Player Matchup

Medusa
Medusa
Angel986
Medusa
Level 16
God Stats
0W - 3L
1,346 SR
Queue Stats
56W - 36L
1,526 Elo+
Solo
Ymir
Ymir
FinesseBear
Ymir
Level 7
God Stats
0W - 1L
1,587 SR
Queue Stats
4W - 3L
1,476 Elo+
Solo
Discordia
Discordia
Inflexion
Discordia
Level 5
God Stats
0W - 2L
1,525 SR
Queue Stats
6W - 11L
1,448 Elo+
Solo
Mulan
Mulan
Teraphus
Mulan
Level 28
God Stats
2W - 3L
1,736 SR
Queue Stats
49W - 57L
1,456 Elo+
Solo
Set
Set
Zimislive
Set
Level 23
God Stats
5W - 6L
1,495 SR
Queue Stats
18W - 22L
1,534 Elo+
Solo
Team Averages
Level 16
1,538 SR
1,488 Elo+

VS

Team Averages
Level 25
1,447 SR
1,559 Elo+
Terra
Terra
GreedyGoon
Terra
Level 89
God Stats
12W - 10L
1,516 SR
Queue Stats
67W - 79L
1,462 Elo+
Party 1
Hachiman
Hachiman
KSIVSJAKEPAUL
Hachiman
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 38L
1,842 Elo+
Party 1
Gilgamesh
Gilgamesh
Kmancrazy
Gilgamesh
Level 8
God Stats
2W - 2L
1,285 SR
Queue Stats
4W - 12L
855 Elo+
Solo
Ao Kuang
Ao Kuang
SomeWhisper1136
Ao Kuang
Level 7
God Stats
1W - 1L
1,224 SR
Queue Stats
2W - 1L
1,759 Elo+
Solo
Neith
Neith
ThickBelona
Neith
Level 17
God Stats
2W - 0L
1,710 SR
Queue Stats
5W - 1L
1,879 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Angel986
Medusa
20
4 / 10 / 4
14,110
523
26,801
31,301
15,750
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

3
0 / 0 / 0
5,916
219
0
0
0
Discordia
Inflexion
Discordia
17
4 / 11 / 5
12,285
455
10,942
20,068
8,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mulan
Teraphus
Mulan
20
13 / 6 / 1
14,812
549
19,032
28,734
40,438
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

19
7 / 11 / 3
12,950
480
17,055
26,085
15,481
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
20
5 / 0 / 21
15,308
567
14,375
28,210
41,720
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hachiman
KSIVSJAKEPAUL
Hachiman
20
8 / 4 / 11
15,258
565
21,313
24,343
13,789
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
Kmancrazy
Gilgamesh
13
1 / 13 / 0
10,687
396
4,084
18,141
10,981
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ao Kuang
16
1 / 9 / 4
11,385
422
1,374
16,822
8,138
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
22 / 5 / 4
20,857
772
37,504
33,684
19,525
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
77
28
Kills
37
38
Deaths
31
13
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Medusa
Angel986
Medusa
4
10
4
0.6
L
0
0
0
0
W
Terra
5
0
21
15.5
L
Discordia
Inflexion
Discordia
4
11
5
0.59
W
Hachiman
KSIVSJAKEPAUL
Hachiman
8
4
11
3.38
W
Gilgamesh
Kmancrazy
Gilgamesh
1
13
0
0.08
W
Ao Kuang
1
9
4
0.33
L
Mulan
Teraphus
Mulan
13
6
1
2.25
W
22
5
4
4.8
L
7
11
3
0.77

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,830
Damage
78,650
106,188
Taken
121,200
79,753
Mitigated
94,153
17,735
Healing
43,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Angel986
Medusa
26,801
13,456
0
7,232
31,301
15,750
3,290
5,049
26,252
0
115,920
L
0
0
0
0
0
0
0
0
0
0
0
W
Terra
14,375
1,496
5,288
8,367
28,210
41,720
426
4,305
23,772
48,313
0
L
Discordia
Inflexion
Discordia
10,942
1,366
0
1,973
20,068
8,084
700
3,257
16,811
69,626
0
W
Hachiman
KSIVSJAKEPAUL
Hachiman
21,313
14,640
0
9,644
24,343
13,789
1,570
2,809
21,476
0
121,087
W
Gilgamesh
Kmancrazy
Gilgamesh
4,084
1,694
0
372
18,141
10,981
1,648
1,363
16,448
0
27,164
W
Ao Kuang
1,374
524
0
846
16,822
8,138
195
738
16,024
52,092
0
L
Mulan
Teraphus
Mulan
19,032
2,642
0
5,608
28,734
40,438
2,871
2,838
25,896
0
98,222
W
37,504
28,428
0
18,571
33,684
19,525
4,553
5,374
27,968
0
170,682
L
17,055
9,342
0
2,922
26,085
15,481
0
4,605
21,480
0
96,334

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,073
Gold Earned
73,495
579
Minions Killed
517
0
Camps Cleared
0
1,716,625
Distance Traveled
2,205,097
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
14,110
523
182
7
0
427,059
2
L
Ymir
5,916
219
0
0
0
0
0
W
Terra
15,308
567
44
2
0
565,731
2
L
Discordia
12,285
455
95
4
0
406,730
3
W
Hachiman
15,258
565
155
6
0
469,697
2
W
Gilgamesh
10,687
396
50
2
0
342,049
0
W
Ao Kuang
11,385
422
59
2
0
345,411
1
L
Mulan
14,812
549
175
6
0
450,190
1
W
Neith
20,857
772
209
8
0
482,209
5
L
Set
12,950
480
127
5
0
432,646
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role