Player Matchup

Horus
Horus
CaptainInvictus
Horus
Level 29
God Stats
1W - 1L
1,290 SR
Queue Stats
108W - 104L
1,550 Elo+
Solo
Ravana
Ravana
Drexel92
Ravana
Level 25
God Stats
44W - 40L
1,500 SR
Queue Stats
204W - 216L
1,497 Elo+
Solo
Aphrodite
Aphrodite
El-loco521
Aphrodite
Level 27
God Stats
7W - 2L
1,721 SR
Queue Stats
27W - 28L
1,641 Elo+
Solo
Anubis
Anubis
HomieJ54
Anubis
Level 25
God Stats
43W - 23L
1,653 SR
Queue Stats
611W - 529L
1,613 Elo+
Party 2
Medusa
Medusa
Shimokedoku
Medusa
Level 16
God Stats
3W - 3L
1,243 SR
Queue Stats
12W - 14L
1,733 Elo+
Party 2
Team Averages
Level 24
1,481 SR
1,607 Elo+

VS

Team Averages
Level 24
1,457 SR
1,441 Elo+
Hades
Hades
Daurmeur56
Hades
Level 28
God Stats
5W - 3L
1,579 SR
Queue Stats
65W - 73L
1,410 Elo+
Party 1
Sobek
Sobek
NoAtlantis
Sobek
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 15L
1,429 Elo+
Party 1
Danzaburou
Danzaburou
Oo Sh0wTim3 oO
Danzaburou
Level 28
God Stats
33W - 29L
1,492 SR
Queue Stats
104W - 106L
1,382 Elo+
Party 1
Bacchus
Bacchus
ZakTheWinner
Bacchus
Level 23
God Stats
13W - 15L
1,444 SR
Queue Stats
66W - 65L
1,487 Elo+
Party 1
Ravana
Ravana
xeldorf
Ravana
Level 28
God Stats
1W - 2L
1,272 SR
Queue Stats
51W - 43L
1,497 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 0 / 10
11,739
559
3,873
11,994
8,300
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ravana
Drexel92
Ravana
18
6 / 4 / 9
12,175
580
8,678
12,683
6,416
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Aphrodite
El-loco521
Aphrodite
17
4 / 1 / 10
11,692
557
11,090
14,138
9,508
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
HomieJ54
Anubis
18
14 / 1 / 9
12,761
608
21,302
16,022
9,346
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
16
4 / 2 / 13
11,274
537
11,900
8,451
2,887
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
13
1 / 8 / 4
8,125
387
5,477
14,540
4,632
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sobek
11
1 / 5 / 2
8,065
384
4,725
17,405
16,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Danzaburou
Oo Sh0wTim3 oO
Danzaburou
12
1 / 10 / 3
8,232
392
7,101
16,296
4,286
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
ZakTheWinner
Bacchus
15
1 / 4 / 2
9,055
431
4,325
17,085
11,178
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ravana
xeldorf
Ravana
15
3 / 6 / 0
9,439
449
8,636
13,257
4,498
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
18
33
Kills
7
8
Deaths
33
51
Assists
11
Player
Kills
Deaths
Assists
KDA
W
5
0
10
10
L
Hades
1
8
4
0.38
W
Ravana
Drexel92
Ravana
6
4
9
2.63
W
Aphrodite
El-loco521
Aphrodite
4
1
10
9
W
Anubis
HomieJ54
Anubis
14
1
9
18.5
L
Sobek
1
5
2
0.4
L
Danzaburou
Oo Sh0wTim3 oO
Danzaburou
1
10
3
0.25
W
Medusa
4
2
13
5.25
L
Bacchus
ZakTheWinner
Bacchus
1
4
2
0.5
L
Ravana
xeldorf
Ravana
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,843
Damage
30,264
63,288
Taken
78,583
36,457
Mitigated
40,704
39,102
Healing
16,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,873
1,514
4,626
5,686
11,994
8,300
358
2,471
9,523
0
26,326
L
Hades
5,477
298
116
2,434
14,540
4,632
0
7,822
6,541
25,075
0
W
Ravana
Drexel92
Ravana
8,678
3,383
0
5,004
12,683
6,416
1,375
3,084
9,599
0
74,050
W
Aphrodite
El-loco521
Aphrodite
11,090
844
2,288
10,110
14,138
9,508
763
5,045
9,093
59,828
0
W
Anubis
HomieJ54
Anubis
21,302
1,165
0
10,472
16,022
9,346
1,738
3,392
12,630
104,171
0
L
Sobek
4,725
653
0
2,932
17,405
16,110
16
7,115
10,170
20,944
0
L
Danzaburou
Oo Sh0wTim3 oO
Danzaburou
7,101
3,527
0
3,142
16,296
4,286
0
6,737
9,469
0
36,286
W
Medusa
11,900
5,160
0
916
8,451
2,887
3,239
2,275
6,176
0
61,197
L
Bacchus
ZakTheWinner
Bacchus
4,325
1,073
0
3,986
17,085
11,178
1,821
5,329
11,189
38,068
0
L
Ravana
xeldorf
Ravana
8,636
2,419
0
3,885
13,257
4,498
0
4,405
8,822
0
61,949

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,641
Gold Earned
42,916
514
Minions Killed
333
0
Camps Cleared
0
1,905,297
Distance Traveled
1,746,191
20
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
11,739
559
41
2
0
434,349
6
L
Hades
8,125
387
44
2
0
342,769
6
W
Ravana
12,175
580
135
6
0
358,788
5
W
Aphrodite
11,692
557
105
5
0
359,470
5
W
Anubis
12,761
608
154
7
0
336,841
4
L
Sobek
8,065
384
34
2
0
357,119
5
L
Danzaburou
8,232
392
57
3
0
311,479
4
W
Medusa
11,274
537
79
4
0
415,849
0
L
Bacchus
9,055
431
84
4
0
359,750
6
L
Ravana
9,439
449
114
5
0
375,074
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role