Player Matchup

Yemoja
Yemoja
AkumaKuchiku25
Yemoja
Level 15
God Stats
6W - 7L
1,532 SR
Queue Stats
28W - 25L
1,548 Elo+
Party 3
Discordia
Discordia
Dark Horse4574
Discordia
Level 107
God Stats
9W - 4L
1,570 SR
Queue Stats
372W - 362L
1,583 Elo+
Party 3
Eset
Eset
Gagaween
Eset
Level 108
God Stats
2W - 4L
1,479 SR
Queue Stats
305W - 274L
1,518 Elo+
Party 2
Danzaburou
Danzaburou
Gared89
Danzaburou
Level 125
God Stats
2W - 1L
1,868 SR
Queue Stats
180W - 209L
1,518 Elo+
Solo
Hercules
Hercules
OfficerMurphy
Hercules
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
373W - 354L
1,464 Elo+
Party 2
Team Averages
Level 96
1,590 SR
1,526 Elo+

VS

Team Averages
Level 74
1,527 SR
1,514 Elo+
Hercules
Hercules
AC130DatBoi
Hercules
Level 111
God Stats
3W - 0L
1,483 SR
Queue Stats
29W - 31L
1,537 Elo+
Solo
Sun Wukong
Sun Wukong
BeanSack69
Sun Wukong
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
LocoRambo
Zeus
Level 59
God Stats
4W - 4L
1,605 SR
Queue Stats
148W - 162L
1,465 Elo+
Party 1
Nemesis
Nemesis
Stohwic
Nemesis
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 19L
1,645 Elo+
Solo
Chaac
Chaac
menrocko
Chaac
Level 41
God Stats
19W - 28L
1,547 SR
Queue Stats
304W - 349L
1,422 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 2 / 7
13,342
953
6,280
21,382
29,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Discordia
Dark Horse4574
Discordia
19
1 / 3 / 7
12,415
887
18,040
21,294
7,949
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Eset
16
0 / 3 / 3
10,897
778
8,066
8,554
3,333
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
Gared89
Danzaburou
18
2 / 16 / 5
12,594
900
15,262
30,809
16,850
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hercules
OfficerMurphy
Hercules
19
4 / 5 / 4
13,521
966
20,495
31,471
37,603
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Team 1 Tickets

0

VS

Team 2 Tickets

201

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AC130DatBoi
Hercules
20
4 / 1 / 17
13,359
954
17,211
16,407
10,985
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sun Wukong
BeanSack69
Sun Wukong
20
5 / 1 / 16
13,691
978
18,575
19,990
10,914
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zeus
20
14 / 2 / 10
16,199
1,157
45,836
12,633
5,772
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Nemesis
Stohwic
Nemesis
19
5 / 1 / 10
13,412
958
15,284
14,469
7,673
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Chaac
menrocko
Chaac
19
1 / 3 / 15
12,355
883
10,496
22,161
17,345
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
97
8
Kills
29
29
Deaths
8
26
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Hercules
AC130DatBoi
Hercules
4
1
17
12.5
L
1
2
7
2.25
W
Sun Wukong
BeanSack69
Sun Wukong
5
1
16
13
L
Discordia
Dark Horse4574
Discordia
1
3
7
1.5
L
Eset
0
3
3
0.5
L
Danzaburou
Gared89
Danzaburou
2
16
5
0.28
W
Zeus
14
2
10
9.5
L
Hercules
OfficerMurphy
Hercules
4
5
4
1.2
W
Nemesis
Stohwic
Nemesis
5
1
10
10
W
Chaac
menrocko
Chaac
1
3
15
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,143
Damage
107,402
113,510
Taken
85,660
95,034
Mitigated
52,689
18,887
Healing
32,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
AC130DatBoi
Hercules
17,211
4,766
0
6,465
16,407
10,985
0
5,267
10,704
1,433
37,868
L
6,280
1,388
5,186
2,463
21,382
29,299
0
9,737
11,645
15,341
0
W
Sun Wukong
BeanSack69
Sun Wukong
18,575
4,733
0
8,827
19,990
10,914
0
8,704
10,632
0
49,931
L
Discordia
Dark Horse4574
Discordia
18,040
402
521
1,077
21,294
7,949
0
9,294
12,000
42,595
0
L
Eset
8,066
420
0
567
8,554
3,333
0
4,158
4,396
18,660
0
L
Danzaburou
Gared89
Danzaburou
15,262
7,322
0
1,526
30,809
16,850
0
11,636
19,173
0
49,992
W
Zeus
45,836
4,583
0
5,230
12,633
5,772
0
3,721
8,614
75,603
0
L
Hercules
OfficerMurphy
Hercules
20,495
5,664
0
7,547
31,471
37,603
0
11,582
19,889
0
44,699
W
Nemesis
Stohwic
Nemesis
15,284
6,269
0
1,177
14,469
7,673
0
5,196
8,677
0
45,640
W
Chaac
menrocko
Chaac
10,496
1,308
677
9,685
22,161
17,345
0
7,134
12,831
0
19,435

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,769
Gold Earned
69,016
241
Minions Killed
309
3
Camps Cleared
15
1,231,872
Distance Traveled
1,486,444
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
13,359
954
53
4
0
299,567
0
L
Yemoja
13,342
953
10
1
0
259,494
0
W
Sun Wukong
13,691
978
87
6
2
302,070
0
L
Discordia
12,415
887
71
5
0
279,219
0
L
Eset
10,897
778
21
2
3
209,064
5
L
Danzaburou
12,594
900
84
6
0
198,380
1
W
Zeus
16,199
1,157
59
4
11
263,974
0
L
Hercules
13,521
966
55
4
0
285,715
1
W
Nemesis
13,412
958
97
7
1
312,290
0
W
Chaac
12,355
883
13
1
1
308,543
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role