Player Matchup

Sylvanus
Sylvanus
Gold IV
BrazilianBabs
Sylvanus
Gold IV
Level 145
God Stats
0W - 6L
1,525 SR
Queue Stats
27W - 31L
1,486 MMR
Solo
Scylla
Scylla
Gold IV
DYINGWISH93
Scylla
Gold IV
Level 45
God Stats
4W - 3L
1,629 SR
Queue Stats
129W - 125L
1,524 MMR
Solo
Sun Wukong
Sun Wukong
Gold V
Real eeZee
Sun Wukong
Gold V
Level 124
God Stats
0W - 1L
1,638 SR
Queue Stats
9W - 11L
1,520 MMR
Solo
Loki
Loki
Bronze III
behm is loco
Loki
Bronze III
Level 30
God Stats
0W - 1L
1,241 SR
Queue Stats
0W - 2L
1,500 MMR
Solo
Artemis
Artemis
Gold IV
faaake_neews
Artemis
Gold IV
Level 67
God Stats
6W - 3L
1,500 SR
Queue Stats
588W - 610L
1,490 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 82
1,507 SR
1,504 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 78
1,645 SR
1,504 MMR
Cthulhu
Cthulhu
Gold V
Dolphin-Meat-
Cthulhu
Gold V
Level 67
God Stats
3W - 1L
1,622 SR
Queue Stats
55W - 58L
1,290 MMR
Party 2
Kali
Kali
Gold I
Ducks12345678967
Kali
Gold I
Level 69
God Stats
24W - 13L
1,793 SR
Queue Stats
135W - 129L
1,680 MMR
Party 2
Merlin
Merlin
Gold V
KingSpoon8760
Merlin
Gold V
Level 47
God Stats
2W - 1L
1,769 SR
Queue Stats
12W - 7L
1,623 MMR
Party 1
Osiris
Osiris
Gold III
MandalorianX800
Osiris
Gold III
Level 145
God Stats
4W - 9L
1,370 SR
Queue Stats
245W - 254L
1,430 MMR
Party 1
Neith
Neith
Bronze III
number1stunna14
Neith
Bronze III
Level 62
God Stats
2W - 1L
1,670 SR
Queue Stats
20W - 17L
1,495 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BrazilianBabs
Sylvanus
10
0 / 0 / 0
5,871
489
2,258
5,637
1,918
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Scylla
11
0 / 1 / 0
6,091
508
2,304
3,921
1,207
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sun Wukong
Real eeZee
Sun Wukong
11
0 / 2 / 0
6,375
531
3,633
8,791
4,018
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

10
1 / 2 / 0
5,926
494
2,012
5,075
1,401
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artemis
faaake_neews
Artemis
10
0 / 3 / 0
6,044
504
5,717
7,601
2,264
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
AthenaTiamatGilgameshSetArachne

VS

Bans
Cu ChulainnDanzaburouMulanApolloKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
10
1 / 0 / 1
6,220
518
2,364
7,942
2,970
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
3 / 0 / 4
7,329
611
3,763
8,076
3,932
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
2 / 0 / 1
7,248
604
2,949
3,236
965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 1 / 1
6,896
575
4,663
7,682
4,736
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

9
0 / 0 / 2
5,354
446
2,996
4,811
1,038
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
17
1
Kills
8
8
Deaths
1
0
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
BrazilianBabs
Sylvanus
0
0
0
0
L
Scylla
0
1
0
0
W
Cthulhu
1
0
1
1.5
W
3
0
4
5
W
2
0
1
2.5
W
2
1
1
2.5
L
Sun Wukong
Real eeZee
Sun Wukong
0
2
0
0
L
1
2
0
0.5
L
Artemis
faaake_neews
Artemis
0
3
0
0
W
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,924
Damage
16,735
31,025
Taken
31,747
10,808
Mitigated
13,641
11,833
Healing
11,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
BrazilianBabs
Sylvanus
2,258
659
1,282
2,245
5,637
1,918
0
1,602
4,035
19,060
0
L
Scylla
2,304
210
0
1,209
3,921
1,207
0
1,791
2,130
37,743
0
W
Cthulhu
2,364
71
0
1,200
7,942
2,970
0
1,614
6,283
21,491
0
W
3,763
2,394
0
3,790
8,076
3,932
108
435
7,641
0
49,321
W
2,949
200
0
1,404
3,236
965
0
1,738
1,332
47,647
0
W
4,663
1,689
0
2,735
7,682
4,736
682
0
7,682
0
39,036
L
Sun Wukong
Real eeZee
Sun Wukong
3,633
1,011
0
2,897
8,791
4,018
0
0
8,791
0
42,457
L
2,012
479
0
1,932
5,075
1,401
0
586
4,489
0
31,285
L
Artemis
faaake_neews
Artemis
5,717
2,486
0
2,268
7,601
2,264
0
1,334
6,267
0
37,433
W
2,996
976
345
2,471
4,811
1,038
378
564
4,247
0
22,318

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,307
Gold Earned
33,047
358
Minions Killed
360
0
Camps Cleared
0
1,097,920
Distance Traveled
1,139,378
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
5,871
489
31
3
0
213,207
3
L
Scylla
6,091
508
94
8
0
223,367
2
W
Cthulhu
6,220
518
30
3
0
245,601
1
W
Kali
7,329
611
91
8
0
252,948
1
W
Merlin
7,248
604
112
9
0
241,350
6
W
Osiris
6,896
575
83
7
0
204,390
3
L
Sun Wukong
6,375
531
93
8
0
216,181
3
L
Loki
5,926
494
69
6
0
260,630
4
L
Artemis
6,044
504
71
6
0
184,535
2
W
Neith
5,354
446
44
4
0
195,089
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role