Player Matchup

Artemis
Artemis
DoUrEaNn
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,730 Elo+
Party 1
Terra
Terra
Genasi
Terra
Level 27
God Stats
2W - 1L
1,479 SR
Queue Stats
31W - 27L
1,517 Elo+
Solo
Kukulkan
Kukulkan
RaiGIPD
Kukulkan
Level 3
God Stats
2W - 2L
1,754 SR
Queue Stats
4W - 6L
1,730 Elo+
Party 1
Ratatoskr
Ratatoskr
Tonjiro
Ratatoskr
Level 26
God Stats
1W - 1L
1,587 SR
Queue Stats
22W - 22L
1,367 Elo+
Solo
Bellona
Bellona
nanopipa17
Bellona
Level 18
God Stats
5W - 8L
1,523 SR
Queue Stats
90W - 107L
1,349 Elo+
Solo
Team Averages
Level 15
1,569 SR
1,539 Elo+

VS

Team Averages
Level 22
1,435 SR
1,506 Elo+
Olorun
Olorun
Epicmemes34
Olorun
Level 29
God Stats
5W - 7L
1,483 SR
Queue Stats
76W - 66L
1,626 Elo+
Solo
Amaterasu
Amaterasu
Lost R3c1aim3r
Amaterasu
Level 28
God Stats
12W - 10L
1,515 SR
Queue Stats
114W - 99L
1,439 Elo+
Solo
Cu Chulainn
Cu Chulainn
Uppermoon39531
Cu Chulainn
Level 25
God Stats
1W - 1L
1,177 SR
Queue Stats
8W - 11L
1,445 Elo+
Solo
Arachne
Arachne
Valentin04ap
Arachne
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 25L
1,328 Elo+
Solo
Agni
Agni
YujiroHanma9180
Agni
Level 12
God Stats
4W - 7L
1,500 SR
Queue Stats
168W - 205L
1,689 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DoUrEaNn
Artemis
16
4 / 12 / 3
9,812
427
8,134
16,276
5,459
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Terra
Genasi
Terra
15
3 / 8 / 10
10,753
468
7,606
26,144
12,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kukulkan
RaiGIPD
Kukulkan
17
3 / 10 / 7
10,785
469
9,576
14,623
5,134
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ratatoskr
Tonjiro
Ratatoskr
18
9 / 6 / 7
12,272
534
13,662
20,663
10,875
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bellona
nanopipa17
Bellona
20
6 / 6 / 7
12,701
552
18,290
22,098
20,470
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
20
12 / 3 / 8
14,079
612
24,490
20,417
8,511
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Amaterasu
Lost R3c1aim3r
Amaterasu
17
4 / 5 / 3
12,320
536
10,458
20,898
18,405
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cu Chulainn
Uppermoon39531
Cu Chulainn
19
12 / 6 / 10
13,722
597
18,375
21,323
17,832
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Arachne
Valentin04ap
Arachne
17
5 / 5 / 4
12,117
527
6,551
19,386
7,593
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
8 / 7 / 2
13,142
571
19,570
12,283
4,573
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
68
25
Kills
41
42
Deaths
26
34
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Artemis
DoUrEaNn
Artemis
4
12
3
0.46
W
Olorun
12
3
8
5.33
L
Terra
Genasi
Terra
3
8
10
1
W
Amaterasu
Lost R3c1aim3r
Amaterasu
4
5
3
1.1
L
Kukulkan
RaiGIPD
Kukulkan
3
10
7
0.65
L
Ratatoskr
Tonjiro
Ratatoskr
9
6
7
2.08
W
Cu Chulainn
Uppermoon39531
Cu Chulainn
12
6
10
2.83
W
Arachne
Valentin04ap
Arachne
5
5
4
1.4
W
8
7
2
1.29
L
Bellona
nanopipa17
Bellona
6
6
7
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,268
Damage
79,444
99,804
Taken
94,307
54,741
Mitigated
56,914
17,914
Healing
36,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
DoUrEaNn
Artemis
8,134
3,434
0
512
16,276
5,459
376
9,088
7,148
0
48,811
W
Olorun
24,490
12,141
328
12,440
20,417
8,511
6,591
4,219
16,109
116,050
0
L
Terra
Genasi
Terra
7,606
2,865
3,349
7,520
26,144
12,803
0
14,626
11,192
21,944
0
W
Amaterasu
Lost R3c1aim3r
Amaterasu
10,458
5,462
488
6,934
20,898
18,405
923
2,603
18,193
0
57,385
L
Kukulkan
RaiGIPD
Kukulkan
9,576
1,202
0
0
14,623
5,134
264
7,698
6,641
42,566
0
L
Ratatoskr
Tonjiro
Ratatoskr
13,662
5,466
0
3,851
20,663
10,875
0
8,197
12,217
0
70,417
W
Cu Chulainn
Uppermoon39531
Cu Chulainn
18,375
3,611
968
5,686
21,323
17,832
1,328
3,697
17,502
0
80,798
W
Arachne
Valentin04ap
Arachne
6,551
3,677
0
8,787
19,386
7,593
198
2,795
16,463
0
59,615
W
19,570
1,139
0
461
12,283
4,573
754
3,057
8,858
79,095
0
L
Bellona
nanopipa17
Bellona
18,290
7,410
554
2,128
22,098
20,470
865
3,340
18,546
0
90,239

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,323
Gold Earned
65,380
474
Minions Killed
604
0
Camps Cleared
0
1,962,652
Distance Traveled
2,083,711
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
9,812
427
75
3
0
351,133
5
W
Olorun
14,079
612
143
6
0
391,688
5
L
Terra
10,753
468
16
1
0
397,591
9
W
Amaterasu
12,320
536
108
5
0
425,794
3
L
Kukulkan
10,785
469
104
5
0
391,669
3
L
Ratatoskr
12,272
534
116
5
0
440,083
1
W
Cu Chulainn
13,722
597
114
5
0
435,890
3
W
Arachne
12,117
527
94
4
0
444,141
2
W
Agni
13,142
571
145
6
0
386,198
1
L
Bellona
12,701
552
163
7
0
382,176
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role