Player Matchup

Khepri
Khepri
Agent Flames
Khepri
Level 47
God Stats
1W - 2L
1,679 SR
Queue Stats
213W - 161L
1,595 Elo+
Party 3
Achilles
Achilles
OneTapIGuess
Achilles
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
276W - 264L
1,487 Elo+
Party 2
Thor
Thor
TX Prometheus
Thor
Level 124
God Stats
2W - 2L
1,432 SR
Queue Stats
533W - 489L
1,554 Elo+
Party 3
Vulcan
Vulcan
apeX DeFauLT
Vulcan
Level 68
God Stats
13W - 11L
1,487 SR
Queue Stats
74W - 73L
1,490 Elo+
Party 2
Heimdallr
Heimdallr
prymst0n3
Heimdallr
Level 25
God Stats
38W - 16L
1,632 SR
Queue Stats
57W - 41L
1,513 Elo+
Party 3
Team Averages
Level 56
1,546 SR
1,528 Elo+

VS

Team Averages
Level 91
1,565 SR
1,433 Elo+
Rama
Rama
BaddFish
Rama
Level 32
God Stats
9W - 6L
1,665 SR
Queue Stats
389W - 393L
1,447 Elo+
Solo
Gilgamesh
Gilgamesh
Dluku
Gilgamesh
Level 108
God Stats
5W - 5L
1,685 SR
Queue Stats
23W - 39L
1,414 Elo+
Party 1
Anubis
Anubis
Insane7Ara
Anubis
Level 129
God Stats
22W - 26L
1,564 SR
Queue Stats
27W - 36L
1,462 Elo+
Party 1
Neith
Neith
Megaan03
Neith
Level 43
God Stats
7W - 12L
1,514 SR
Queue Stats
10W - 17L
1,396 Elo+
Party 1
Ymir
Ymir
VNAIR
Ymir
Level 143
God Stats
8W - 20L
1,394 SR
Queue Stats
30W - 42L
1,445 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
7
0 / 1 / 1
4,820
482
1,449
3,537
1,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Achilles
OneTapIGuess
Achilles
6
0 / 5 / 0
4,268
427
1,088
7,619
4,076
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
1 / 2 / 0
4,993
499
3,131
6,831
1,753
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
9
1 / 5 / 0
5,275
528
3,521
5,703
1,778
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
prymst0n3
Heimdallr
8
0 / 2 / 1
5,002
500
1,835
3,366
1,095
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
8
1 / 1 / 2
5,281
528
1,081
3,860
1,052
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilgamesh
Dluku
Gilgamesh
11
4 / 0 / 2
6,259
626
4,008
4,778
1,721
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anubis
Insane7Ara
Anubis
11
1 / 1 / 3
6,271
627
2,744
5,017
1,769
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Neith
Megaan03
Neith
11
6 / 1 / 0
6,836
684
3,703
4,619
1,472
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
VNAIR
Ymir
8
1 / 0 / 3
5,482
548
2,482
4,852
2,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
23
2
Kills
13
15
Deaths
3
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Khepri
0
1
1
0.5
W
Rama
1
1
2
2
W
Gilgamesh
Dluku
Gilgamesh
4
0
2
5
W
Anubis
Insane7Ara
Anubis
1
1
3
2.5
W
Neith
Megaan03
Neith
6
1
0
6
L
Achilles
OneTapIGuess
Achilles
0
5
0
0
L
1
2
0
0.5
W
Ymir
VNAIR
Ymir
1
0
3
2.5
L
Vulcan
1
5
0
0.2
L
Heimdallr
prymst0n3
Heimdallr
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,024
Damage
14,018
27,056
Taken
23,126
10,424
Mitigated
8,580
3,462
Healing
8,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
1,449
102
0
664
3,537
1,722
0
937
2,600
13,152
0
W
Rama
1,081
788
0
1,093
3,860
1,052
564
509
3,351
0
19,542
W
Gilgamesh
Dluku
Gilgamesh
4,008
1,149
0
1,180
4,778
1,721
1,391
428
4,170
0
27,802
W
Anubis
Insane7Ara
Anubis
2,744
211
0
2,588
5,017
1,769
320
570
4,385
34,596
0
W
Neith
Megaan03
Neith
3,703
1,323
0
2,350
4,619
1,472
820
2,835
1,600
0
31,896
L
Achilles
OneTapIGuess
Achilles
1,088
257
0
1,171
7,619
4,076
0
957
6,662
0
15,357
L
3,131
1,070
0
500
6,831
1,753
0
2,477
4,354
0
28,328
W
Ymir
VNAIR
Ymir
2,482
204
0
1,255
4,852
2,566
0
412
4,440
15,638
0
L
Vulcan
3,521
1,716
171
926
5,703
1,778
0
104
5,599
26,642
0
L
Heimdallr
prymst0n3
Heimdallr
1,835
622
0
30
3,366
1,095
0
751
2,615
0
23,992

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,358
Gold Earned
30,129
215
Minions Killed
273
0
Camps Cleared
0
846,932
Distance Traveled
865,539
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
4,820
482
20
2
0
184,253
4
W
Rama
5,281
528
47
5
0
176,093
2
W
Gilgamesh
6,259
626
57
6
0
172,118
3
W
Anubis
6,271
627
77
8
0
145,896
4
W
Neith
6,836
684
70
7
0
180,558
1
L
Achilles
4,268
427
20
2
0
143,231
2
L
Thor
4,993
499
59
6
0
177,013
0
W
Ymir
5,482
548
22
2
0
190,874
2
L
Vulcan
5,275
528
59
6
0
173,480
1
L
Heimdallr
5,002
500
57
6
0
168,955
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role