Player Matchup

Bellona
Bellona
Hinri
Bellona
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 18L
1,500 Elo+
Party 1
King Arthur
King Arthur
InsaneIgorBR
King Arthur
Level 99
God Stats
7W - 8L
1,498 SR
Queue Stats
83W - 90L
1,349 Elo+
Party 1
Ra
Ra
LuizNetoTAVARES
Ra
Level 24
God Stats
2W - 1L
1,500 SR
Queue Stats
73W - 85L
1,387 Elo+
Solo
Chiron
Chiron
Luveck
Chiron
Level 28
God Stats
12W - 11L
1,792 SR
Queue Stats
69W - 73L
1,448 Elo+
Solo
Kali
Kali
Tjpaace
Kali
Level 24
God Stats
1W - 2L
1,500 SR
Queue Stats
46W - 49L
1,400 Elo+
Solo
Team Averages
Level 36
1,558 SR
1,417 Elo+

VS

Team Averages
Level 18
1,612 SR
1,439 Elo+
Thor
Thor
ALFATOR36
Thor
Level 23
God Stats
1W - 4L
1,426 SR
Queue Stats
250W - 292L
1,384 Elo+
Solo
Poseidon
Poseidon
ImPablo17
Poseidon
Level 21
God Stats
1W - 2L
1,741 SR
Queue Stats
4W - 5L
1,501 Elo+
Solo
Eset
Eset
Matheuzo3372
Eset
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 17L
1,422 Elo+
Solo
Ares
Ares
PYKLES
Ares
Level 5
God Stats
1W - 1L
1,707 SR
Queue Stats
4W - 3L
1,522 Elo+
Solo
Izanami
Izanami
WastGhost
Izanami
Level 27
God Stats
22W - 12L
1,687 SR
Queue Stats
68W - 80L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Hinri
Bellona
12
1 / 4 / 4
7,315
457
2,897
8,449
5,296
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
InsaneIgorBR
King Arthur
14
7 / 1 / 3
8,268
517
11,039
13,389
6,794
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

13
4 / 3 / 4
8,010
501
5,573
9,016
3,104
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chiron
Luveck
Chiron
12
6 / 2 / 5
7,981
499
8,395
7,684
2,210
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Kali
Tjpaace
Kali
15
9 / 0 / 4
9,169
573
7,380
12,566
5,562
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
13
4 / 5 / 4
8,529
533
7,646
12,049
4,044
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
ImPablo17
Poseidon
12
2 / 4 / 1
7,308
457
8,816
8,250
2,252
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
1 / 5 / 3
6,406
400
4,280
7,374
2,228
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ares
PYKLES
Ares
8
0 / 8 / 2
5,834
365
2,424
11,217
6,183
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Izanami
WastGhost
Izanami
14
3 / 6 / 1
8,465
529
8,933
11,663
3,543
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
21
27
Kills
10
10
Deaths
28
20
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Thor
4
5
4
1.2
W
Bellona
Hinri
Bellona
1
4
4
0.75
L
Poseidon
ImPablo17
Poseidon
2
4
1
0.63
W
King Arthur
InsaneIgorBR
King Arthur
7
1
3
8.5
W
4
3
4
2
W
Chiron
Luveck
Chiron
6
2
5
4.25
L
1
5
3
0.5
L
Ares
PYKLES
Ares
0
8
2
0.13
W
Kali
Tjpaace
Kali
9
0
4
11
L
Izanami
WastGhost
Izanami
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,284
Damage
32,099
51,104
Taken
50,553
22,966
Mitigated
18,250
20,539
Healing
6,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
7,646
2,780
0
1,304
12,049
4,044
0
103
11,876
0
39,073
W
Bellona
Hinri
Bellona
2,897
969
0
1,088
8,449
5,296
582
2,414
5,927
0
28,461
L
Poseidon
ImPablo17
Poseidon
8,816
944
0
687
8,250
2,252
265
886
7,160
49,724
0
W
King Arthur
InsaneIgorBR
King Arthur
11,039
1,149
342
7,534
13,389
6,794
402
3,405
9,875
0
48,305
W
5,573
630
179
2,036
9,016
3,104
484
4,584
3,834
45,613
0
W
Chiron
Luveck
Chiron
8,395
2,241
853
3,494
7,684
2,210
228
1,697
5,861
0
36,345
L
4,280
576
0
280
7,374
2,228
624
2,835
4,380
15,877
0
L
Ares
PYKLES
Ares
2,424
702
0
464
11,217
6,183
59
413
10,584
9,447
0
W
Kali
Tjpaace
Kali
7,380
4,180
0
5,013
12,566
5,562
0
2,269
10,087
0
51,295
L
Izanami
WastGhost
Izanami
8,933
6,123
0
4,129
11,663
3,543
212
959
10,350
0
55,959

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,743
Gold Earned
36,542
371
Minions Killed
323
0
Camps Cleared
0
1,425,919
Distance Traveled
1,321,079
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,529
533
77
5
0
286,926
1
W
Bellona
7,315
457
65
4
0
256,117
1
L
Poseidon
7,308
457
89
6
0
266,343
1
W
King Arthur
8,268
517
76
5
0
291,755
0
W
Ra
8,010
501
97
6
0
250,811
4
W
Chiron
7,981
499
52
3
0
281,977
10
L
Eset
6,406
400
36
2
0
278,349
4
L
Ares
5,834
365
8
1
0
247,410
0
W
Kali
9,169
573
81
5
0
345,259
0
L
Izanami
8,465
529
113
7
0
242,051
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role