633
40
2
0
332,603
3
W
Erlang Shen
12,638
743
66
4
0
319,088
3
W
Cupid
12,332
725
95
6
0
299,908
1
L
Ah Muzen Cab
12,105
712
95
6
0
285,396
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role