Player Matchup

Set
Set
BDGerminator
Set
Level 13
God Stats
1W - 1L
1,706 SR
Queue Stats
21W - 22L
1,455 Elo+
Solo
Aphrodite
Aphrodite
Dεnsετsυ
Aphrodite
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 15L
1,672 Elo+
Solo
Odin
Odin
GlimmerTheBest
Odin
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,202 Elo+
Party 2
Cthulhu
Cthulhu
Gorodont
Cthulhu
Level 4
God Stats
0W - 1L
1,248 SR
Queue Stats
0W - 2L
1,202 Elo+
Party 2
Bacchus
Bacchus
MouthfulOfClams
Bacchus
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 29L
1,510 Elo+
Solo
Team Averages
Level 11
1,491 SR
1,408 Elo+

VS

Team Averages
Level 28
1,535 SR
1,366 Elo+
Danzaburou
Danzaburou
DaEbanyRot
Danzaburou
Level 7
God Stats
3W - 3L
1,677 SR
Queue Stats
17W - 22L
1,583 Elo+
Party 1
Guan Yu
Guan Yu
IFrakenstein
Guan Yu
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,077 Elo+
Party 3
Loki
Loki
Veyper
Loki
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,077 Elo+
Party 3
Ganesha
Ganesha
Wormungandr
Ganesha
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 7L
1,622 Elo+
Solo
Zeus
Zeus
misterBLR
Zeus
Level 90
God Stats
44W - 29L
1,499 SR
Queue Stats
322W - 296L
1,473 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 8 / 10
11,443
880
8,282
23,801
8,986
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Aphrodite
Dεnsετsυ
Aphrodite
18
5 / 2 / 7
12,708
978
15,764
21,419
17,874
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

18
2 / 13 / 8
12,154
935
7,683
28,348
29,127
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
Gorodont
Cthulhu
18
4 / 18 / 5
12,546
965
20,541
44,536
58,870
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
2 / 4 / 8
11,767
905
10,486
26,549
34,795
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

0

VS

Team 2 Tickets

204

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DaEbanyRot
Danzaburou
20
12 / 2 / 31
14,913
1,147
35,870
15,056
8,497
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Guan Yu
IFrakenstein
Guan Yu
20
10 / 4 / 23
13,992
1,076
12,390
17,325
22,485
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Loki
Veyper
Loki
17
3 / 6 / 15
12,037
926
12,745
13,576
6,205
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
Wormungandr
Ganesha
20
0 / 0 / 42
14,326
1,102
21,077
15,191
17,422
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Zeus
20
20 / 2 / 18
15,749
1,211
54,337
10,039
5,244
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
174
14
Kills
45
45
Deaths
14
38
Assists
129
Player
Kills
Deaths
Assists
KDA
L
1
8
10
0.75
W
Danzaburou
DaEbanyRot
Danzaburou
12
2
31
13.75
L
Aphrodite
Dεnsετsυ
Aphrodite
5
2
7
4.25
L
2
13
8
0.46
L
Cthulhu
Gorodont
Cthulhu
4
18
5
0.36
W
Guan Yu
IFrakenstein
Guan Yu
10
4
23
5.38
L
2
4
8
1.5
W
Loki
Veyper
Loki
3
6
15
1.75
W
Ganesha
Wormungandr
Ganesha
0
0
42
21
W
Zeus
20
2
18
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,756
Damage
136,419
144,653
Taken
71,187
149,652
Mitigated
59,853
19,007
Healing
19,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,282
2,915
0
0
23,801
8,986
0
13,554
9,790
0
20,821
W
Danzaburou
DaEbanyRot
Danzaburou
35,870
22,163
834
4,434
15,056
8,497
0
10,726
4,330
0
57,141
L
Aphrodite
Dεnsετsυ
Aphrodite
15,764
3,284
7,444
10,745
21,419
17,874
0
10,314
10,739
45,652
0
L
7,683
4,926
0
0
28,348
29,127
0
12,332
15,679
0
23,466
L
Cthulhu
Gorodont
Cthulhu
20,541
2,435
77
672
44,536
58,870
0
20,895
23,045
45,889
0
W
Guan Yu
IFrakenstein
Guan Yu
12,390
2,551
5,097
5,383
17,325
22,485
0
11,107
6,218
0
23,885
L
10,486
1,373
0
69
26,549
34,795
0
16,108
9,986
25,687
0
W
Loki
Veyper
Loki
12,745
5,374
0
0
13,576
6,205
0
9,133
4,443
0
25,172
W
Ganesha
Wormungandr
Ganesha
21,077
2,664
0
3,002
15,191
17,422
0
10,029
5,162
41,414
0
W
Zeus
54,337
3,901
436
482
10,039
5,244
0
5,796
4,243
81,197
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,618
Gold Earned
71,017
201
Minions Killed
226
7
Camps Cleared
7
1,216,725
Distance Traveled
1,161,240
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
11,443
880
22
2
1
250,278
1
W
Danzaburou
14,913
1,147
54
4
3
199,514
3
L
Aphrodite
12,708
978
72
6
2
263,457
0
L
Odin
12,154
935
20
2
4
206,090
1
L
Cthulhu
12,546
965
58
4
0
234,956
0
W
Guan Yu
13,992
1,076
45
3
1
260,378
2
L
Bacchus
11,767
905
29
2
0
261,944
1
W
Loki
12,037
926
22
2
3
217,884
1
W
Ganesha
14,326
1,102
0
0
0
251,558
0
W
Zeus
15,749
1,211
105
8
0
231,906
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role