Player Matchup

Hun Batz
Hun Batz
BiscochoSabroso
Hun Batz
Level 148
God Stats
2W - 2L
1,937 SR
Queue Stats
281W - 265L
1,552 Elo+
Solo
Guan Yu
Guan Yu
MEXMAR63
Guan Yu
Level 81
God Stats
23W - 26L
1,712 SR
Queue Stats
224W - 233L
1,557 Elo+
Solo
Sobek
Sobek
Moosias
Sobek
Level 64
God Stats
23W - 27L
1,495 SR
Queue Stats
497W - 482L
1,550 Elo+
Party 2
Loki
Loki
Thatscrubtho
Loki
Level 58
God Stats
8W - 9L
1,533 SR
Queue Stats
23W - 24L
1,519 Elo+
Solo
Anhur
Anhur
Yahhms
Anhur
Level 60
God Stats
21W - 18L
1,624 SR
Queue Stats
341W - 325L
1,598 Elo+
Party 2
Team Averages
Level 82
1,660 SR
1,555 Elo+

VS

Team Averages
Level 97
1,433 SR
1,561 Elo+
Tiamat
Tiamat
Donchepe21
Tiamat
Level 150
God Stats
20W - 19L
1,260 SR
Queue Stats
437W - 413L
1,481 Elo+
Solo
Bakasura
Bakasura
GrimReaperXIII
Bakasura
Level 84
God Stats
5W - 1L
1,500 SR
Queue Stats
88W - 85L
1,633 Elo+
Party 1
Anubis
Anubis
Thanatokes
Anubis
Level 105
God Stats
10W - 11L
1,405 SR
Queue Stats
656W - 753L
1,551 Elo+
Party 1
Rama
Rama
YoloJarnus
Rama
Level 72
God Stats
2W - 1L
1,500 SR
Queue Stats
301W - 269L
1,638 Elo+
Party 1
Ah Puch
Ah Puch
ubiquitos
Ah Puch
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
13
3 / 3 / 2
8,142
543
6,083
9,712
2,804
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Guan Yu
MEXMAR63
Guan Yu
13
2 / 5 / 2
7,806
520
5,090
15,201
8,059
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sobek
Moosias
Sobek
12
1 / 3 / 1
6,795
453
1,307
7,849
4,610
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
4 / 0 / 2
7,662
511
8,268
9,497
2,682
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Heavy Mace

Heavy Mace

+30
Physical Power

Anhur
Yahhms
Anhur
14
1 / 2 / 2
8,152
543
4,843
8,536
2,311
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Donchepe21
Tiamat
13
0 / 1 / 4
7,945
530
4,921
5,109
2,287
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
14
1 / 2 / 3
8,413
561
7,119
11,404
3,815
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
Thanatokes
Anubis
15
7 / 2 / 2
9,519
635
13,405
11,490
5,390
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
1 / 4 / 1
8,102
540
2,004
9,391
2,326
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
ubiquitos
Ah Puch
12
4 / 2 / 3
7,895
526
4,978
6,836
2,928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
26
11
Kills
13
13
Deaths
11
9
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
3
3
2
1.33
W
Tiamat
Donchepe21
Tiamat
0
1
4
2
W
Bakasura
1
2
3
1.25
L
Guan Yu
MEXMAR63
Guan Yu
2
5
2
0.6
L
Sobek
Moosias
Sobek
1
3
1
0.5
W
Anubis
Thanatokes
Anubis
7
2
2
4
L
4
0
2
5
L
Anhur
Yahhms
Anhur
1
2
2
1
W
1
4
1
0.38
W
Ah Puch
ubiquitos
Ah Puch
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,591
Damage
32,427
50,795
Taken
44,230
20,466
Mitigated
16,746
14,836
Healing
16,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
6,083
1,650
0
2,745
9,712
2,804
0
5,179
4,264
0
59,569
W
Tiamat
Donchepe21
Tiamat
4,921
751
0
1,567
5,109
2,287
231
291
4,818
44,516
0
W
Bakasura
7,119
4,688
0
2,209
11,404
3,815
0
496
10,908
0
48,367
L
Guan Yu
MEXMAR63
Guan Yu
5,090
297
254
3,633
15,201
8,059
0
8,268
6,102
0
40,154
L
Sobek
Moosias
Sobek
1,307
39
210
2,627
7,849
4,610
0
2,504
4,847
25,958
0
W
Anubis
Thanatokes
Anubis
13,405
839
0
7,292
11,490
5,390
0
52
11,438
61,236
0
L
8,268
2,337
0
1,731
9,497
2,682
0
4,410
4,559
0
42,691
L
Anhur
Yahhms
Anhur
4,843
1,737
0
3,636
8,536
2,311
744
2,579
5,917
0
54,947
W
2,004
1,286
0
3,104
9,391
2,326
0
468
8,923
0
39,326
W
Ah Puch
ubiquitos
Ah Puch
4,978
266
322
1,777
6,836
2,928
887
0
6,836
30,865
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,557
Gold Earned
41,874
446
Minions Killed
441
0
Camps Cleared
0
1,518,152
Distance Traveled
1,446,815
20
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
8,142
543
105
7
0
328,542
0
W
Tiamat
7,945
530
90
6
0
305,378
4
W
Bakasura
8,413
561
119
8
0
350,229
2
L
Guan Yu
7,806
520
83
6
0
320,963
7
L
Sobek
6,795
453
73
5
0
288,382
6
W
Anubis
9,519
635
99
7
0
242,677
5
L
Loki
7,662
511
70
5
0
315,652
5
L
Anhur
8,152
543
115
8
0
264,613
2
W
Rama
8,102
540
82
5
0
255,106
4
W
Ah Puch
7,895
526
51
3
0
293,425
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role