Player Matchup

Bellona
Bellona
DGreatestRomin_
Bellona
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Seriousliii
Anubis
Level 17
God Stats
156W - 155L
1,300 SR
Queue Stats
217W - 230L
1,057 Elo+
Solo
Fenrir
Fenrir
TQF-_-Gxdly
Fenrir
Level 17
God Stats
7W - 11L
1,280 SR
Queue Stats
10W - 18L
1,191 Elo+
Party 1
Apollo
Apollo
got3m_shook
Apollo
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 130L
1,251 Elo+
Solo
Olorun
Olorun
jorgemtro_04
Olorun
Level 25
God Stats
1W - 2L
1,238 SR
Queue Stats
3W - 4L
1,074 Elo+
Party 1
Team Averages
Level 18
1,364 SR
1,215 Elo+

VS

Team Averages
Level 13
1,444 SR
1,318 Elo+
Yemoja
Yemoja
Banterlive
Yemoja
Level 28
God Stats
47W - 39L
1,480 SR
Queue Stats
215W - 225L
1,295 Elo+
Solo
Chiron
Chiron
Julius Rage
Chiron
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
Lev the boss
Baba Yaga
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,169 Elo+
Solo
Hera
Hera
TheVirtualBread
Hera
Level 12
God Stats
2W - 6L
1,238 SR
Queue Stats
77W - 74L
1,126 Elo+
Solo
Nemesis
Nemesis
andersoon31sjc
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 4 / 1
9,426
496
1,427
8,486
6,424
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
14
10 / 7 / 3
9,821
517
11,756
12,051
5,372
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
14
6 / 1 / 5
9,553
503
8,466
12,654
5,755
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Apollo
14
6 / 4 / 2
9,774
514
6,428
10,552
3,782
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Olorun
16
10 / 2 / 8
10,585
557
11,970
14,357
4,767
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Banterlive
Yemoja
14
7 / 2 / 5
9,630
507
10,125
14,253
11,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Chiron
11
1 / 16 / 6
7,394
389
8,247
16,975
4,988
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baba Yaga
Lev the boss
Baba Yaga
6
1 / 6 / 2
5,967
314
1,071
5,909
1,742
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
6 / 10 / 4
9,840
518
13,867
15,962
4,863
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

1
0 / 0 / 0
5,028
265
0
0
0
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
32
32
Kills
15
18
Deaths
34
19
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Banterlive
Yemoja
7
2
5
4.75
W
0
4
1
0.13
L
Chiron
1
16
6
0.25
L
Baba Yaga
Lev the boss
Baba Yaga
1
6
2
0.33
W
Anubis
10
7
3
1.64
W
Fenrir
6
1
5
8.5
L
6
10
4
0.8
L
0
0
0
0
W
Apollo
6
4
2
1.75
W
Olorun
10
2
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,047
Damage
33,310
58,100
Taken
53,099
26,100
Mitigated
23,586
16,107
Healing
8,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Banterlive
Yemoja
10,125
1,867
510
1,842
14,253
11,993
238
5,753
8,500
31,004
0
W
1,427
629
0
529
8,486
6,424
1,318
1,901
6,545
0
41,563
L
Chiron
8,247
3,099
198
1,534
16,975
4,988
80
8,445
8,496
0
23,010
L
Baba Yaga
Lev the boss
Baba Yaga
1,071
81
0
362
5,909
1,742
339
2,106
3,803
10,665
0
W
Anubis
11,756
918
0
2,513
12,051
5,372
1,154
6,957
4,848
40,732
0
W
Fenrir
8,466
2,116
0
4,120
12,654
5,755
476
3,314
9,212
0
48,573
L
13,867
5,772
0
3,814
15,962
4,863
0
7,422
8,540
61,784
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Apollo
6,428
3,873
562
1,161
10,552
3,782
1,662
5,238
5,274
0
41,290
W
Olorun
11,970
6,235
158
7,064
14,357
4,767
4,891
6,988
7,158
65,197
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,159
Gold Earned
37,859
418
Minions Killed
168
0
Camps Cleared
0
1,738,074
Distance Traveled
1,012,987
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
9,630
507
36
2
0
325,553
2
W
Bellona
9,426
496
104
5
0
381,584
1
L
Chiron
7,394
389
28
1
0
272,357
1
L
Baba Yaga
5,967
314
7
0
0
140,851
0
W
Anubis
9,821
517
74
4
0
289,792
0
W
Fenrir
9,553
503
71
4
0
358,608
0
L
Hera
9,840
518
97
5
0
270,774
0
L
Nemesis
5,028
265
0
0
0
3,452
0
W
Apollo
9,774
514
76
4
0
370,957
0
W
Olorun
10,585
557
93
5
0
337,133
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role