Player Matchup

Tsukuyomi
Tsukuyomi
AlexPG0205
Tsukuyomi
Level 27
God Stats
3W - 0L
1,659 SR
Queue Stats
41W - 35L
1,448 Elo+
Solo
Vulcan
Vulcan
C0MANDERXANDER
Vulcan
Level 27
God Stats
4W - 9L
1,500 SR
Queue Stats
162W - 180L
1,289 Elo+
Party 2
Gilgamesh
Gilgamesh
Real-ko_ki-CR710
Gilgamesh
Level 22
God Stats
15W - 13L
1,509 SR
Queue Stats
77W - 66L
1,406 Elo+
Solo
Bacchus
Bacchus
Tribe Juice
Bacchus
Level 29
God Stats
17W - 11L
1,500 SR
Queue Stats
186W - 190L
1,259 Elo+
Party 2
Sobek
Sobek
TwicexKDA
Sobek
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 7L
1,182 Elo+
Solo
Team Averages
Level 22
1,534 SR
1,317 Elo+

VS

Team Averages
Level 11
1,467 SR
1,415 Elo+
Ah Muzen Cab
Ah Muzen Cab
Final New York
Ah Muzen Cab
Level 23
God Stats
37W - 25L
1,607 SR
Queue Stats
120W - 111L
1,540 Elo+
Solo
Kali
Kali
FourPuppet81239
Kali
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Poseidon
Poseidon
Jamhay13
Poseidon
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 53L
1,327 Elo+
Solo
Merlin
Merlin
Newfield07
Merlin
Level 5
God Stats
2W - 4L
1,226 SR
Queue Stats
16W - 25L
1,383 Elo+
Party 1
Sobek
Sobek
mathiadhi
Sobek
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 28L
1,326 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AlexPG0205
Tsukuyomi
20
31 / 3 / 5
16,733
644
27,550
22,060
9,261
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
4 / 3 / 14
11,929
459
12,914
9,215
2,878
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
20
16 / 3 / 11
14,887
573
19,353
22,847
20,814
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bacchus
Tribe Juice
Bacchus
17
2 / 5 / 20
12,265
472
11,623
16,619
16,716
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
TwicexKDA
Sobek
15
3 / 4 / 12
11,569
445
5,426
17,372
20,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Final New York
Ah Muzen Cab
17
7 / 10 / 4
10,828
416
15,913
20,764
8,792
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

13
0 / 16 / 5
8,860
341
5,302
19,727
10,765
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Poseidon
Jamhay13
Poseidon
14
4 / 6 / 5
9,862
379
11,288
12,040
3,767
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Merlin
Newfield07
Merlin
13
1 / 12 / 3
9,219
355
5,575
15,654
7,095
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sobek
mathiadhi
Sobek
14
4 / 12 / 1
10,068
387
9,672
28,419
34,436
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
34
56
Kills
16
18
Deaths
56
62
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
AlexPG0205
Tsukuyomi
31
3
5
11.17
W
4
3
14
3.67
L
Ah Muzen Cab
Final New York
Ah Muzen Cab
7
10
4
0.9
L
0
16
5
0.16
L
Poseidon
Jamhay13
Poseidon
4
6
5
1.08
L
Merlin
Newfield07
Merlin
1
12
3
0.21
W
Gilgamesh
16
3
11
7.17
W
Bacchus
Tribe Juice
Bacchus
2
5
20
2.4
W
Sobek
TwicexKDA
Sobek
3
4
12
2.25
L
Sobek
mathiadhi
Sobek
4
12
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,866
Damage
47,750
88,113
Taken
96,604
70,157
Mitigated
64,855
18,003
Healing
9,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
AlexPG0205
Tsukuyomi
27,550
7,762
0
7,846
22,060
9,261
5,160
4,762
17,078
0
132,170
W
12,914
5,089
0
871
9,215
2,878
1,762
4,577
4,278
65,036
0
L
Ah Muzen Cab
Final New York
Ah Muzen Cab
15,913
5,917
0
2,149
20,764
8,792
91
7,728
13,012
0
66,664
L
5,302
3,537
0
382
19,727
10,765
84
6,430
13,297
0
28,985
L
Poseidon
Jamhay13
Poseidon
11,288
1,251
0
2,644
12,040
3,767
141
5,154
6,886
41,831
0
L
Merlin
Newfield07
Merlin
5,575
601
0
0
15,654
7,095
938
4,148
11,426
35,910
0
W
Gilgamesh
19,353
4,741
0
5,556
22,847
20,814
3,628
6,472
16,287
0
93,201
W
Bacchus
Tribe Juice
Bacchus
11,623
381
0
1,066
16,619
16,716
1,356
4,080
12,163
34,920
0
W
Sobek
TwicexKDA
Sobek
5,426
525
0
2,664
17,372
20,488
407
5,496
11,772
31,680
0
L
Sobek
mathiadhi
Sobek
9,672
1,901
0
4,052
28,419
34,436
0
6,383
21,860
43,406
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,383
Gold Earned
48,837
546
Minions Killed
331
0
Camps Cleared
0
2,442,358
Distance Traveled
1,867,102
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
16,733
644
190
7
0
566,157
2
W
Vulcan
11,929
459
115
4
0
515,822
3
L
Ah Muzen Cab
10,828
416
92
4
0
404,715
2
L
Kali
8,860
341
50
2
0
385,078
0
L
Poseidon
9,862
379
91
4
0
275,445
1
L
Merlin
9,219
355
53
2
0
411,847
6
W
Gilgamesh
14,887
573
144
6
0
440,692
7
W
Bacchus
12,265
472
38
1
0
481,625
2
W
Sobek
11,569
445
59
2
0
438,062
2
L
Sobek
10,068
387
45
2
0
390,017
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role