Player Matchup

Hel
Hel
Zekio-Ozeki
Hel
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,158 Elo+
Solo
Hachiman
Hachiman
ship_callous503
Hachiman
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,374 Elo+
Solo
Neith
Neith
tony_847929
Neith
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 2L
1,750 Elo+
Solo
Jormungandr
Jormungandr
xiaobaikekeaiai
Jormungandr
Level 13
God Stats
1W - 5L
1,521 SR
Queue Stats
32W - 34L
1,433 Elo+
Solo
Loki
Loki
杰森jason
Loki
Level 5
God Stats
58W - 44L
1,381 SR
Queue Stats
215W - 193L
1,358 Elo+
Solo
Team Averages
Level 13
1,480 SR
1,415 Elo+

VS

Team Averages
Level 20
1,488 SR
1,386 Elo+
Thanatos
Thanatos
Jaicee200
Thanatos
Level 11
God Stats
21W - 16L
1,592 SR
Queue Stats
24W - 28L
1,469 Elo+
Solo
Fenrir
Fenrir
Jesusraddl
Fenrir
Level 26
God Stats
19W - 13L
1,484 SR
Queue Stats
141W - 166L
1,374 Elo+
Solo
Loki
Loki
JutsuStealer
Loki
Level 28
God Stats
14W - 25L
1,368 SR
Queue Stats
142W - 125L
1,419 Elo+
Solo
Cthulhu
Cthulhu
Testecleeze
Cthulhu
Level 29
God Stats
37W - 37L
1,476 SR
Queue Stats
968W - 1,057L
1,367 Elo+
Solo
Kukulkan
Kukulkan
redrumbruno2
Kukulkan
Level 6
God Stats
2W - 2L
1,520 SR
Queue Stats
2W - 4L
1,301 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 15 / 20
13,835
988
8,714
23,176
12,116
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
20
3 / 15 / 18
13,941
996
18,350
26,123
7,602
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
4 / 5 / 16
13,536
967
10,857
13,576
10,195
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Jormungandr
xiaobaikekeaiai
Jormungandr
20
8 / 4 / 18
15,689
1,121
24,153
27,812
30,467
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

20
16 / 7 / 9
17,341
1,239
30,382
20,040
6,181
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

0

VS

Team 2 Tickets

29

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Jaicee200
Thanatos
20
15 / 4 / 19
16,693
1,192
29,036
20,482
8,880
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fenrir
Jesusraddl
Fenrir
20
7 / 14 / 16
13,971
998
17,486
26,668
17,355
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
16 / 4 / 19
17,078
1,220
25,337
16,419
7,730
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
Testecleeze
Cthulhu
20
0 / 6 / 22
14,086
1,006
14,674
24,403
32,518
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kukulkan
redrumbruno2
Kukulkan
20
7 / 8 / 12
13,963
997
15,090
15,610
5,507
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
133
34
Kills
45
46
Deaths
36
81
Assists
88
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Jaicee200
Thanatos
15
4
19
6.13
W
Fenrir
Jesusraddl
Fenrir
7
14
16
1.07
W
16
4
19
6.38
W
Cthulhu
Testecleeze
Cthulhu
0
6
22
1.83
L
3
15
20
0.87
W
Kukulkan
redrumbruno2
Kukulkan
7
8
12
1.63
L
Hachiman
3
15
18
0.8
L
4
5
16
2.4
L
Jormungandr
xiaobaikekeaiai
Jormungandr
8
4
18
4.25
L
16
7
9
2.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,456
Damage
101,623
110,727
Taken
103,582
66,561
Mitigated
71,990
6,532
Healing
19,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Jaicee200
Thanatos
29,036
9,767
0
13,169
20,482
8,880
0
9,496
10,986
0
53,922
W
Fenrir
Jesusraddl
Fenrir
17,486
6,267
0
0
26,668
17,355
0
9,058
16,925
0
24,629
W
25,337
7,447
0
1,312
16,419
7,730
0
4,719
11,700
0
42,392
W
Cthulhu
Testecleeze
Cthulhu
14,674
100
1,429
3,641
24,403
32,518
0
6,690
17,713
51,137
0
L
8,714
5,068
1,782
793
23,176
12,116
0
6,653
16,523
16,115
0
W
Kukulkan
redrumbruno2
Kukulkan
15,090
1,764
0
327
15,610
5,507
0
2,904
12,706
38,068
0
L
Hachiman
18,350
11,192
0
1,451
26,123
7,602
0
6,232
19,891
0
47,577
L
10,857
4,843
0
900
13,576
10,195
0
2,646
10,930
0
32,971
L
Jormungandr
xiaobaikekeaiai
Jormungandr
24,153
3,284
0
0
27,812
30,467
0
9,270
17,627
43,871
0
L
30,382
8,334
359
1,247
20,040
6,181
0
4,963
15,077
0
60,730

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,342
Gold Earned
75,791
227
Minions Killed
223
4
Camps Cleared
9
1,304,602
Distance Traveled
1,275,664
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
16,693
1,192
45
3
3
289,062
0
W
Fenrir
13,971
998
7
1
1
223,658
0
W
Loki
17,078
1,220
29
2
4
264,486
0
W
Cthulhu
14,086
1,006
80
6
1
265,293
1
L
Hel
13,835
988
22
2
0
236,600
0
W
Kukulkan
13,963
997
62
4
0
233,165
0
L
Hachiman
13,941
996
60
4
2
232,154
0
L
Neith
13,536
967
41
3
0
239,356
0
L
Jormungandr
15,689
1,121
47
3
0
276,327
0
L
Loki
17,341
1,239
57
4
2
320,165
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role