Player Matchup

Apollo
Apollo
AnDr3uTzRO
Apollo
Level 149
God Stats
0W - 5L
1,784 SR
Queue Stats
213W - 208L
1,583 Elo+
Solo
Achilles
Achilles
BlakeWhite
Achilles
Level 160
God Stats
4W - 2L
1,755 SR
Queue Stats
322W - 309L
1,601 Elo+
Solo
Hera
Hera
Forthere
Hera
Level 101
God Stats
3W - 6L
1,378 SR
Queue Stats
148W - 135L
1,558 Elo+
Solo
Ymir
Ymir
Satarus
Ymir
Level 128
God Stats
2W - 3L
1,535 SR
Queue Stats
248W - 256L
1,574 Elo+
Solo
Eset
Eset
Zixtec
Eset
Level 89
God Stats
1W - 2L
1,504 SR
Queue Stats
60W - 53L
1,546 Elo+
Solo
Team Averages
Level 125
1,591 SR
1,573 Elo+

VS

Team Averages
Level 152
1,584 SR
1,582 Elo+
Bakasura
Bakasura
Ermete
Bakasura
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 79L
1,583 Elo+
Solo
Chronos
Chronos
Life
Chronos
Level 156
God Stats
4W - 1L
1,500 SR
Queue Stats
206W - 200L
1,556 Elo+
Solo
Olorun
Olorun
Omkа
Olorun
Level 157
God Stats
5W - 3L
1,722 SR
Queue Stats
374W - 387L
1,598 Elo+
Solo
Bellona
Bellona
VerohZDotExe
Bellona
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 23L
1,643 Elo+
Solo
Cthulhu
Cthulhu
Zarata
Cthulhu
Level 160
God Stats
24W - 19L
1,700 SR
Queue Stats
968W - 1,028L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
AnDr3uTzRO
Apollo
18
4 / 6 / 8
11,257
662
26,023
19,473
11,248
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
BlakeWhite
Achilles
20
10 / 2 / 9
13,196
776
26,499
26,300
38,238
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Hera
19
1 / 5 / 12
11,056
650
26,935
14,673
8,546
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ymir
Satarus
Ymir
18
1 / 7 / 11
12,405
730
14,551
32,964
40,470
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Eset
Zixtec
Eset
17
3 / 7 / 10
11,450
674
17,506
17,223
11,202
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Ermete
Bakasura
18
5 / 6 / 6
11,300
665
11,053
23,325
15,516
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chronos
Life
Chronos
20
9 / 4 / 16
13,921
819
30,084
24,373
15,075
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Olorun
Omkа
Olorun
20
4 / 3 / 16
13,026
766
17,343
22,942
14,444
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bellona
VerohZDotExe
Bellona
19
2 / 3 / 15
12,542
738
17,240
31,049
39,728
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cthulhu
Zarata
Cthulhu
20
7 / 3 / 10
13,899
818
20,869
28,686
34,045
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
90
19
Kills
27
27
Deaths
19
50
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Apollo
AnDr3uTzRO
Apollo
4
6
8
1.33
L
Achilles
BlakeWhite
Achilles
10
2
9
7.25
W
Bakasura
Ermete
Bakasura
5
6
6
1.33
L
Hera
1
5
12
1.4
W
Chronos
Life
Chronos
9
4
16
4.25
W
Olorun
Omkа
Olorun
4
3
16
4
L
Ymir
Satarus
Ymir
1
7
11
0.93
W
Bellona
VerohZDotExe
Bellona
2
3
15
3.17
W
Cthulhu
Zarata
Cthulhu
7
3
10
4
L
Eset
Zixtec
Eset
3
7
10
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,514
Damage
96,589
110,633
Taken
130,375
109,704
Mitigated
118,808
31,305
Healing
62,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
AnDr3uTzRO
Apollo
26,023
14,766
847
4,796
19,473
11,248
3,118
14,317
4,836
0
44,966
L
Achilles
BlakeWhite
Achilles
26,499
5,796
1,324
5,334
26,300
38,238
177
15,771
9,991
0
43,299
W
Bakasura
Ermete
Bakasura
11,053
7,532
2,770
6,138
23,325
15,516
898
9,242
13,993
0
14,512
L
Hera
26,935
6,335
3,947
2,334
14,673
8,546
466
10,748
3,690
47,872
0
W
Chronos
Life
Chronos
30,084
6,697
3,461
6,858
24,373
15,075
1,850
9,713
14,450
59,809
0
W
Olorun
Omkа
Olorun
17,343
7,579
11,236
10,998
22,942
14,444
3,187
12,657
10,165
46,777
1,573
L
Ymir
Satarus
Ymir
14,551
3,347
0
4,298
32,964
40,470
51
17,328
14,246
28,009
0
W
Bellona
VerohZDotExe
Bellona
17,240
2,703
3,415
6,189
31,049
39,728
357
15,189
15,470
1,852
26,236
W
Cthulhu
Zarata
Cthulhu
20,869
415
5,054
6,510
28,686
34,045
438
10,957
16,801
39,091
0
L
Eset
Zixtec
Eset
17,506
532
4,774
3,651
17,223
11,202
0
11,025
5,704
34,025
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,364
Gold Earned
64,688
178
Minions Killed
189
0
Camps Cleared
0
1,314,639
Distance Traveled
1,486,958
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
11,257
662
36
2
0
241,325
1
L
Achilles
13,196
776
25
1
0
320,014
3
W
Bakasura
11,300
665
36
2
0
292,039
0
L
Hera
11,056
650
53
3
0
264,611
1
W
Chronos
13,921
819
37
2
0
316,402
0
W
Olorun
13,026
766
64
4
0
259,411
1
L
Ymir
12,405
730
28
2
0
229,894
0
W
Bellona
12,542
738
20
1
0
311,731
5
W
Cthulhu
13,899
818
32
2
0
307,375
1
L
Eset
11,450
674
36
2
0
258,795
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role