Player Matchup

Mercury
Mercury
Gold IV
Dirdochka
Mercury
Gold IV
Level 109
God Stats
2W - 1L
1,501 SR
Queue Stats
30W - 36L
1,512 MMR
Solo
Sylvanus
Sylvanus
Silver II
Edorad
Sylvanus
Silver II
Level 72
God Stats
4W - 5L
1,481 SR
Queue Stats
20W - 25L
1,492 MMR
Solo
Scylla
Scylla
Gold III
SDFHAREGT
Scylla
Gold III
Level 144
God Stats
2W - 5L
1,157 SR
Queue Stats
439W - 418L
1,506 MMR
Solo
Sun Wukong
Sun Wukong
Gold V
ToastedRias
Sun Wukong
Gold V
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Gold I
iWilko
Apollo
Gold I
Level 160
God Stats
12W - 18L
1,473 SR
Queue Stats
679W - 687L
1,522 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 111
1,423 SR
1,506 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 110
1,548 SR
1,509 MMR
Skadi
Skadi
Bronze III
FathOzka
Skadi
Bronze III
Level 47
God Stats
0W - 1L
1,253 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Gilgamesh
Gilgamesh
Gold IV
Getonmylvlbruh
Gilgamesh
Gold IV
Level 96
God Stats
2W - 1L
1,843 SR
Queue Stats
87W - 88L
1,526 MMR
Solo
Susano
Susano
Platinum V
Hainiken
Susano
Platinum V
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Bronze III
franciscopayoyo
Ymir
Bronze III
Level 108
God Stats
2W - 1L
1,643 SR
Queue Stats
4W - 13L
1,501 MMR
Solo
Cabrakan
Cabrakan
Gold III
zZM3lvZz
Cabrakan
Gold III
Level 144
God Stats
5W - 7L
1,500 SR
Queue Stats
230W - 231L
1,517 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Dirdochka
Mercury
18
3 / 5 / 10
11,567
526
5,503
18,712
7,069
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
Edorad
Sylvanus
16
2 / 3 / 11
11,772
535
8,235
16,363
18,360
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Scylla
SDFHAREGT
Scylla
19
5 / 5 / 6
12,291
559
12,899
12,714
4,353
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
ToastedRias
Sun Wukong
19
7 / 4 / 6
13,198
600
17,144
27,402
20,418
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Apollo
iWilko
Apollo
20
11 / 1 / 9
14,245
648
16,712
16,231
7,746
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
SetXbalanqueAthenaJormungandrTiamat

VS

Bans
HelSerqetAnhurOlorunJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
FathOzka
Skadi
16
1 / 7 / 5
9,717
442
8,969
14,708
4,476
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
Getonmylvlbruh
Gilgamesh
17
5 / 5 / 4
10,722
487
11,018
19,393
10,458
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Susano
Hainiken
Susano
18
8 / 6 / 4
11,777
535
18,667
16,700
6,640
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 4 / 3
8,338
379
3,873
10,162
5,763
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cabrakan
zZM3lvZz
Cabrakan
19
4 / 6 / 2
12,147
552
15,278
19,010
19,065
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
36
28
Kills
18
18
Deaths
28
42
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Mercury
Dirdochka
Mercury
3
5
10
1.6
W
Sylvanus
Edorad
Sylvanus
2
3
11
2.5
L
Skadi
FathOzka
Skadi
1
7
5
0.5
L
Gilgamesh
Getonmylvlbruh
Gilgamesh
5
5
4
1.4
L
Susano
Hainiken
Susano
8
6
4
1.67
W
Scylla
SDFHAREGT
Scylla
5
5
6
1.6
W
Sun Wukong
ToastedRias
Sun Wukong
7
4
6
2.5
L
0
4
3
0.38
W
Apollo
iWilko
Apollo
11
1
9
15.5
L
Cabrakan
zZM3lvZz
Cabrakan
4
6
2
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,493
Damage
57,805
91,422
Taken
79,973
57,946
Mitigated
46,402
34,152
Healing
12,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Dirdochka
Mercury
5,503
3,134
0
5,104
18,712
7,069
1,715
1,218
17,440
0
76,746
W
Sylvanus
Edorad
Sylvanus
8,235
608
3,038
3,711
16,363
18,360
201
3,548
12,753
24,934
0
L
Skadi
FathOzka
Skadi
8,969
4,073
0
2,791
14,708
4,476
0
6,080
8,564
0
66,126
L
Gilgamesh
Getonmylvlbruh
Gilgamesh
11,018
2,706
0
3,253
19,393
10,458
702
7,975
11,138
0
67,460
L
Susano
Hainiken
Susano
18,667
4,013
0
643
16,700
6,640
0
2,518
14,174
0
74,020
W
Scylla
SDFHAREGT
Scylla
12,899
1,882
0
1,389
12,714
4,353
651
863
11,851
89,819
0
W
Sun Wukong
ToastedRias
Sun Wukong
17,144
3,949
0
10,844
27,402
20,418
829
12,065
14,625
304
88,914
L
3,873
526
0
2,040
10,162
5,763
0
2,936
7,163
16,295
0
W
Apollo
iWilko
Apollo
16,712
10,852
0
10,066
16,231
7,746
5,406
1,998
14,224
0
110,400
L
Cabrakan
zZM3lvZz
Cabrakan
15,278
1,594
0
3,461
19,010
19,065
464
1,516
17,456
68,004
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,073
Gold Earned
52,701
663
Minions Killed
512
0
Camps Cleared
0
2,041,691
Distance Traveled
1,866,730
14
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
11,567
526
118
5
0
470,491
2
W
Sylvanus
11,772
535
45
2
0
371,653
7
L
Skadi
9,717
442
125
6
0
359,608
5
L
Gilgamesh
10,722
487
118
5
0
394,520
5
L
Susano
11,777
535
113
5
0
432,736
0
W
Scylla
12,291
559
162
7
0
392,260
2
W
Sun Wukong
13,198
600
173
8
0
383,882
1
L
Ymir
8,338
379
25
1
0
317,796
6
W
Apollo
14,245
648
165
8
0
423,405
2
L
Cabrakan
12,147
552
131
6
0
362,070
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role