Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
Daddy2016Dad
Loki
Level 102
God Stats
57W - 60L
1,528 SR
Queue Stats
358W - 390L
1,489 Elo+
Party 1
Pele
Pele
HNC-1v1
Pele
Level 122
God Stats
11W - 8L
1,580 SR
Queue Stats
446W - 456L
1,536 Elo+
Party 1
Arachne
Arachne
HNC-CrackJesus
Arachne
Level 36
God Stats
15W - 19L
1,364 SR
Queue Stats
80W - 81L
1,276 Elo+
Party 1
Hachiman
Hachiman
ysk_carnage
Hachiman
Level 106
God Stats
6W - 12L
1,561 SR
Queue Stats
473W - 475L
1,393 Elo+
Party 1
Team Averages
Level 90
1,507 SR
1,439 Elo+

VS

Team Averages
Level 45
1,533 SR
1,362 Elo+
Baron Samedi
Baron Samedi
Box Harlow
Baron Samedi
Level 27
God Stats
0W - 4L
1,473 SR
Queue Stats
7W - 14L
1,394 Elo+
Party 2
Artemis
Artemis
MADD0GG 2o20
Artemis
Level 3
God Stats
1W - 2L
1,577 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Bakasura
Bakasura
MASTER CHE1F 29
Bakasura
Level 64
God Stats
1W - 2L
1,398 SR
Queue Stats
1W - 3L
1,394 Elo+
Party 2
Gilgamesh
Gilgamesh
RockinRos123
Gilgamesh
Level 95
God Stats
2W - 1L
1,572 SR
Queue Stats
68W - 50L
1,272 Elo+
Party 2
Cerberus
Cerberus
molgician
Cerberus
Level 34
God Stats
7W - 5L
1,645 SR
Queue Stats
81W - 112L
1,249 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
20
11 / 3 / 10
13,506
675
17,985
13,492
10,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
8 / 4 / 16
11,298
565
12,934
15,086
5,510
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Pele
HNC-1v1
Pele
20
14 / 1 / 8
13,317
666
17,490
20,101
12,904
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
4 / 2 / 11
10,661
533
5,453
12,256
5,241
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hachiman
ysk_carnage
Hachiman
19
14 / 3 / 9
13,620
681
15,250
16,221
5,689
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Box Harlow
Baron Samedi
16
6 / 10 / 0
10,723
536
4,255
18,420
9,076
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Artemis
MADD0GG 2o20
Artemis
12
1 / 15 / 0
7,201
360
5,585
15,391
5,988
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
15
2 / 8 / 5
9,681
484
10,190
18,471
6,657
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilgamesh
RockinRos123
Gilgamesh
15
1 / 11 / 2
8,474
424
7,639
19,445
11,126
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cerberus
molgician
Cerberus
8
0 / 7 / 4
6,836
342
2,046
10,714
3,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
21
51
Kills
10
13
Deaths
51
54
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
11
3
10
5.33
L
Baron Samedi
Box Harlow
Baron Samedi
6
10
0
0.6
W
8
4
16
4
W
Pele
HNC-1v1
Pele
14
1
8
18
W
4
2
11
4.75
L
Artemis
MADD0GG 2o20
Artemis
1
15
0
0.07
L
Bakasura
2
8
5
0.56
L
Gilgamesh
RockinRos123
Gilgamesh
1
11
2
0.18
L
Cerberus
molgician
Cerberus
0
7
4
0.29
W
Hachiman
ysk_carnage
Hachiman
14
3
9
6.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,112
Damage
29,715
77,156
Taken
82,441
39,845
Mitigated
36,162
29,629
Healing
15,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
17,985
2,329
0
3,928
13,492
10,501
2,428
1,690
11,118
95,924
0
L
Baron Samedi
Box Harlow
Baron Samedi
4,255
414
573
3,432
18,420
9,076
0
7,736
10,684
37,244
0
W
12,934
1,945
1,932
2,984
15,086
5,510
1,963
1,712
11,727
0
52,178
W
Pele
HNC-1v1
Pele
17,490
4,778
0
9,422
20,101
12,904
1,213
738
18,999
0
101,114
W
5,453
3,350
0
1,745
12,256
5,241
1,120
1,165
9,449
0
49,433
L
Artemis
MADD0GG 2o20
Artemis
5,585
2,725
0
0
15,391
5,988
0
672
14,719
0
29,686
L
Bakasura
10,190
6,406
460
3,889
18,471
6,657
0
4,768
13,703
0
34,806
L
Gilgamesh
RockinRos123
Gilgamesh
7,639
1,902
0
4,901
19,445
11,126
0
4,235
15,210
0
42,887
L
Cerberus
molgician
Cerberus
2,046
124
0
2,006
10,714
3,315
0
574
10,140
7,552
0
W
Hachiman
ysk_carnage
Hachiman
15,250
9,572
0
9,618
16,221
5,689
4,337
1,736
13,605
0
90,850

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,402
Gold Earned
42,915
611
Minions Killed
281
0
Camps Cleared
0
2,005,330
Distance Traveled
1,464,574
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
13,506
675
169
8
0
392,726
0
L
Baron Samedi
10,723
536
54
3
0
267,844
0
W
Loki
11,298
565
75
4
0
402,519
1
W
Pele
13,317
666
169
8
0
440,194
2
W
Arachne
10,661
533
72
4
0
425,684
0
L
Artemis
7,201
360
47
2
0
282,167
3
L
Bakasura
9,681
484
88
4
0
399,252
1
L
Gilgamesh
8,474
424
79
4
0
335,820
1
L
Cerberus
6,836
342
13
1
0
179,491
5
W
Hachiman
13,620
681
126
6
0
344,207
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role