Player Matchup

Discordia
Discordia
Dicentra
Discordia
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Oncer
Gilgamesh
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 19L
1,426 Elo+
Party 1
Danzaburou
Danzaburou
Retardin
Danzaburou
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,374 Elo+
Party 1
Medusa
Medusa
Zahza
Medusa
Level 109
God Stats
1W - 0L
1,477 SR
Queue Stats
135W - 119L
1,426 Elo+
Solo
Anubis
Anubis
bewwie
Anubis
Level 62
God Stats
5W - 6L
1,272 SR
Queue Stats
147W - 141L
1,472 Elo+
Solo
Team Averages
Level 82
1,450 SR
1,439 Elo+

VS

Team Averages
Level 59
1,491 SR
1,442 Elo+
Kukulkan
Kukulkan
Antonio35
Kukulkan
Level 83
God Stats
10W - 15L
1,489 SR
Queue Stats
12W - 19L
1,454 Elo+
Solo
Agni
Agni
CsorpionAcsr
Agni
Level 47
God Stats
6W - 11L
1,382 SR
Queue Stats
100W - 113L
1,471 Elo+
Solo
Baron Samedi
Baron Samedi
Malihor
Baron Samedi
Level 49
God Stats
42W - 32L
1,630 SR
Queue Stats
454W - 500L
1,405 Elo+
Party 2
Medusa
Medusa
Ozuca
Medusa
Level 60
God Stats
24W - 38L
1,380 SR
Queue Stats
491W - 538L
1,391 Elo+
Party 2
Bellona
Bellona
tetraedr2811
Bellona
Level 56
God Stats
1W - 1L
1,572 SR
Queue Stats
201W - 192L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Dicentra
Discordia
20
4 / 2 / 24
15,451
966
24,017
8,871
3,823
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
Oncer
Gilgamesh
20
4 / 8 / 21
15,305
957
24,274
27,685
19,765
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
Retardin
Danzaburou
20
8 / 6 / 16
16,378
1,024
17,190
23,015
10,728
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Medusa
Zahza
Medusa
20
9 / 6 / 19
16,460
1,029
28,408
16,586
8,035
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Anubis
bewwie
Anubis
20
6 / 7 / 17
15,341
959
15,274
18,394
9,840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

43

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Antonio35
Kukulkan
15
0 / 0 / 0
11,140
696
0
0
0
20
2 / 7 / 18
15,107
944
15,827
22,745
9,528
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Baron Samedi
Malihor
Baron Samedi
20
10 / 5 / 15
16,998
1,062
25,013
27,070
27,214
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Medusa
Ozuca
Medusa
20
12 / 11 / 12
16,917
1,057
30,914
26,382
13,278
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
tetraedr2811
Bellona
20
5 / 8 / 20
15,813
988
19,464
37,689
54,838
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
94
31
Kills
29
29
Deaths
31
97
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Antonio35
Kukulkan
0
0
0
0
L
2
7
18
1.57
W
Discordia
Dicentra
Discordia
4
2
24
8
L
Baron Samedi
Malihor
Baron Samedi
10
5
15
3.5
W
Gilgamesh
Oncer
Gilgamesh
4
8
21
1.81
L
Medusa
Ozuca
Medusa
12
11
12
1.64
W
Danzaburou
Retardin
Danzaburou
8
6
16
2.67
W
Medusa
Zahza
Medusa
9
6
19
3.08
W
Anubis
bewwie
Anubis
6
7
17
2.07
L
Bellona
tetraedr2811
Bellona
5
8
20
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,163
Damage
91,218
94,551
Taken
113,886
52,191
Mitigated
104,858
12,880
Healing
14,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Antonio35
Kukulkan
0
0
0
0
0
0
0
0
0
0
0
L
15,827
560
690
2,203
22,745
9,528
0
5,878
16,867
64,347
0
W
Discordia
Dicentra
Discordia
24,017
1,477
0
0
8,871
3,823
0
3,250
5,621
50,032
0
L
Baron Samedi
Malihor
Baron Samedi
25,013
3,632
5,401
5,450
27,070
27,214
0
11,001
16,069
58,751
0
W
Gilgamesh
Oncer
Gilgamesh
24,274
8,500
0
1,238
27,685
19,765
0
12,583
15,102
0
34,757
L
Medusa
Ozuca
Medusa
30,914
14,569
0
0
26,382
13,278
0
9,189
17,193
0
63,187
W
Danzaburou
Retardin
Danzaburou
17,190
9,215
582
6,244
23,015
10,728
0
11,084
11,931
0
42,675
W
Medusa
Zahza
Medusa
28,408
13,858
0
256
16,586
8,035
0
6,513
10,073
0
78,135
W
Anubis
bewwie
Anubis
15,274
339
356
4,204
18,394
9,840
0
7,410
10,984
38,596
0
L
Bellona
tetraedr2811
Bellona
19,464
4,992
0
294
37,689
54,838
0
13,223
24,466
0
34,579

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,935
Gold Earned
75,975
322
Minions Killed
294
7
Camps Cleared
9
1,510,772
Distance Traveled
1,205,338
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
11,140
696
0
0
0
0
0
L
Agni
15,107
944
101
6
0
295,650
2
W
Discordia
15,451
966
61
4
1
323,971
1
L
Baron Samedi
16,998
1,062
78
5
1
306,712
1
W
Gilgamesh
15,305
957
23
1
4
295,162
0
L
Medusa
16,917
1,057
81
5
7
287,924
0
W
Danzaburou
16,378
1,024
52
3
1
305,354
1
W
Medusa
16,460
1,029
113
7
1
309,967
0
W
Anubis
15,341
959
73
5
0
276,318
0
L
Bellona
15,813
988
34
2
1
315,052
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role