Player Matchup

Ganesha
Ganesha
DanBoShi
Ganesha
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 93L
1,494 Elo+
Solo
Tsukuyomi
Tsukuyomi
FoErStEr1337
Tsukuyomi
Level 23
God Stats
12W - 10L
1,726 SR
Queue Stats
18W - 12L
1,759 Elo+
Party 1
Scylla
Scylla
Freezymann
Scylla
Level 26
God Stats
6W - 4L
2,028 SR
Queue Stats
29W - 20L
1,642 Elo+
Party 1
Neith
Neith
InpureD
Neith
Level 29
God Stats
15W - 12L
1,593 SR
Queue Stats
19W - 15L
1,582 Elo+
Party 1
Bellona
Bellona
SugarEddie420
Bellona
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 1L
1,876 Elo+
Party 1
Team Averages
Level 24
1,669 SR
1,671 Elo+

VS

Team Averages
Level 20
1,524 SR
1,560 Elo+
Geb
Geb
BartandLees
Geb
Level 16
God Stats
3W - 1L
1,500 SR
Queue Stats
32W - 41L
1,533 Elo+
Solo
Anhur
Anhur
Liamnn
Anhur
Level 29
God Stats
25W - 17L
1,728 SR
Queue Stats
116W - 87L
1,639 Elo+
Solo
Odin
Odin
Raverok
Odin
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,516 Elo+
Party 2
Janus
Janus
ReKyLovesU
Janus
Level 25
God Stats
13W - 7L
1,806 SR
Queue Stats
39W - 25L
1,594 Elo+
Solo
Amaterasu
Amaterasu
Remol
Amaterasu
Level 15
God Stats
1W - 4L
1,086 SR
Queue Stats
6W - 7L
1,516 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
DanBoShi
Ganesha
10
0 / 5 / 1
6,527
466
3,697
11,251
4,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tsukuyomi
FoErStEr1337
Tsukuyomi
10
2 / 4 / 2
6,731
481
4,145
8,414
2,541
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
Freezymann
Scylla
12
2 / 6 / 1
7,424
530
3,555
7,448
2,152
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
InpureD
Neith
9
1 / 4 / 0
6,108
436
4,177
8,406
1,719
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bellona
14
2 / 2 / 0
8,214
587
8,952
8,143
6,386
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 7
7,300
521
2,607
8,310
4,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anhur
Liamnn
Anhur
15
12 / 1 / 2
9,412
672
15,299
9,825
3,037
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odin
Raverok
Odin
11
0 / 0 / 1
6,407
458
1,682
7,150
5,830
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
15
7 / 2 / 1
9,249
661
6,555
6,300
2,065
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
Remol
Amaterasu
13
1 / 2 / 1
7,507
536
3,288
10,651
6,199
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
33
7
Kills
21
21
Deaths
7
4
Assists
12
Player
Kills
Deaths
Assists
KDA
W
1
2
7
2.25
L
Ganesha
DanBoShi
Ganesha
0
5
1
0.1
L
Tsukuyomi
FoErStEr1337
Tsukuyomi
2
4
2
0.75
L
Scylla
Freezymann
Scylla
2
6
1
0.42
L
Neith
InpureD
Neith
1
4
0
0.25
W
Anhur
Liamnn
Anhur
12
1
2
13
W
Odin
Raverok
Odin
0
0
1
0.5
W
Janus
7
2
1
3.75
W
Amaterasu
Remol
Amaterasu
1
2
1
0.75
L
Bellona
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,526
Damage
29,431
43,662
Taken
42,236
17,255
Mitigated
21,945
10,261
Healing
11,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,607
464
0
749
8,310
4,814
0
2,723
5,557
16,585
0
L
Ganesha
DanBoShi
Ganesha
3,697
462
0
2,417
11,251
4,457
0
1,670
9,581
24,018
0
L
Tsukuyomi
FoErStEr1337
Tsukuyomi
4,145
1,061
0
2,180
8,414
2,541
0
2,158
6,098
0
31,162
L
Scylla
Freezymann
Scylla
3,555
487
0
260
7,448
2,152
0
3,540
3,541
36,841
0
L
Neith
InpureD
Neith
4,177
1,850
0
3,004
8,406
1,719
0
706
7,700
0
27,585
W
Anhur
Liamnn
Anhur
15,299
9,507
0
5,553
9,825
3,037
752
2,396
7,369
0
66,753
W
Odin
Raverok
Odin
1,682
728
0
279
7,150
5,830
355
0
7,150
0
23,169
W
Janus
6,555
476
0
942
6,300
2,065
250
1,823
4,257
55,256
0
W
Amaterasu
Remol
Amaterasu
3,288
1,550
0
3,935
10,651
6,199
0
0
10,651
0
52,240
L
Bellona
8,952
4,183
0
2,400
8,143
6,386
310
485
7,280
0
51,510

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,004
Gold Earned
39,875
345
Minions Killed
423
0
Camps Cleared
0
1,338,322
Distance Traveled
1,388,374
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
7,300
521
29
2
0
292,435
1
L
Ganesha
6,527
466
7
1
0
301,525
4
L
Tsukuyomi
6,731
481
59
4
0
281,898
6
L
Scylla
7,424
530
89
6
0
266,918
2
L
Neith
6,108
436
77
6
0
224,210
3
W
Anhur
9,412
672
109
8
0
246,203
6
W
Odin
6,407
458
55
4
0
257,984
2
W
Janus
9,249
661
125
9
0
304,256
0
W
Amaterasu
7,507
536
105
8
0
287,496
1
L
Bellona
8,214
587
113
8
0
263,771
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role