Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Izanami
Izanami
Goubyson
Izanami
Level 106
God Stats
33W - 25L
1,614 SR
Queue Stats
481W - 495L
1,540 Elo+
Party 1
Heimdallr
Heimdallr
OtKl-DUDEGAMES
Heimdallr
Level 78
God Stats
11W - 12L
1,478 SR
Queue Stats
239W - 236L
1,540 Elo+
Party 1
Artio
Artio
fefe123483
Artio
Level 84
God Stats
22W - 10L
1,758 SR
Queue Stats
179W - 216L
1,465 Elo+
Party 1
Tyr
Tyr
lllHslll
Tyr
Level 116
God Stats
16W - 19L
1,541 SR
Queue Stats
522W - 497L
1,534 Elo+
Party 3
Team Averages
Level 108
1,578 SR
1,516 Elo+

VS

Team Averages
Level 117
1,451 SR
1,522 Elo+
Ganesha
Ganesha
ABATTE1232
Ganesha
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
302W - 324L
1,484 Elo+
Party 2
Janus
Janus
Boguinha69
Janus
Level 141
God Stats
2W - 4L
1,351 SR
Queue Stats
191W - 136L
1,621 Elo+
Solo
Mercury
Mercury
Lucianobarra999
Mercury
Level 105
God Stats
15W - 13L
1,446 SR
Queue Stats
398W - 412L
1,489 Elo+
Party 2
Anhur
Anhur
PeidaNaMarmita
Anhur
Level 107
God Stats
3W - 5L
1,458 SR
Queue Stats
259W - 252L
1,460 Elo+
Solo
Izanami
Izanami
xTheDocMain_DARK
Izanami
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 106L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
16
10 / 1 / 5
10,872
640
15,550
14,155
9,718
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
Goubyson
Izanami
16
8 / 3 / 2
9,904
583
10,117
12,908
3,927
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heimdallr
OtKl-DUDEGAMES
Heimdallr
16
4 / 2 / 5
10,068
592
7,936
11,466
5,561
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Artio
14
2 / 2 / 11
9,213
542
8,870
10,737
7,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
5 / 0 / 3
9,687
570
6,534
11,152
7,996
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
ABATTE1232
Ganesha
13
0 / 7 / 7
8,145
479
6,129
19,401
11,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Janus
12
0 / 8 / 1
7,384
434
7,381
10,761
3,106
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

15
3 / 4 / 1
9,127
537
4,246
11,936
4,093
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
4 / 6 / 2
8,524
501
9,369
14,240
3,748
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
1 / 4 / 2
8,624
507
5,156
10,433
2,952
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
21
29
Kills
8
8
Deaths
29
26
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
10
1
5
12.5
L
Ganesha
ABATTE1232
Ganesha
0
7
7
0.5
L
Janus
0
8
1
0.06
W
Izanami
Goubyson
Izanami
8
3
2
3
L
3
4
1
0.88
W
Heimdallr
OtKl-DUDEGAMES
Heimdallr
4
2
5
3.25
L
4
6
2
0.83
W
Artio
2
2
11
3.75
W
5
0
3
6.5
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,007
Damage
32,281
60,418
Taken
66,771
34,608
Mitigated
25,649
30,834
Healing
11,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
15,550
1,054
125
9,245
14,155
9,718
639
4,421
9,433
70,623
0
L
Ganesha
ABATTE1232
Ganesha
6,129
932
0
3,362
19,401
11,750
618
8,052
11,349
32,677
0
L
Janus
7,381
753
0
407
10,761
3,106
0
5,786
4,975
43,365
0
W
Izanami
Goubyson
Izanami
10,117
6,742
0
4,414
12,908
3,927
305
2,442
10,410
0
73,265
L
4,246
1,735
0
1,290
11,936
4,093
0
3,838
8,098
0
61,493
W
Heimdallr
OtKl-DUDEGAMES
Heimdallr
7,936
3,649
0
4,816
11,466
5,561
587
2,255
9,159
0
75,740
L
9,369
5,324
0
3,840
14,240
3,748
0
4,542
9,698
0
46,859
W
Artio
8,870
1,065
1,659
5,552
10,737
7,406
0
2,857
7,808
23,733
0
W
6,534
717
0
5,023
11,152
7,996
41
1,024
10,098
0
54,212
L
5,156
2,497
0
2,504
10,433
2,952
0
2,202
8,231
0
48,478

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,744
Gold Earned
41,804
515
Minions Killed
436
0
Camps Cleared
0
1,672,972
Distance Traveled
1,564,941
16
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
10,872
640
120
7
0
322,151
4
L
Ganesha
8,145
479
19
1
0
340,551
1
L
Janus
7,384
434
92
5
0
278,685
0
W
Izanami
9,904
583
121
7
0
305,372
2
L
Mercury
9,127
537
123
7
0
371,191
3
W
Heimdallr
10,068
592
129
8
0
352,808
1
L
Anhur
8,524
501
95
6
0
258,137
6
W
Artio
9,213
542
39
2
0
347,674
2
W
Tyr
9,687
570
106
6
0
344,967
7
L
Izanami
8,624
507
107
6
0
316,377
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role