Player Matchup

Cthulhu
Cthulhu
God_SlayerZero
Cthulhu
Level 7
God Stats
1W - 0L
1,238 SR
Queue Stats
7W - 1L
1,850 Elo+
Solo
Danzaburou
Danzaburou
I-Madae-I
Danzaburou
Level 103
God Stats
1W - 0L
1,710 SR
Queue Stats
20W - 12L
1,828 Elo+
Party 1
Kukulkan
Kukulkan
Rexx117y
Kukulkan
Level 1
God Stats
3W - 0L
1,799 SR
Queue Stats
3W - 2L
1,747 Elo+
Party 1
Jormungandr
Jormungandr
mileoleite
Jormungandr
Level 30
God Stats
1W - 1L
1,500 SR
Queue Stats
64W - 71L
1,392 Elo+
Solo
Ao Kuang
Ao Kuang
shanefeezy
Ao Kuang
Level 14
God Stats
13W - 13L
1,791 SR
Queue Stats
132W - 140L
1,618 Elo+
Solo
Team Averages
Level 31
1,608 SR
1,687 Elo+

VS

Team Averages
Level 21
1,524 SR
1,518 Elo+
Pele
Pele
Black_Mamba_b04
Pele
Level 24
God Stats
10W - 11L
1,487 SR
Queue Stats
47W - 49L
1,531 Elo+
Solo
Olorun
Olorun
Desmond22536
Olorun
Level 5
God Stats
3W - 3L
1,589 SR
Queue Stats
11W - 9L
1,596 Elo+
Solo
Gilgamesh
Gilgamesh
JustdatSenju
Gilgamesh
Level 27
God Stats
6W - 7L
1,567 SR
Queue Stats
136W - 118L
1,482 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Kyle1915
Ah Muzen Cab
Level 24
God Stats
0W - 5L
1,500 SR
Queue Stats
17W - 29L
1,500 Elo+
Solo
Ra
Ra
Viniciusaiu
Ra
Level 25
God Stats
38W - 42L
1,478 SR
Queue Stats
103W - 117L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 3 / 23
14,088
1,174
22,660
23,263
32,188
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
I-Madae-I
Danzaburou
20
16 / 4 / 9
16,859
1,405
31,917
22,874
11,621
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
Rexx117y
Kukulkan
18
1 / 6 / 5
11,116
926
5,151
10,920
4,866
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
mileoleite
Jormungandr
13
0 / 0 / 0
7,700
642
0
0
0
Ao Kuang
shanefeezy
Ao Kuang
18
11 / 4 / 6
13,586
1,132
16,286
22,196
14,282
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

149

VS

Team 2 Tickets

57

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 8 / 9
12,671
1,056
15,395
15,972
7,382
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Olorun
18
3 / 10 / 8
12,008
1,001
12,311
19,890
8,138
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Gilgamesh
JustdatSenju
Gilgamesh
18
4 / 5 / 10
12,481
1,040
19,629
21,852
14,393
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ah Muzen Cab
Kyle1915
Ah Muzen Cab
18
3 / 6 / 11
12,307
1,026
19,224
14,816
6,460
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
2 / 2 / 8
11,710
976
6,971
8,507
3,449
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
63
31
Kills
17
17
Deaths
31
43
Assists
46
Player
Kills
Deaths
Assists
KDA
L
5
8
9
1.19
L
Olorun
3
10
8
0.7
W
3
3
23
4.83
W
Danzaburou
I-Madae-I
Danzaburou
16
4
9
5.13
L
Gilgamesh
JustdatSenju
Gilgamesh
4
5
10
1.8
L
Ah Muzen Cab
Kyle1915
Ah Muzen Cab
3
6
11
1.42
W
Kukulkan
Rexx117y
Kukulkan
1
6
5
0.58
L
2
2
8
3
W
Jormungandr
mileoleite
Jormungandr
0
0
0
0
W
Ao Kuang
shanefeezy
Ao Kuang
11
4
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,014
Damage
73,530
79,253
Taken
81,037
62,957
Mitigated
39,822
17,174
Healing
12,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,395
7,586
0
1,745
15,972
7,382
0
6,064
9,908
0
40,295
L
Olorun
12,311
7,913
494
2,764
19,890
8,138
0
12,562
7,328
25,475
0
W
22,660
1,061
363
2,385
23,263
32,188
0
5,559
17,704
50,234
0
W
Danzaburou
I-Madae-I
Danzaburou
31,917
19,769
0
8,187
22,874
11,621
0
3,494
19,380
0
80,780
L
Gilgamesh
JustdatSenju
Gilgamesh
19,629
7,279
0
2,379
21,852
14,393
0
10,987
10,865
0
40,179
L
Ah Muzen Cab
Kyle1915
Ah Muzen Cab
19,224
11,267
0
2,939
14,816
6,460
0
9,492
5,324
0
54,831
W
Kukulkan
Rexx117y
Kukulkan
5,151
573
0
0
10,920
4,866
0
1,499
9,421
20,158
0
L
6,971
947
1,311
633
8,507
3,449
0
4,992
3,515
28,232
0
W
Jormungandr
mileoleite
Jormungandr
0
0
0
0
0
0
0
0
0
0
0
W
Ao Kuang
shanefeezy
Ao Kuang
16,286
7,157
51
6,188
22,196
14,282
0
8,730
13,466
27,580
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,349
Gold Earned
61,177
265
Minions Killed
254
7
Camps Cleared
9
851,048
Distance Traveled
1,073,250
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
12,671
1,056
54
5
3
225,894
1
L
Olorun
12,008
1,001
32
3
1
179,056
0
W
Cthulhu
14,088
1,174
76
6
0
263,257
1
W
Danzaburou
16,859
1,405
117
10
3
216,218
0
L
Gilgamesh
12,481
1,040
35
3
4
249,911
0
L
Ah Muzen Cab
12,307
1,026
79
7
1
228,188
0
W
Kukulkan
11,116
926
45
4
0
192,109
0
L
Ra
11,710
976
54
5
0
190,201
0
W
Jormungandr
7,700
642
0
0
0
0
0
W
Ao Kuang
13,586
1,132
27
2
4
179,464
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role