Player Matchup

Ra
Ra
DrBlod
Ra
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,639 Elo+
Party 2
Guan Yu
Guan Yu
Nadraxthekiller
Guan Yu
Level 48
God Stats
3W - 2L
1,437 SR
Queue Stats
13W - 14L
1,405 Elo+
Solo
Da Ji
Da Ji
OhAPig
Da Ji
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,639 Elo+
Party 2
Athena
Athena
Rullen
Athena
Level 75
God Stats
2W - 0L
1,702 SR
Queue Stats
2W - 0L
1,639 Elo+
Party 2
Chiron
Chiron
dödåtsälar
Chiron
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,639 Elo+
Party 2
Team Averages
Level 51
1,528 SR
1,592 Elo+

VS

Team Averages
Level 34
1,480 SR
1,384 Elo+
Susano
Susano
Be1azar
Susano
Level 38
God Stats
0W - 2L
1,240 SR
Queue Stats
158W - 159L
1,370 Elo+
Party 1
Janus
Janus
EagleOnRage
Janus
Level 42
God Stats
6W - 6L
1,544 SR
Queue Stats
268W - 259L
1,381 Elo+
Solo
Cerberus
Cerberus
Grex15
Cerberus
Level 29
God Stats
82W - 65L
1,488 SR
Queue Stats
177W - 171L
1,373 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Shliiwa249
Ah Muzen Cab
Level 35
God Stats
3W - 1L
1,862 SR
Queue Stats
95W - 113L
1,411 Elo+
Party 3
Vamana
Vamana
cholero
Vamana
Level 28
God Stats
0W - 2L
1,268 SR
Queue Stats
45W - 65L
1,387 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
13
2 / 2 / 6
8,560
476
9,154
8,757
3,539
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
7 / 0 / 5
9,914
551
16,572
18,982
22,716
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Da Ji
OhAPig
Da Ji
15
7 / 5 / 5
9,468
526
8,623
17,486
6,722
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Athena
Rullen
Athena
12
2 / 3 / 12
8,570
476
6,737
18,070
13,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
4 / 8 / 6
7,988
444
12,040
16,254
5,440
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Be1azar
Susano
14
5 / 4 / 8
9,032
502
6,987
13,969
5,175
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
1 / 5 / 5
8,077
449
10,464
10,405
3,062
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
Grex15
Cerberus
13
5 / 4 / 7
9,193
511
12,734
17,896
12,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ah Muzen Cab
Shliiwa249
Ah Muzen Cab
12
6 / 7 / 8
8,583
477
15,959
15,501
5,529
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Vamana
cholero
Vamana
12
1 / 3 / 5
7,696
428
9,582
15,052
7,932
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
51
22
Kills
18
18
Deaths
23
34
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Susano
Be1azar
Susano
5
4
8
2.25
W
Ra
2
2
6
2.5
L
1
5
5
0.7
L
Cerberus
Grex15
Cerberus
5
4
7
2.13
W
7
0
5
9.5
W
Da Ji
OhAPig
Da Ji
7
5
5
1.9
W
Athena
Rullen
Athena
2
3
12
2.67
L
Ah Muzen Cab
Shliiwa249
Ah Muzen Cab
6
7
8
1.43
L
Vamana
cholero
Vamana
1
3
5
1.17
W
4
8
6
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,126
Damage
55,726
79,549
Taken
72,823
52,295
Mitigated
34,567
32,881
Healing
18,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
Be1azar
Susano
6,987
2,176
0
1,560
13,969
5,175
65
1,226
12,743
0
56,516
W
Ra
9,154
1,025
5,564
2,937
8,757
3,539
1,140
3,386
5,261
51,696
0
L
10,464
645
0
1,970
10,405
3,062
598
3,393
7,012
45,826
0
L
Cerberus
Grex15
Cerberus
12,734
1,253
0
6,336
17,896
12,869
445
4,456
13,440
30,801
0
W
16,572
1,720
4,370
8,624
18,982
22,716
234
3,160
15,708
0
60,671
W
Da Ji
OhAPig
Da Ji
8,623
2,858
563
6,121
17,486
6,722
1,041
4,587
12,803
0
55,480
W
Athena
Rullen
Athena
6,737
1,980
0
1,183
18,070
13,878
59
5,378
12,560
19,812
0
L
Ah Muzen Cab
Shliiwa249
Ah Muzen Cab
15,959
7,125
0
4,673
15,501
5,529
680
4,538
10,963
0
47,996
L
Vamana
cholero
Vamana
9,582
4,264
0
3,798
15,052
7,932
0
2,278
12,774
0
39,779
W
12,040
6,515
784
2,735
16,254
5,440
2,023
6,131
10,019
0
36,202

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,500
Gold Earned
42,581
396
Minions Killed
352
0
Camps Cleared
0
1,620,223
Distance Traveled
1,548,815
11
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
9,032
502
96
5
0
355,888
3
W
Ra
8,560
476
99
6
0
309,484
0
L
Janus
8,077
449
85
5
0
289,140
8
L
Cerberus
9,193
511
43
2
0
311,854
6
W
Guan Yu
9,914
551
108
6
0
351,924
4
W
Da Ji
9,468
526
96
5
0
303,486
1
W
Athena
8,570
476
31
2
0
365,408
2
L
Ah Muzen Cab
8,583
477
67
4
0
248,418
3
L
Vamana
7,696
428
61
3
0
343,515
0
W
Chiron
7,988
444
62
3
0
289,921
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role