Player Matchup

Arachne
Arachne
STQRM_-_
Arachne
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,221 Elo+
Party 1
Horus
Horus
Yager_Bomber13
Horus
Level 156
God Stats
10W - 15L
1,437 SR
Queue Stats
243W - 222L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
cold_Gemini
Ah Puch
Level 140
God Stats
2W - 4L
1,500 SR
Queue Stats
82W - 64L
1,271 Elo+
Party 1
Team Averages
Level 131
1,479 SR
1,331 Elo+

VS

Team Averages
Level 89
1,440 SR
1,647 Elo+
Ra
Ra
Ill Rex lll
Ra
Level 84
God Stats
20W - 17L
1,620 SR
Queue Stats
296W - 171L
1,790 Elo+
Party 2
Tsukuyomi
Tsukuyomi
LilFreddyThrows
Tsukuyomi
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
LizardManJones
Ah Puch
Level 156
God Stats
10W - 3L
1,199 SR
Queue Stats
366W - 173L
1,651 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
STQRM_-_
Arachne
11
0 / 8 / 3
8,554
611
4,462
13,987
6,381
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
1 / 2 / 1
9,686
692
7,251
15,754
15,268
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Breastplate

Breastplate

+20
Physical Protection

Ah Puch
cold_Gemini
Ah Puch
13
3 / 8 / 1
9,987
713
12,346
11,675
3,832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 2 / 9
10,496
750
6,570
9,496
3,300
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
LilFreddyThrows
Tsukuyomi
14
7 / 2 / 6
10,435
745
14,648
12,648
4,137
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

15
6 / 0 / 9
11,258
804
12,781
9,754
3,811
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
42
4
Kills
18
18
Deaths
4
5
Assists
24
Player
Kills
Deaths
Assists
KDA
W
5
2
9
4.75
W
Tsukuyomi
LilFreddyThrows
Tsukuyomi
7
2
6
5
W
6
0
9
10.5
L
Arachne
STQRM_-_
Arachne
0
8
3
0.19
L
1
2
1
0.75
L
Ah Puch
cold_Gemini
Ah Puch
3
8
1
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,059
Damage
33,999
41,416
Taken
31,898
25,481
Mitigated
11,248
5,470
Healing
11,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,570
1,025
3,030
4,781
9,496
3,300
1,052
4,341
5,155
62,168
0
W
Tsukuyomi
LilFreddyThrows
Tsukuyomi
14,648
4,096
0
615
12,648
4,137
0
5,046
7,602
0
34,461
W
12,781
1,017
0
3,207
9,754
3,811
294
3,122
6,632
37,605
0
L
Arachne
STQRM_-_
Arachne
4,462
3,305
269
1,616
13,987
6,381
0
7,536
6,451
0
26,326
L
7,251
3,202
460
1,509
15,754
15,268
0
7,517
8,237
197
23,713
L
Ah Puch
cold_Gemini
Ah Puch
12,346
256
407
1,209
11,675
3,832
0
4,358
7,317
45,321
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,227
Gold Earned
32,189
157
Minions Killed
212
0
Camps Cleared
0
745,585
Distance Traveled
730,603
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,496
750
132
9
0
241,311
3
W
Tsukuyomi
10,435
745
37
3
0
248,735
6
W
Ah Puch
11,258
804
43
3
0
240,557
0
L
Arachne
8,554
611
51
4
0
241,803
0
L
Horus
9,686
692
21
2
0
282,635
2
L
Ah Puch
9,987
713
85
6
0
221,147
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role