Player Matchup

Janus
Janus
Bobertmane
Janus
Level 5
God Stats
8W - 2L
1,824 SR
Queue Stats
61W - 26L
1,450 Elo+
Party 2
Neith
Neith
Jay_GotGame_
Neith
Level 86
God Stats
4W - 1L
1,548 SR
Queue Stats
80W - 49L
1,450 Elo+
Party 2
Guan Yu
Guan Yu
Sex0dePENES
Guan Yu
Level 18
God Stats
10W - 7L
1,657 SR
Queue Stats
96W - 100L
1,427 Elo+
Solo
Ymir
Ymir
ketaminefeind
Ymir
Level 17
God Stats
3W - 0L
1,838 SR
Queue Stats
30W - 20L
1,560 Elo+
Solo
Nemesis
Nemesis
rico96979999
Nemesis
Level 17
God Stats
8W - 6L
1,526 SR
Queue Stats
246W - 226L
1,502 Elo+
Solo
Team Averages
Level 29
1,679 SR
1,478 Elo+

VS

Team Averages
Level 22
1,669 SR
1,530 Elo+
Sun Wukong
Sun Wukong
DarkGhost2903
Sun Wukong
Level 31
God Stats
20W - 27L
1,586 SR
Queue Stats
100W - 131L
1,422 Elo+
Solo
Sobek
Sobek
MonkeBrain2272
Sobek
Level 27
God Stats
5W - 2L
1,944 SR
Queue Stats
54W - 44L
1,514 Elo+
Party 1
Pele
Pele
Nova SoupV1
Pele
Level 16
God Stats
1W - 2L
1,719 SR
Queue Stats
1W - 2L
1,650 Elo+
Party 1
Cupid
Cupid
Shortybach1
Cupid
Level 7
God Stats
3W - 3L
1,597 SR
Queue Stats
14W - 10L
1,579 Elo+
Party 1
Tiamat
Tiamat
xXNymphzXx
Tiamat
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
19
15 / 0 / 21
13,476
586
30,201
12,365
4,768
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
7 / 4 / 18
12,830
558
20,134
18,606
8,499
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Guan Yu
Sex0dePENES
Guan Yu
20
15 / 3 / 11
14,091
613
14,962
22,245
31,238
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
7 / 4 / 8
12,253
533
9,007
22,930
25,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
rico96979999
Nemesis
20
12 / 0 / 10
13,872
603
17,408
15,204
9,235
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DarkGhost2903
Sun Wukong
16
4 / 9 / 1
10,685
465
12,504
22,449
20,399
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

10
2 / 9 / 5
8,314
361
8,246
28,055
24,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
1 / 13 / 3
7,709
335
7,004
17,275
4,547
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

12
4 / 13 / 3
8,725
379
13,562
20,774
6,829
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
xXNymphzXx
Tiamat
13
0 / 13 / 2
8,330
362
9,518
19,127
8,984
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
25
56
Kills
11
11
Deaths
57
68
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Janus
15
0
21
25.5
L
Sun Wukong
DarkGhost2903
Sun Wukong
4
9
1
0.5
W
7
4
18
4
L
2
9
5
0.5
L
1
13
3
0.19
W
Guan Yu
Sex0dePENES
Guan Yu
15
3
11
6.83
L
4
13
3
0.42
W
7
4
8
2.75
W
Nemesis
rico96979999
Nemesis
12
0
10
17
L
Tiamat
xXNymphzXx
Tiamat
0
13
2
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,712
Damage
50,834
91,350
Taken
107,680
78,746
Mitigated
64,936
33,678
Healing
11,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
30,201
1,774
486
4,418
12,365
4,768
1,900
2,901
9,160
100,932
0
L
Sun Wukong
DarkGhost2903
Sun Wukong
12,504
3,998
0
1,880
22,449
20,399
818
5,216
17,089
0
61,152
W
20,134
10,380
0
9,031
18,606
8,499
4,485
4,089
14,447
0
94,918
L
8,246
905
0
3,867
28,055
24,177
0
10,209
17,389
15,483
0
L
7,004
1,815
0
648
17,275
4,547
0
4,832
12,311
0
36,067
W
Guan Yu
Sex0dePENES
Guan Yu
14,962
3,715
593
11,176
22,245
31,238
415
2,679
19,424
0
82,837
L
13,562
10,055
1,279
1,859
20,774
6,829
0
7,833
12,819
0
35,944
W
9,007
2,042
0
3,365
22,930
25,006
98
4,335
18,460
65,897
0
W
Nemesis
rico96979999
Nemesis
17,408
8,575
0
4,609
15,204
9,235
1,695
2,883
12,095
0
128,415
L
Tiamat
xXNymphzXx
Tiamat
9,518
712
0
1,600
19,127
8,984
634
9,944
8,864
34,010
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,522
Gold Earned
43,763
713
Minions Killed
273
0
Camps Cleared
0
2,257,439
Distance Traveled
2,012,382
16
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
13,476
586
134
6
0
469,748
2
L
Sun Wukong
10,685
465
112
5
0
395,156
1
W
Neith
12,830
558
148
6
0
407,703
3
L
Sobek
8,314
361
11
0
0
453,203
3
L
Pele
7,709
335
46
2
0
413,406
0
W
Guan Yu
14,091
613
155
7
0
478,184
2
L
Cupid
8,725
379
39
2
0
405,983
1
W
Ymir
12,253
533
99
4
0
366,285
4
W
Nemesis
13,872
603
177
8
0
535,519
5
L
Tiamat
8,330
362
65
3
0
344,634
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role