Player Matchup

Cu Chulainn
Cu Chulainn
Awaybe
Cu Chulainn
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,552 Elo+
Solo
Fenrir
Fenrir
Ban_o_Imortal_Fu
Fenrir
Level 22
God Stats
9W - 14L
1,358 SR
Queue Stats
10W - 14L
1,315 Elo+
Solo
Merlin
Merlin
EíirStegalkín
Merlin
Level 8
God Stats
2W - 0L
1,748 SR
Queue Stats
23W - 16L
1,477 Elo+
Solo
Ravana
Ravana
Itadakimas4
Ravana
Level 7
God Stats
13W - 12L
1,262 SR
Queue Stats
610W - 737L
1,194 Elo+
Solo
Apollo
Apollo
PaKKuMbT
Apollo
Level 11
God Stats
3W - 0L
1,813 SR
Queue Stats
9W - 11L
1,404 Elo+
Solo
Team Averages
Level 11
1,536 SR
1,389 Elo+

VS

Team Averages
Level 15
1,526 SR
1,489 Elo+
Khepri
Khepri
Dhisnak
Khepri
Level 21
God Stats
1W - 2L
1,500 SR
Queue Stats
24W - 20L
1,443 Elo+
Solo
Artemis
Artemis
MarlonJC22
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Agni
Agni
Myrkop
Agni
Level 28
God Stats
3W - 4L
1,616 SR
Queue Stats
76W - 62L
1,542 Elo+
Solo
Bakasura
Bakasura
fratura_ilicita
Bakasura
Level 20
God Stats
9W - 12L
1,515 SR
Queue Stats
22W - 29L
1,462 Elo+
Solo
Neith
Neith
iungblut
Neith
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 14L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Awaybe
Cu Chulainn
11
2 / 3 / 3
6,675
556
3,819
8,353
4,315
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

8
0 / 4 / 4
5,628
469
1,627
7,566
1,830
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Mace

Mace

+10
Physical Power

12
11 / 1 / 0
8,194
683
9,221
7,141
2,272
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ravana
11
2 / 1 / 7
7,102
592
3,208
7,193
2,468
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
PaKKuMbT
Apollo
9
2 / 5 / 5
6,513
543
3,214
6,655
1,755
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Dhisnak
Khepri
10
2 / 3 / 5
6,363
530
4,438
8,688
5,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
MarlonJC22
Artemis
3
0 / 4 / 2
4,438
370
477
2,384
689
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Agni
Myrkop
Agni
5
0 / 2 / 0
4,508
376
727
1,968
487
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bakasura
12
3 / 4 / 5
7,177
598
7,436
7,484
4,634
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Neith
iungblut
Neith
12
9 / 5 / 0
7,449
621
7,367
6,626
2,302
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
26
17
Kills
14
14
Deaths
18
19
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Awaybe
Cu Chulainn
2
3
3
1.17
W
0
4
4
0.5
L
Khepri
Dhisnak
Khepri
2
3
5
1.5
W
11
1
0
11
W
Ravana
2
1
7
5.5
L
Artemis
MarlonJC22
Artemis
0
4
2
0.25
L
Agni
Myrkop
Agni
0
2
0
0
W
Apollo
PaKKuMbT
Apollo
2
5
5
0.9
L
Bakasura
3
4
5
1.38
L
Neith
iungblut
Neith
9
5
0
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,089
Damage
20,445
36,908
Taken
27,150
12,640
Mitigated
13,930
8,271
Healing
4,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Awaybe
Cu Chulainn
3,819
1,214
0
760
8,353
4,315
624
862
7,107
4,127
34,292
W
1,627
531
0
2,967
7,566
1,830
0
286
7,026
0
19,069
L
Khepri
Dhisnak
Khepri
4,438
459
0
1,859
8,688
5,818
0
2,856
5,625
17,121
0
W
9,221
510
0
1,902
7,141
2,272
612
1,519
5,381
36,443
0
W
Ravana
3,208
659
0
1,534
7,193
2,468
0
1,371
5,115
0
31,870
L
Artemis
MarlonJC22
Artemis
477
349
0
0
2,384
689
66
358
1,994
0
2,555
L
Agni
Myrkop
Agni
727
71
0
496
1,968
487
0
869
1,060
8,394
0
W
Apollo
PaKKuMbT
Apollo
3,214
1,389
0
1,108
6,655
1,755
850
995
5,506
0
26,963
L
Bakasura
7,436
4,998
0
1,263
7,484
4,634
1,678
2,649
4,624
0
28,049
L
Neith
iungblut
Neith
7,367
5,235
0
1,019
6,626
2,302
0
2,170
4,358
0
27,705

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,112
Gold Earned
29,935
285
Minions Killed
172
0
Camps Cleared
0
1,128,071
Distance Traveled
862,244
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
6,675
556
68
6
0
225,274
1
W
Fenrir
5,628
469
30
3
0
242,631
1
L
Khepri
6,363
530
16
1
0
246,167
2
W
Merlin
8,194
683
68
6
0
219,244
1
W
Ravana
7,102
592
63
5
0
255,228
4
L
Artemis
4,438
370
2
0
0
84,302
0
L
Agni
4,508
376
20
2
0
67,310
1
W
Apollo
6,513
543
56
5
0
185,694
1
L
Bakasura
7,177
598
79
7
0
243,966
1
L
Neith
7,449
621
55
5
0
220,499
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role