Player Matchup

Aphrodite
Aphrodite
Brants7486
Aphrodite
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,642 Elo+
Solo
Artemis
Artemis
CaTBurglaR101
Artemis
Level 27
God Stats
27W - 23L
1,585 SR
Queue Stats
52W - 65L
1,428 Elo+
Solo
Arachne
Arachne
DamienDawn2
Arachne
Level 28
God Stats
20W - 19L
1,640 SR
Queue Stats
223W - 274L
1,402 Elo+
Party 2
Chaac
Chaac
The3DChicken
Chaac
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 11L
1,748 Elo+
Solo
Hades
Hades
WhiteAsh614
Hades
Level 16
God Stats
2W - 0L
1,691 SR
Queue Stats
5W - 5L
1,706 Elo+
Party 2
Team Averages
Level 17
1,583 SR
1,585 Elo+

VS

Team Averages
Level 7
1,537 SR
1,528 Elo+
Guan Yu
Guan Yu
Amokhaeschen38
Guan Yu
Level 1
God Stats
1W - 1L
1,686 SR
Queue Stats
1W - 1L
1,619 Elo+
Solo
Yemoja
Yemoja
BassAlloy633841
Yemoja
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 36L
1,527 Elo+
Solo
Bellona
Bellona
Leon8904
Bellona
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 20L
1,409 Elo+
Party 1
Izanami
Izanami
Liamissad69
Izanami
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 14L
1,378 Elo+
Party 1
Thor
Thor
lionm_gaming2
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,704 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Brants7486
Aphrodite
15
0 / 4 / 6
9,945
474
2,656
8,534
3,968
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artemis
20
21 / 0 / 6
13,996
666
21,042
15,361
6,188
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Arachne
DamienDawn2
Arachne
20
17 / 1 / 14
13,936
664
18,291
16,580
8,709
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
7 / 0 / 15
13,057
622
10,099
9,643
10,715
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
8 / 3 / 8
11,610
553
8,068
13,205
8,769
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 15 / 0
7,742
369
4,129
19,971
18,062
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
1 / 6 / 0
7,918
377
2,904
14,563
11,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bellona
Leon8904
Bellona
13
1 / 13 / 3
7,883
375
5,132
18,733
13,110
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
Liamissad69
Izanami
14
2 / 9 / 3
9,044
431
3,736
13,014
5,432
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
1 / 12 / 2
7,819
372
2,078
16,372
5,985
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
15
53
Kills
7
8
Deaths
55
49
Assists
8
Player
Kills
Deaths
Assists
KDA
L
2
15
0
0.13
L
1
6
0
0.17
W
Aphrodite
Brants7486
Aphrodite
0
4
6
0.75
W
Artemis
21
0
6
24
W
Arachne
DamienDawn2
Arachne
17
1
14
24
L
Bellona
Leon8904
Bellona
1
13
3
0.19
L
Izanami
Liamissad69
Izanami
2
9
3
0.39
W
7
0
15
14.5
W
8
3
8
4
L
1
12
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,156
Damage
17,979
63,323
Taken
82,653
38,349
Mitigated
54,419
28,934
Healing
5,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,129
1,084
84
1,415
19,971
18,062
0
4,917
14,978
0
35,148
L
2,904
362
533
557
14,563
11,830
0
1,711
12,602
30,749
0
W
Aphrodite
Brants7486
Aphrodite
2,656
807
291
1,922
8,534
3,968
1,594
489
8,015
25,463
0
W
Artemis
21,042
15,991
0
10,007
15,361
6,188
8,016
1,769
13,412
0
94,600
W
Arachne
DamienDawn2
Arachne
18,291
13,877
0
6,142
16,580
8,709
537
1,922
14,598
0
131,326
L
Bellona
Leon8904
Bellona
5,132
2,528
0
1,277
18,733
13,110
88
1,120
17,389
0
36,702
L
Izanami
Liamissad69
Izanami
3,736
2,030
0
1,574
13,014
5,432
723
1,406
11,386
0
47,827
W
10,099
703
0
4,071
9,643
10,715
930
714
8,919
10,229
65,855
W
8,068
1,411
553
5,948
13,205
8,769
3,870
1,415
11,613
54,331
0
L
2,078
708
0
215
16,372
5,985
1,092
2,437
13,815
0
25,353

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,544
Gold Earned
40,406
585
Minions Killed
291
0
Camps Cleared
0
1,932,426
Distance Traveled
1,746,246
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
7,742
369
35
2
0
371,564
1
L
Yemoja
7,918
377
46
2
0
325,299
1
W
Aphrodite
9,945
474
48
2
0
278,174
2
W
Artemis
13,996
666
142
7
0
391,327
2
W
Arachne
13,936
664
158
8
0
488,079
0
L
Bellona
7,883
375
58
3
0
337,307
5
L
Izanami
9,044
431
104
5
0
368,544
1
W
Chaac
13,057
622
141
7
0
418,925
1
W
Hades
11,610
553
96
5
0
355,921
2
L
Thor
7,819
372
48
2
0
343,532
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role