Player Matchup

Discordia
Discordia
Sixclient
Discordia
Level 99
God Stats
4W - 2L
1,655 SR
Queue Stats
181W - 171L
1,521 Elo+
Party 2
Tiamat
Tiamat
Theunforgiven51
Tiamat
Level 147
God Stats
2W - 4L
1,607 SR
Queue Stats
195W - 135L
1,587 Elo+
Solo
Gilgamesh
Gilgamesh
VLADlockhart
Gilgamesh
Level 158
God Stats
2W - 1L
1,640 SR
Queue Stats
161W - 174L
1,535 Elo+
Party 2
Ganesha
Ganesha
cheeseover2
Ganesha
Level 107
God Stats
2W - 1L
1,866 SR
Queue Stats
53W - 48L
1,526 Elo+
Solo
Thanatos
Thanatos
八月的狮子
Thanatos
Level 100
God Stats
0W - 1L
1,324 SR
Queue Stats
93W - 82L
1,529 Elo+
Solo
Team Averages
Level 122
1,618 SR
1,540 Elo+

VS

Team Averages
Level 120
1,412 SR
1,564 Elo+
Neith
Neith
Amaryah
Neith
Level 129
God Stats
13W - 9L
1,227 SR
Queue Stats
477W - 386L
1,596 Elo+
Party 1
Sun Wukong
Sun Wukong
KrypticOne1
Sun Wukong
Level 157
God Stats
1W - 1L
1,352 SR
Queue Stats
101W - 84L
1,517 Elo+
Party 1
Artio
Artio
LordSemon
Artio
Level 38
God Stats
3W - 1L
1,629 SR
Queue Stats
44W - 31L
1,565 Elo+
Party 1
Heimdallr
Heimdallr
Mtrkhart
Heimdallr
Level 155
God Stats
3W - 0L
1,581 SR
Queue Stats
204W - 173L
1,606 Elo+
Party 1
Kukulkan
Kukulkan
VaItross
Kukulkan
Level 119
God Stats
1W - 0L
1,269 SR
Queue Stats
123W - 109L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Sixclient
Discordia
18
4 / 4 / 12
11,045
650
20,335
15,869
8,211
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

19
4 / 5 / 11
11,985
705
22,810
18,189
14,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gilgamesh
VLADlockhart
Gilgamesh
16
1 / 9 / 13
9,948
585
16,287
24,358
22,833
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Ganesha
cheeseover2
Ganesha
18
0 / 7 / 19
11,105
653
9,460
31,207
39,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
19
10 / 6 / 4
12,699
747
17,985
17,949
10,136
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Amaryah
Neith
20
8 / 1 / 15
12,853
756
24,606
18,312
9,184
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
KrypticOne1
Sun Wukong
16
4 / 8 / 12
11,420
672
12,735
25,771
23,643
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Artio
LordSemon
Artio
20
4 / 3 / 22
13,276
781
14,499
30,972
35,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heimdallr
Mtrkhart
Heimdallr
17
4 / 5 / 16
11,695
688
11,102
14,852
6,021
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
VaItross
Kukulkan
20
11 / 2 / 15
14,084
828
33,030
10,583
5,053
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
111
19
Kills
31
31
Deaths
19
59
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Neith
Amaryah
Neith
8
1
15
15.5
W
Sun Wukong
KrypticOne1
Sun Wukong
4
8
12
1.25
W
Artio
LordSemon
Artio
4
3
22
5
W
Heimdallr
Mtrkhart
Heimdallr
4
5
16
2.4
L
Discordia
Sixclient
Discordia
4
4
12
2.5
L
4
5
11
1.9
L
Gilgamesh
VLADlockhart
Gilgamesh
1
9
13
0.83
W
Kukulkan
VaItross
Kukulkan
11
2
15
9.25
L
Ganesha
cheeseover2
Ganesha
0
7
19
1.36
L
Thanatos
10
6
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,877
Damage
95,972
107,572
Taken
100,490
95,248
Mitigated
79,607
37,757
Healing
40,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Amaryah
Neith
24,606
12,234
640
8,653
18,312
9,184
2,151
9,017
9,295
0
47,407
W
Sun Wukong
KrypticOne1
Sun Wukong
12,735
2,069
2,174
3,421
25,771
23,643
1,041
11,458
14,313
0
20,301
W
Artio
LordSemon
Artio
14,499
1,407
8,664
12,557
30,972
35,706
269
17,122
13,850
24,020
0
W
Heimdallr
Mtrkhart
Heimdallr
11,102
4,501
0
629
14,852
6,021
1,752
8,573
6,279
0
18,923
L
Discordia
Sixclient
Discordia
20,335
750
1,869
4,110
15,869
8,211
686
8,864
7,005
47,607
0
L
22,810
2,384
968
5,524
18,189
14,680
648
5,806
12,383
49,435
0
L
Gilgamesh
VLADlockhart
Gilgamesh
16,287
3,223
1,731
1,863
24,358
22,833
0
11,155
13,195
0
25,760
W
Kukulkan
VaItross
Kukulkan
33,030
1,091
2,499
1,542
10,583
5,053
1,374
6,435
4,148
70,574
0
L
Ganesha
cheeseover2
Ganesha
9,460
816
2,237
6,973
31,207
39,388
76
13,758
17,449
18,539
0
L
Thanatos
17,985
4,563
2,668
9,814
17,949
10,136
394
7,946
10,003
0
22,471

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,782
Gold Earned
63,328
154
Minions Killed
184
0
Camps Cleared
0
1,426,352
Distance Traveled
1,430,296
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,853
756
46
3
0
320,352
0
W
Sun Wukong
11,420
672
16
1
0
276,048
1
W
Artio
13,276
781
19
1
0
319,912
0
W
Heimdallr
11,695
688
21
1
0
234,054
0
L
Discordia
11,045
650
54
3
0
297,065
0
L
Tiamat
11,985
705
68
4
0
271,177
1
L
Gilgamesh
9,948
585
20
1
0
319,005
0
W
Kukulkan
14,084
828
82
5
0
279,930
0
L
Ganesha
11,105
653
0
0
0
229,328
3
L
Thanatos
12,699
747
12
1
0
309,777
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role