Player Matchup

Gilgamesh
Gilgamesh
BelhaTaicho
Gilgamesh
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ganesha
Ganesha
LedaRose
Ganesha
Level 142
God Stats
10W - 9L
1,731 SR
Queue Stats
215W - 244L
1,434 Elo+
Solo
Izanami
Izanami
chacal5
Izanami
Level 53
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
kinghatem
Scylla
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
kirill2826
Tsukuyomi
Level 69
God Stats
2W - 9L
1,463 SR
Queue Stats
355W - 394L
1,474 Elo+
Solo
Team Averages
Level 93
1,539 SR
1,482 Elo+

VS

Team Averages
Level 74
1,543 SR
1,389 Elo+
Persephone
Persephone
Aguii9766
Persephone
Level 84
God Stats
2W - 0L
1,500 SR
Queue Stats
46W - 48L
1,403 Elo+
Solo
Cthulhu
Cthulhu
Allamas120
Cthulhu
Level 67
God Stats
4W - 1L
1,742 SR
Queue Stats
322W - 365L
1,328 Elo+
Party 2
Tsukuyomi
Tsukuyomi
MatejZupanic
Tsukuyomi
Level 84
God Stats
9W - 3L
1,521 SR
Queue Stats
88W - 80L
1,428 Elo+
Solo
Gilgamesh
Gilgamesh
Necrodeus2222
Gilgamesh
Level 68
God Stats
8W - 9L
1,449 SR
Queue Stats
248W - 321L
1,306 Elo+
Party 2
Izanami
Izanami
mattywhit1
Izanami
Level 67
God Stats
4W - 6L
1,500 SR
Queue Stats
108W - 114L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BelhaTaicho
Gilgamesh
5
0 / 5 / 1
4,137
414
707
4,926
1,659
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ganesha
LedaRose
Ganesha
7
0 / 3 / 2
4,949
495
2,568
7,256
3,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
chacal5
Izanami
8
2 / 2 / 0
5,086
509
3,045
4,707
1,177
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Scylla
kinghatem
Scylla
10
4 / 2 / 0
5,938
594
3,740
4,002
1,183
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tsukuyomi
kirill2826
Tsukuyomi
8
0 / 5 / 1
4,985
499
3,364
8,694
2,575
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Aguii9766
Persephone
9
1 / 2 / 1
5,905
591
2,823
4,005
1,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cthulhu
Allamas120
Cthulhu
9
3 / 2 / 1
5,970
597
2,122
7,192
2,485
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tsukuyomi
MatejZupanic
Tsukuyomi
11
8 / 1 / 1
7,103
710
7,838
6,267
2,783
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gilgamesh
Necrodeus2222
Gilgamesh
10
4 / 0 / 4
6,326
633
2,398
5,025
1,662
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
mattywhit1
Izanami
9
1 / 1 / 4
5,573
557
4,209
3,874
1,137
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
28
6
Kills
17
17
Deaths
6
4
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Persephone
Aguii9766
Persephone
1
2
1
0.75
W
Cthulhu
Allamas120
Cthulhu
3
2
1
1.75
L
Gilgamesh
BelhaTaicho
Gilgamesh
0
5
1
0.1
L
Ganesha
LedaRose
Ganesha
0
3
2
0.33
W
Tsukuyomi
MatejZupanic
Tsukuyomi
8
1
1
8.5
W
Gilgamesh
Necrodeus2222
Gilgamesh
4
0
4
6
L
Izanami
chacal5
Izanami
2
2
0
1
L
Scylla
kinghatem
Scylla
4
2
0
2
L
Tsukuyomi
kirill2826
Tsukuyomi
0
5
1
0.1
W
Izanami
mattywhit1
Izanami
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,424
Damage
19,390
29,585
Taken
26,363
9,762
Mitigated
9,186
6,535
Healing
6,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
Aguii9766
Persephone
2,823
89
101
588
4,005
1,119
0
1,702
2,123
24,471
0
W
Cthulhu
Allamas120
Cthulhu
2,122
188
220
1,091
7,192
2,485
140
1,233
5,923
16,077
0
L
Gilgamesh
BelhaTaicho
Gilgamesh
707
231
0
432
4,926
1,659
0
246
4,264
0
4,927
L
Ganesha
LedaRose
Ganesha
2,568
100
222
954
7,256
3,168
0
1,217
5,949
16,960
0
W
Tsukuyomi
MatejZupanic
Tsukuyomi
7,838
3,059
0
3,194
6,267
2,783
598
243
5,974
0
33,862
W
Gilgamesh
Necrodeus2222
Gilgamesh
2,398
583
393
407
5,025
1,662
583
1,147
3,736
0
25,250
L
Izanami
chacal5
Izanami
3,045
1,814
0
1,255
4,707
1,177
366
905
3,802
0
20,227
L
Scylla
kinghatem
Scylla
3,740
278
0
500
4,002
1,183
0
1,575
2,397
24,669
0
L
Tsukuyomi
kirill2826
Tsukuyomi
3,364
646
0
3,172
8,694
2,575
0
1,002
7,572
0
24,843
W
Izanami
mattywhit1
Izanami
4,209
2,991
0
463
3,874
1,137
783
1,575
2,299
0
31,818

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,095
Gold Earned
30,877
191
Minions Killed
263
0
Camps Cleared
0
834,235
Distance Traveled
994,637
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
5,905
591
60
6
0
204,302
1
W
Cthulhu
5,970
597
32
3
0
211,391
2
L
Gilgamesh
4,137
414
9
1
0
126,977
1
L
Ganesha
4,949
495
9
1
0
191,830
2
W
Tsukuyomi
7,103
710
57
6
0
192,635
0
W
Gilgamesh
6,326
633
53
5
0
189,835
0
L
Izanami
5,086
509
65
7
0
148,673
1
L
Scylla
5,938
594
50
5
0
174,515
0
L
Tsukuyomi
4,985
499
58
6
0
192,240
1
W
Izanami
5,573
557
61
6
0
196,474
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role