Player Matchup

Fenrir
Fenrir
Bunnyol
Fenrir
Level 153
God Stats
4W - 2L
1,500 SR
Queue Stats
115W - 90L
1,593 Elo+
Solo
Ymir
Ymir
DadsGettinCigs
Ymir
Level 107
God Stats
13W - 16L
1,483 SR
Queue Stats
258W - 271L
1,506 Elo+
Solo
Raijin
Raijin
FactorForm
Raijin
Level 83
God Stats
19W - 21L
1,505 SR
Queue Stats
1,393W - 1,344L
1,559 Elo+
Solo
Tyr
Tyr
FrankTheTank075
Tyr
Level 101
God Stats
15W - 17L
1,566 SR
Queue Stats
644W - 616L
1,587 Elo+
Solo
Artemis
Artemis
x0mni
Artemis
Level 109
God Stats
4W - 2L
1,757 SR
Queue Stats
92W - 65L
1,585 Elo+
Solo
Team Averages
Level 111
1,562 SR
1,566 Elo+

VS

Team Averages
Level 115
1,481 SR
1,561 Elo+
Gilgamesh
Gilgamesh
Bonmonk
Gilgamesh
Level 68
God Stats
2W - 5L
1,287 SR
Queue Stats
163W - 167L
1,553 Elo+
Party 1
Janus
Janus
GR8N8
Janus
Level 82
God Stats
4W - 7L
1,458 SR
Queue Stats
197W - 172L
1,581 Elo+
Solo
Chaac
Chaac
RICOLIVES116
Chaac
Level 153
God Stats
237W - 132L
1,659 SR
Queue Stats
787W - 751L
1,599 Elo+
Party 1
Yemoja
Yemoja
Th3wis3guy
Yemoja
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
156W - 155L
1,573 Elo+
Solo
Hou Yi
Hou Yi
gorholm
Hou Yi
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Bunnyol
Fenrir
7
2 / 0 / 0
4,184
837
1,135
2,917
823
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

4
0 / 0 / 1
3,246
649
535
2,868
842
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Raijin
FactorForm
Raijin
6
0 / 0 / 0
3,548
710
923
1,706
444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

6
0 / 1 / 0
3,595
719
1,543
4,305
1,285
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Artemis
x0mni
Artemis
5
0 / 0 / 1
3,494
699
2,426
1,235
300
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Bonmonk
Gilgamesh
5
0 / 0 / 0
3,304
661
757
2,483
679
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Janus
GR8N8
Janus
5
0 / 0 / 0
3,385
677
1,452
1,829
386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

7
1 / 1 / 0
3,812
762
3,038
4,320
1,610
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Yemoja
Th3wis3guy
Yemoja
5
0 / 1 / 0
3,259
652
723
2,856
598
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hou Yi
gorholm
Hou Yi
4
0 / 0 / 0
3,004
601
213
1,631
272
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
1
2
Kills
1
1
Deaths
2
2
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Bonmonk
Gilgamesh
0
0
0
0
W
Fenrir
Bunnyol
Fenrir
2
0
0
2
W
0
0
1
0.5
W
Raijin
FactorForm
Raijin
0
0
0
0
W
0
1
0
0
L
Janus
GR8N8
Janus
0
0
0
0
L
1
1
0
1
L
Yemoja
Th3wis3guy
Yemoja
0
1
0
0
L
Hou Yi
gorholm
Hou Yi
0
0
0
0
W
Artemis
x0mni
Artemis
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,562
Damage
6,183
13,031
Taken
13,119
3,694
Mitigated
3,545
5,839
Healing
4,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Bonmonk
Gilgamesh
757
152
0
439
2,483
679
0
346
2,137
0
12,830
W
Fenrir
Bunnyol
Fenrir
1,135
313
0
1,618
2,917
823
0
0
2,917
0
14,615
W
535
100
0
966
2,868
842
0
1,139
1,729
5,854
0
W
Raijin
FactorForm
Raijin
923
154
0
500
1,706
444
39
611
1,095
15,638
0
W
1,543
140
0
1,996
4,305
1,285
0
0
4,305
0
15,533
L
Janus
GR8N8
Janus
1,452
238
0
332
1,829
386
0
817
1,012
13,449
0
L
3,038
722
0
1,820
4,320
1,610
0
0
4,320
0
16,978
L
Yemoja
Th3wis3guy
Yemoja
723
296
203
693
2,856
598
0
83
2,773
3,817
0
L
Hou Yi
gorholm
Hou Yi
213
213
0
894
1,631
272
0
212
1,419
0
7,028
W
Artemis
x0mni
Artemis
2,426
1,538
0
759
1,235
300
0
425
810
0
14,851

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,067
Gold Earned
16,764
155
Minions Killed
125
0
Camps Cleared
0
527,364
Distance Traveled
449,300
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
3,304
661
32
6
0
106,168
2
W
Fenrir
4,184
837
39
8
0
117,462
0
W
Ymir
3,246
649
10
2
0
109,836
2
W
Raijin
3,548
710
33
7
0
100,572
3
W
Tyr
3,595
719
39
8
0
108,207
1
L
Janus
3,385
677
34
7
0
100,215
1
L
Chaac
3,812
762
34
7
0
89,483
1
L
Yemoja
3,259
652
7
1
0
93,576
1
L
Hou Yi
3,004
601
18
4
0
59,858
2
W
Artemis
3,494
699
34
7
0
91,287
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role