Player Matchup

Fenrir
Fenrir
KleinerKanNiet
Fenrir
Level 105
God Stats
18W - 7L
1,662 SR
Queue Stats
322W - 193L
1,685 Elo+
Party 2
Cu Chulainn
Cu Chulainn
OkselSnuiver03
Cu Chulainn
Level 78
God Stats
22W - 20L
1,653 SR
Queue Stats
496W - 364L
1,625 Elo+
Party 2
Ra
Ra
The_DJ_Lucas
Ra
Level 127
God Stats
9W - 6L
1,454 SR
Queue Stats
409W - 280L
1,682 Elo+
Party 2
Hachiman
Hachiman
VThicc_UwU
Hachiman
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 1L
1,796 Elo+
Party 2
Achilles
Achilles
XxJulianSkillzxX
Achilles
Level 108
God Stats
48W - 24L
1,558 SR
Queue Stats
392W - 294L
1,661 Elo+
Party 2
Team Averages
Level 87
1,565 SR
1,690 Elo+

VS

Team Averages
Level 71
1,666 SR
1,568 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
SolOrTroll8965
Thor
Level 16
God Stats
17W - 5L
1,771 SR
Queue Stats
36W - 18L
1,718 Elo+
Party 3
Scylla
Scylla
XEvilPandaBoyX
Scylla
Level 83
God Stats
9W - 8L
1,550 SR
Queue Stats
19W - 26L
1,471 Elo+
Party 3
Tsukuyomi
Tsukuyomi
kyleregan
Tsukuyomi
Level 121
God Stats
9W - 4L
2,029 SR
Queue Stats
230W - 203L
1,560 Elo+
Party 3
Chiron
Chiron
pava_relajada
Chiron
Level 28
God Stats
3W - 3L
1,483 SR
Queue Stats
135W - 121L
1,593 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 1 / 5
8,571
612
6,577
10,364
4,437
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cu Chulainn
OkselSnuiver03
Cu Chulainn
14
5 / 3 / 5
8,495
607
8,247
11,779
8,685
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
7 / 0 / 7
9,140
653
10,234
7,751
3,101
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hachiman
VThicc_UwU
Hachiman
11
0 / 3 / 2
6,700
479
2,187
5,820
1,560
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
4 / 0 / 4
7,564
540
4,738
10,837
6,004
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
11
0 / 3 / 4
6,702
479
4,559
9,015
6,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
3 / 5 / 0
7,301
522
4,138
10,794
8,572
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 5 / 0
5,431
388
3,239
6,126
1,645
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tsukuyomi
kyleregan
Tsukuyomi
11
0 / 7 / 2
6,360
454
4,196
11,243
3,366
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
4 / 4 / 0
6,704
479
9,730
9,048
2,928
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
13
24
Kills
7
7
Deaths
24
23
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
0
3
4
0.67
W
8
1
5
10.5
W
Cu Chulainn
OkselSnuiver03
Cu Chulainn
5
3
5
2.5
L
3
5
0
0.6
W
7
0
7
10.5
W
Hachiman
VThicc_UwU
Hachiman
0
3
2
0.33
L
0
5
0
0
W
4
0
4
6
L
Tsukuyomi
kyleregan
Tsukuyomi
0
7
2
0.14
L
4
4
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,983
Damage
25,862
46,551
Taken
46,226
23,787
Mitigated
22,950
14,736
Healing
14,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
4,559
792
1,915
4,186
9,015
6,439
344
2,948
5,863
29,325
0
W
6,577
2,022
0
2,603
10,364
4,437
0
788
9,466
0
53,442
W
Cu Chulainn
OkselSnuiver03
Cu Chulainn
8,247
1,800
0
2,736
11,779
8,685
204
0
11,299
0
52,169
L
4,138
422
0
3,105
10,794
8,572
0
0
10,794
0
34,155
W
10,234
1,721
1,881
4,011
7,751
3,101
0
3,444
4,145
60,848
0
W
Hachiman
VThicc_UwU
Hachiman
2,187
917
0
1,093
5,820
1,560
796
1,739
4,055
0
25,036
L
3,239
132
0
483
6,126
1,645
0
2,822
3,094
22,054
0
W
4,738
1,186
0
2,412
10,837
6,004
0
1,499
9,188
0
16,516
L
Tsukuyomi
kyleregan
Tsukuyomi
4,196
957
0
3,236
11,243
3,366
19
2,371
8,688
0
33,980
L
9,730
4,744
346
1,054
9,048
2,928
370
1,469
7,421
0
46,736

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,470
Gold Earned
32,498
379
Minions Killed
312
0
Camps Cleared
0
1,350,914
Distance Traveled
1,133,493
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
6,702
479
49
4
0
239,086
2
W
Fenrir
8,571
612
87
6
0
289,685
3
W
Cu Chulainn
8,495
607
99
7
0
237,856
1
L
Thor
7,301
522
72
5
0
204,991
1
W
Ra
9,140
653
120
9
0
299,381
1
W
Hachiman
6,700
479
56
4
0
235,223
2
L
Scylla
5,431
388
54
4
0
204,685
2
W
Achilles
7,564
540
17
1
0
288,769
5
L
Tsukuyomi
6,360
454
66
5
0
250,809
2
L
Chiron
6,704
479
71
5
0
233,922
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role