Player Matchup

Neith
Neith
Bronze IV
Baptera
Neith
Bronze IV
Level 88
God Stats
66W - 116L
1,514 SR
Queue Stats
80W - 144L
-321 MMR
Solo
Thanatos
Thanatos
Silver IV
Honey_Pomm
Thanatos
Silver IV
Level 75
God Stats
3W - 1L
1,900 SR
Queue Stats
87W - 98L
796 MMR
Solo
Cupid
Cupid
Silver IV
SirBigBaba
Cupid
Silver IV
Level 98
God Stats
24W - 39L
1,416 SR
Queue Stats
167W - 194L
923 MMR
Solo
Hades
Hades
Silver III
ZitterpappelTroy
Hades
Silver III
Level 79
God Stats
4W - 3L
1,790 SR
Queue Stats
192W - 194L
953 MMR
Solo
Chaac
Chaac
Bronze II
saawnii
Chaac
Bronze II
Level 70
God Stats
20W - 20L
1,508 SR
Queue Stats
130W - 156L
257 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 82
1,625 SR
522 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 124
1,517 SR
629 MMR
Xing Tian
Xing Tian
Silver II
 
Xing Tian
Silver II
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jormungandr
Jormungandr
Silver III
Charcoal_Wolf
Jormungandr
Silver III
Level 67
God Stats
135W - 131L
1,486 SR
Queue Stats
385W - 384L
848 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Bronze I
GRNNYBSHER_
Ah Muzen Cab
Bronze I
Level 149
God Stats
8W - 6L
1,605 SR
Queue Stats
91W - 125L
370 MMR
Solo
Kukulkan
Kukulkan
Bronze II
ScarletGlove613
Kukulkan
Bronze II
Level 106
God Stats
25W - 25L
1,485 SR
Queue Stats
228W - 304L
113 MMR
Solo
Tsukuyomi
Tsukuyomi
Bronze I
zubodel888
Tsukuyomi
Bronze I
Level 146
God Stats
35W - 35L
1,508 SR
Queue Stats
616W - 667L
314 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Baptera
Neith
17
0 / 13 / 4
11,143
429
7,984
23,353
8,619
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Thanatos
Honey_Pomm
Thanatos
14
5 / 6 / 7
10,542
405
10,986
16,042
5,842
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cupid
19
4 / 6 / 5
12,300
473
10,652
24,692
10,773
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
15 / 6 / 3
15,409
593
29,157
33,943
20,044
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
saawnii
Chaac
16
2 / 3 / 4
10,460
402
4,247
18,969
12,298
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bans
ScyllaApolloKing ArthurAthenaAnhur

VS

Bans
FenrirKumbhakarnaHeimdallrCu ChulainnArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
20
7 / 1 / 16
14,213
547
18,344
23,146
22,487
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jormungandr
Charcoal_Wolf
Jormungandr
20
6 / 5 / 14
14,667
564
24,921
30,376
29,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ah Muzen Cab
GRNNYBSHER_
Ah Muzen Cab
20
5 / 5 / 1
15,144
582
9,017
21,699
12,484
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Kukulkan
19
3 / 9 / 8
13,140
505
12,544
14,597
5,611
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tsukuyomi
zubodel888
Tsukuyomi
20
13 / 6 / 8
15,897
611
18,488
17,425
6,938
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
81
26
Kills
34
34
Deaths
26
23
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
7
1
16
15
L
Neith
Baptera
Neith
0
13
4
0.15
W
Jormungandr
Charcoal_Wolf
Jormungandr
6
5
14
2.6
W
Ah Muzen Cab
GRNNYBSHER_
Ah Muzen Cab
5
5
1
1.1
L
Thanatos
Honey_Pomm
Thanatos
5
6
7
1.42
W
Kukulkan
3
9
8
0.78
L
Cupid
4
6
5
1.08
L
15
6
3
2.75
L
Chaac
saawnii
Chaac
2
3
4
1.33
W
Tsukuyomi
zubodel888
Tsukuyomi
13
6
8
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,026
Damage
83,314
116,999
Taken
107,243
57,576
Mitigated
77,216
44,919
Healing
24,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
18,344
696
0
1,943
23,146
22,487
731
8,577
13,900
64,090
0
L
Neith
Baptera
Neith
7,984
4,596
200
5,846
23,353
8,619
1,169
10,698
12,182
0
71,820
W
Jormungandr
Charcoal_Wolf
Jormungandr
24,921
6,106
0
11,247
30,376
29,696
1,137
6,017
24,359
77,069
0
W
Ah Muzen Cab
GRNNYBSHER_
Ah Muzen Cab
9,017
3,097
0
5,408
21,699
12,484
4,830
1,209
20,490
0
123,644
L
Thanatos
Honey_Pomm
Thanatos
10,986
2,285
0
10,393
16,042
5,842
0
7,007
8,681
0
43,186
W
Kukulkan
12,544
2,413
0
1,255
14,597
5,611
3,473
7,266
7,331
63,283
0
L
Cupid
10,652
5,547
768
8,495
24,692
10,773
2,740
10,248
14,000
0
68,411
L
29,157
2,891
410
11,830
33,943
20,044
21
19,090
14,087
90,063
0
L
Chaac
saawnii
Chaac
4,247
484
0
6,977
18,969
12,298
0
6,475
12,240
0
52,380
W
Tsukuyomi
zubodel888
Tsukuyomi
18,488
3,508
0
4,557
17,425
6,938
4,109
6,088
11,337
0
119,928

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,854
Gold Earned
73,061
549
Minions Killed
654
0
Camps Cleared
0
1,982,088
Distance Traveled
2,273,683
17
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
14,213
547
83
3
0
488,796
4
L
Neith
11,143
429
127
5
0
332,989
0
W
Jormungandr
14,667
564
82
3
0
495,743
3
W
Ah Muzen Cab
15,144
582
193
7
0
384,092
10
L
Thanatos
10,542
405
89
3
0
368,095
0
W
Kukulkan
13,140
505
127
5
0
426,436
3
L
Cupid
12,300
473
113
4
0
426,233
2
L
Hades
15,409
593
145
6
0
415,356
3
L
Chaac
10,460
402
75
3
0
439,415
12
W
Tsukuyomi
15,897
611
169
7
0
478,616
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role