Player Matchup

Cthulhu
Cthulhu
MrOHare
Cthulhu
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,222 Elo+
Party 2
Hel
Hel
Phaedryn
Hel
Level 6
God Stats
1W - 3L
1,611 SR
Queue Stats
1W - 4L
1,222 Elo+
Solo
Anhur
Anhur
Sweckman
Anhur
Level 126
God Stats
13W - 6L
1,662 SR
Queue Stats
253W - 165L
1,701 Elo+
Party 2
Team Averages
Level 45
1,591 SR
1,382 Elo+

VS

Team Averages
Level 32
1,384 SR
1,327 Elo+
Mercury
Mercury
Jaspóóny
Mercury
Level 69
God Stats
1W - 2L
1,281 SR
Queue Stats
15W - 14L
1,369 Elo+
Party 1
Ymir
Ymir
aFuzzySloth
Ymir
Level 23
God Stats
3W - 5L
1,373 SR
Queue Stats
15W - 14L
1,369 Elo+
Party 1
Sol
Sol
crabby21
Sol
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,243 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
MrOHare
Cthulhu
12
2 / 3 / 13
10,365
740
6,298
17,214
17,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
1 / 8 / 12
9,186
656
2,449
9,807
3,847
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
Sweckman
Anhur
14
15 / 3 / 2
11,567
826
19,074
11,692
5,444
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Jaspóóny
Mercury
12
5 / 5 / 5
10,458
747
8,853
13,303
4,075
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

13
5 / 4 / 7
9,946
710
10,324
13,868
11,411
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
1 / 9 / 6
8,679
620
4,452
10,650
1,624
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
29
18
Kills
11
14
Deaths
18
27
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Mercury
Jaspóóny
Mercury
5
5
5
1.5
W
Cthulhu
MrOHare
Cthulhu
2
3
13
2.83
W
1
8
12
0.88
W
Anhur
Sweckman
Anhur
15
3
2
5.33
L
5
4
7
2.13
L
1
9
6
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,821
Damage
23,629
38,713
Taken
37,821
27,091
Mitigated
17,110
5,924
Healing
2,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Jaspóóny
Mercury
8,853
3,533
0
797
13,303
4,075
0
3,276
10,027
0
28,778
W
Cthulhu
MrOHare
Cthulhu
6,298
864
182
828
17,214
17,800
46
5,361
11,853
21,897
0
W
2,449
1,064
1,859
1,145
9,807
3,847
693
5,326
4,481
18,955
0
W
Anhur
Sweckman
Anhur
19,074
10,844
0
1,910
11,692
5,444
162
4,153
7,539
0
54,361
L
10,324
2,497
0
327
13,868
11,411
0
4,608
9,260
27,592
0
L
4,452
1,672
0
1,221
10,650
1,624
0
2,098
8,552
11,430
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,118
Gold Earned
29,083
130
Minions Killed
64
0
Camps Cleared
0
732,831
Distance Traveled
701,171
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
10,458
747
30
2
0
265,059
0
W
Cthulhu
10,365
740
21
2
0
269,454
0
W
Hel
9,186
656
30
2
0
225,523
1
W
Anhur
11,567
826
79
6
0
237,854
0
L
Ymir
9,946
710
25
2
0
257,147
0
L
Sol
8,679
620
9
1
0
178,965
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role