Player Matchup

Izanami
Izanami
Bronze III
Barefoot
Izanami
Bronze III
Level 124
God Stats
1W - 0L
1,809 SR
Queue Stats
1W - 2L
1,500 MMR
Party 1
Athena
Athena
Silver II
CraftySentinel
Athena
Silver II
Level 50
God Stats
5W - 2L
1,587 SR
Queue Stats
47W - 40L
1,531 MMR
Solo
Achilles
Achilles
Bronze III
MrNach0
Achilles
Bronze III
Level 149
God Stats
1W - 0L
1,740 SR
Queue Stats
18W - 28L
1,500 MMR
Party 1
The Morrigan
The Morrigan
Gold II
Vectorproductt
The Morrigan
Gold II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Gold II
slattinoheat
Nemesis
Gold II
Level 159
God Stats
12W - 8L
1,769 SR
Queue Stats
302W - 305L
1,488 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 128
1,681 SR
1,504 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 126
1,507 SR
1,496 MMR
Khepri
Khepri
Bronze III
FN FrOs1y
Khepri
Bronze III
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,500 MMR
Solo
Mercury
Mercury
Gold III
ItsMrelk
Mercury
Gold III
Level 125
God Stats
6W - 10L
1,534 SR
Queue Stats
459W - 450L
1,481 MMR
Solo
Anhur
Anhur
Gold III
KycooXI
Anhur
Gold III
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kukulkan
Kukulkan
Gold IV
ShortyDeezNutz69
Kukulkan
Gold IV
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Gold II
TinkiiWinki
Hercules
Gold II
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Barefoot
Izanami
16
2 / 3 / 4
9,585
564
10,244
11,337
4,773
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
3 / 1 / 9
9,411
554
6,633
12,192
8,078
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Achilles
MrNach0
Achilles
17
1 / 0 / 2
10,186
599
8,689
10,399
8,238
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

The Morrigan
Vectorproductt
The Morrigan
18
8 / 0 / 4
11,294
664
8,806
6,003
2,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
slattinoheat
Nemesis
17
7 / 4 / 6
10,393
611
11,475
11,991
5,871
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
GilgameshSetTiamatTsukuyomiApollo

VS

Bans
King ArthurGuan YuScyllaCu ChulainnJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
FN FrOs1y
Khepri
10
0 / 4 / 4
6,590
388
2,343
10,719
6,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mercury
ItsMrelk
Mercury
14
3 / 6 / 2
8,839
520
5,689
12,434
5,265
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anhur
KycooXI
Anhur
15
2 / 6 / 1
9,081
534
8,160
16,014
4,998
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
2 / 3 / 1
9,049
532
7,125
8,320
3,177
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
TinkiiWinki
Hercules
14
0 / 2 / 0
8,236
484
4,469
13,998
9,473
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
15
21
Kills
7
8
Deaths
21
25
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Izanami
Barefoot
Izanami
2
3
4
1.33
W
3
1
9
7.5
L
Khepri
FN FrOs1y
Khepri
0
4
4
0.5
L
Mercury
ItsMrelk
Mercury
3
6
2
0.67
L
Anhur
KycooXI
Anhur
2
6
1
0.42
W
Achilles
MrNach0
Achilles
1
0
2
2
L
2
3
1
0.83
L
Hercules
TinkiiWinki
Hercules
0
2
0
0
W
The Morrigan
Vectorproductt
The Morrigan
8
0
4
10
W
Nemesis
slattinoheat
Nemesis
7
4
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,847
Damage
27,786
51,922
Taken
61,485
29,401
Mitigated
29,905
9,672
Healing
13,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Barefoot
Izanami
10,244
6,345
0
3,354
11,337
4,773
2,767
985
10,352
0
77,517
W
6,633
2,344
0
750
12,192
8,078
22
3,275
8,797
23,689
0
L
Khepri
FN FrOs1y
Khepri
2,343
160
0
1,982
10,719
6,992
0
4,081
6,638
12,415
0
L
Mercury
ItsMrelk
Mercury
5,689
2,444
0
140
12,434
5,265
0
4,220
8,214
0
52,833
L
Anhur
KycooXI
Anhur
8,160
3,657
0
4,687
16,014
4,998
0
2,302
13,712
0
66,564
W
Achilles
MrNach0
Achilles
8,689
2,912
0
2,848
10,399
8,238
0
0
10,399
0
68,066
L
7,125
891
0
673
8,320
3,177
0
3,200
5,120
60,732
0
L
Hercules
TinkiiWinki
Hercules
4,469
1,294
0
6,222
13,998
9,473
0
1,636
12,362
0
54,291
W
The Morrigan
Vectorproductt
The Morrigan
8,806
1,931
0
1,305
6,003
2,441
36
1,238
4,647
78,088
0
W
Nemesis
slattinoheat
Nemesis
11,475
6,763
0
1,415
11,991
5,871
0
3,618
8,259
0
73,520

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,869
Gold Earned
41,795
606
Minions Killed
498
0
Camps Cleared
0
1,728,769
Distance Traveled
1,560,288
30
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,585
564
135
8
0
308,706
6
W
Athena
9,411
554
42
2
0
372,200
12
L
Khepri
6,590
388
11
1
0
331,290
5
L
Mercury
8,839
520
95
6
0
347,147
4
L
Anhur
9,081
534
135
8
0
240,242
8
W
Achilles
10,186
599
151
9
0
327,265
2
L
Kukulkan
9,049
532
135
8
0
296,896
2
L
Hercules
8,236
484
122
7
0
344,713
0
W
The Morrigan
11,294
664
153
9
0
335,497
5
W
Nemesis
10,393
611
125
7
0
385,101
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role