Player Matchup

Khepri
Khepri
EyelessFoxy
Khepri
Level 115
God Stats
2W - 0L
1,305 SR
Queue Stats
228W - 92L
1,772 Elo+
Party 2
Hou Yi
Hou Yi
ItzJBusinezZ
Hou Yi
Level 128
God Stats
21W - 9L
1,771 SR
Queue Stats
301W - 187L
1,773 Elo+
Party 2
Nu Wa
Nu Wa
TheSeeMeDraving
Nu Wa
Level 28
God Stats
4W - 0L
1,825 SR
Queue Stats
111W - 21L
1,899 Elo+
Party 2
Team Averages
Level 90
1,634 SR
1,815 Elo+

VS

Team Averages
Level 57
1,485 SR
1,440 Elo+
Fenrir
Fenrir
Janjas Pride
Fenrir
Level 69
God Stats
22W - 18L
1,513 SR
Queue Stats
106W - 109L
1,464 Elo+
Party 1
Sol
Sol
Jawsy09
Sol
Level 75
God Stats
38W - 22L
1,528 SR
Queue Stats
547W - 553L
1,510 Elo+
Party 1
Cthulhu
Cthulhu
Ki1988MK
Cthulhu
Level 27
God Stats
5W - 5L
1,415 SR
Queue Stats
5W - 5L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
14
4 / 4 / 9
11,951
747
8,198
19,240
16,860
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hou Yi
15
5 / 3 / 11
11,507
719
11,906
11,657
5,381
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
9 / 2 / 8
12,106
757
17,806
9,994
4,438
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
3 / 7 / 5
10,156
635
10,492
16,565
8,446
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sol
14
4 / 10 / 5
10,925
683
12,987
16,427
4,395
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cthulhu
Ki1988MK
Cthulhu
13
2 / 1 / 6
9,922
620
8,050
12,562
11,040
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
25
18
Kills
9
9
Deaths
18
28
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Khepri
4
4
9
2.13
W
Hou Yi
5
3
11
3.5
L
Fenrir
3
7
5
0.79
L
Sol
4
10
5
0.65
L
Cthulhu
Ki1988MK
Cthulhu
2
1
6
5
W
9
2
8
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,910
Damage
31,529
40,891
Taken
45,554
26,679
Mitigated
23,881
6,360
Healing
12,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
8,198
708
0
3,136
19,240
16,860
0
9,773
9,233
28,665
0
W
Hou Yi
11,906
3,414
0
0
11,657
5,381
884
4,949
6,498
0
58,813
L
Fenrir
10,492
842
0
3,593
16,565
8,446
0
9,152
7,080
0
29,263
L
Sol
12,987
3,676
0
4,055
16,427
4,395
0
8,551
7,610
63,196
0
L
Cthulhu
Ki1988MK
Cthulhu
8,050
145
142
4,380
12,562
11,040
0
7,393
4,798
33,541
0
W
17,806
4,916
280
2,944
9,994
4,438
1,611
5,635
4,119
61,412
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,564
Gold Earned
31,003
207
Minions Killed
175
0
Camps Cleared
0
882,138
Distance Traveled
794,726
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
11,951
747
32
2
0
311,109
6
W
Hou Yi
11,507
719
87
5
0
298,307
2
L
Fenrir
10,156
635
24
2
0
304,922
9
L
Sol
10,925
683
99
6
0
246,504
2
L
Cthulhu
9,922
620
52
3
0
243,300
6
W
Nu Wa
12,106
757
88
6
0
272,722
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role