Player Matchup

Izanami
Izanami
Confidenceguy
Izanami
Level 47
God Stats
28W - 17L
1,540 SR
Queue Stats
61W - 78L
1,354 Elo+
Party 2
Xbalanque
Xbalanque
Hαseo
Xbalanque
Level 8
God Stats
13W - 6L
1,759 SR
Queue Stats
16W - 10L
1,460 Elo+
Party 2
Ares
Ares
Murmillio
Ares
Level 15
God Stats
7W - 3L
1,561 SR
Queue Stats
18W - 13L
1,407 Elo+
Party 2
Bakasura
Bakasura
ProBro12
Bakasura
Level 43
God Stats
4W - 2L
1,807 SR
Queue Stats
26W - 18L
1,486 Elo+
Party 2
Amaterasu
Amaterasu
R3dca7
Amaterasu
Level 18
God Stats
13W - 8L
1,536 SR
Queue Stats
116W - 148L
1,344 Elo+
Solo
Team Averages
Level 26
1,641 SR
1,410 Elo+

VS

Team Averages
Level 19
1,468 SR
1,292 Elo+
Agni
Agni
D1SSPASIONATE
Agni
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 22L
1,250 Elo+
Party 1
Cthulhu
Cthulhu
Fattalliti
Cthulhu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 19L
1,229 Elo+
Party 1
Bakasura
Bakasura
Nirmat
Bakasura
Level 26
God Stats
3W - 4L
1,700 SR
Queue Stats
66W - 72L
1,338 Elo+
Party 3
Neith
Neith
Vemias
Neith
Level 6
God Stats
0W - 2L
1,283 SR
Queue Stats
8W - 7L
1,317 Elo+
Solo
Kukulkan
Kukulkan
gabolume
Kukulkan
Level 27
God Stats
1W - 3L
1,359 SR
Queue Stats
73W - 89L
1,328 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
20
17 / 4 / 8
16,335
628
24,472
25,197
9,874
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Xbalanque
Hαseo
Xbalanque
19
8 / 6 / 10
13,375
514
19,624
15,799
5,767
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ares
18
1 / 3 / 18
13,167
506
9,454
21,220
24,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bakasura
ProBro12
Bakasura
20
10 / 10 / 11
14,269
549
14,063
21,341
8,836
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Amaterasu
R3dca7
Amaterasu
20
4 / 3 / 7
14,005
539
5,620
17,506
12,420
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 6 / 7
12,117
466
13,747
19,086
6,908
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cthulhu
Fattalliti
Cthulhu
15
1 / 11 / 10
10,224
393
6,411
24,281
24,530
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bakasura
Nirmat
Bakasura
19
15 / 10 / 2
13,494
519
18,780
22,701
13,041
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Neith
Vemias
Neith
17
2 / 5 / 5
11,007
423
3,454
10,487
3,689
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
gabolume
Kukulkan
17
2 / 8 / 6
10,950
421
20,224
12,230
4,490
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
54
40
Kills
24
26
Deaths
40
54
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Izanami
17
4
8
5.25
L
4
6
7
1.25
L
Cthulhu
Fattalliti
Cthulhu
1
11
10
0.55
W
Xbalanque
Hαseo
Xbalanque
8
6
10
2.17
W
Ares
1
3
18
3.33
L
Bakasura
Nirmat
Bakasura
15
10
2
1.6
W
Bakasura
ProBro12
Bakasura
10
10
11
1.55
W
Amaterasu
R3dca7
Amaterasu
4
3
7
2.5
L
Neith
Vemias
Neith
2
5
5
0.9
L
Kukulkan
gabolume
Kukulkan
2
8
6
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,233
Damage
62,616
101,063
Taken
88,785
61,664
Mitigated
52,658
32,376
Healing
12,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
24,472
17,005
0
11,935
25,197
9,874
4,215
10,740
13,109
0
141,567
L
13,747
1,000
255
5,044
19,086
6,908
423
1,659
17,133
59,515
0
L
Cthulhu
Fattalliti
Cthulhu
6,411
497
120
1,098
24,281
24,530
80
3,232
20,605
27,373
0
W
Xbalanque
Hαseo
Xbalanque
19,624
15,238
0
5,606
15,799
5,767
4,420
7,108
7,900
0
71,794
W
Ares
9,454
52
0
2,045
21,220
24,767
795
9,942
10,400
37,273
0
L
Bakasura
Nirmat
Bakasura
18,780
12,663
0
3,075
22,701
13,041
0
1,497
20,504
0
72,511
W
Bakasura
ProBro12
Bakasura
14,063
9,926
0
5,095
21,341
8,836
419
7,329
12,801
0
68,380
W
Amaterasu
R3dca7
Amaterasu
5,620
2,902
0
7,695
17,506
12,420
3,075
4,001
12,782
0
80,487
L
Neith
Vemias
Neith
3,454
395
0
2,788
10,487
3,689
520
1,786
8,701
0
53,536
L
Kukulkan
gabolume
Kukulkan
20,224
1,928
0
187
12,230
4,490
0
1,280
10,570
58,377
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,151
Gold Earned
57,792
593
Minions Killed
515
0
Camps Cleared
0
2,448,872
Distance Traveled
2,125,769
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
16,335
628
193
7
0
423,368
3
L
Agni
12,117
466
107
4
0
396,097
4
L
Cthulhu
10,224
393
67
3
0
406,782
0
W
Xbalanque
13,375
514
115
4
0
470,758
1
W
Ares
13,167
506
42
2
0
490,758
3
L
Bakasura
13,494
519
136
5
0
448,614
1
W
Bakasura
14,269
549
112
4
0
577,689
0
W
Amaterasu
14,005
539
131
5
0
486,299
5
L
Neith
11,007
423
98
4
0
443,605
8
L
Kukulkan
10,950
421
107
4
0
430,671
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role