Player Matchup

Zhong Kui
Zhong Kui
Apfelvater
Zhong Kui
Level 27
God Stats
0W - 5L
1,123 SR
Queue Stats
25W - 25L
1,462 Elo+
Party 3
Neith
Neith
Biolein
Neith
Level 42
God Stats
17W - 21L
1,523 SR
Queue Stats
36W - 48L
1,424 Elo+
Party 3
Scylla
Scylla
Ryukusoru
Scylla
Level 52
God Stats
0W - 2L
1,500 SR
Queue Stats
36W - 39L
1,464 Elo+
Party 3
Bellona
Bellona
Sorvina
Bellona
Level 18
God Stats
0W - 3L
1,255 SR
Queue Stats
21W - 28L
1,440 Elo+
Party 3
Loki
Loki
jensenalpha
Loki
Level 40
God Stats
2W - 1L
1,930 SR
Queue Stats
43W - 34L
1,606 Elo+
Solo
Team Averages
Level 36
1,466 SR
1,479 Elo+

VS

Team Averages
Level 41
1,736 SR
1,519 Elo+
Guan Yu
Guan Yu
DeadWalkerGod
Guan Yu
Level 38
God Stats
8W - 0L
1,959 SR
Queue Stats
86W - 95L
1,449 Elo+
Solo
Janus
Janus
ObichDeutschBin
Janus
Level 28
God Stats
9W - 9L
1,523 SR
Queue Stats
102W - 92L
1,545 Elo+
Party 1
Kuzenbo
Kuzenbo
Sanya0904
Kuzenbo
Level 78
God Stats
19W - 6L
1,884 SR
Queue Stats
391W - 409L
1,562 Elo+
Party 2
Ravana
Ravana
freecanter
Ravana
Level 44
God Stats
5W - 2L
1,633 SR
Queue Stats
92W - 85L
1,527 Elo+
Party 1
Neith
Neith
qqbara
Neith
Level 19
God Stats
8W - 6L
1,682 SR
Queue Stats
35W - 38L
1,514 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Apfelvater
Zhong Kui
7
1 / 3 / 2
4,726
430
3,717
5,333
2,744
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
Biolein
Neith
9
1 / 3 / 3
5,453
496
4,710
6,553
1,871
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Scylla
Ryukusoru
Scylla
9
2 / 5 / 2
5,198
473
3,715
5,555
1,555
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bellona
Sorvina
Bellona
9
0 / 2 / 0
5,050
459
5,548
8,746
4,249
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

8
0 / 1 / 0
4,851
441
201
3,628
671
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
11
2 / 0 / 1
6,157
560
5,129
7,707
5,003
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
4 / 1 / 3
7,226
657
3,898
3,576
973
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Kuzenbo
Sanya0904
Kuzenbo
9
1 / 2 / 4
5,782
526
3,927
7,865
3,827
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ravana
freecanter
Ravana
12
5 / 2 / 2
7,019
638
2,959
4,629
1,762
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Neith
qqbara
Neith
9
2 / 1 / 3
5,892
536
4,420
6,703
1,880
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
27
4
Kills
14
14
Deaths
6
7
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Apfelvater
Zhong Kui
1
3
2
0.67
L
Neith
Biolein
Neith
1
3
3
0.83
W
Guan Yu
2
0
1
2.5
W
4
1
3
5.5
L
Scylla
Ryukusoru
Scylla
2
5
2
0.6
W
Kuzenbo
Sanya0904
Kuzenbo
1
2
4
1.5
L
Bellona
Sorvina
Bellona
0
2
0
0
W
Ravana
freecanter
Ravana
5
2
2
3
L
0
1
0
0
W
Neith
qqbara
Neith
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,891
Damage
20,333
29,815
Taken
30,480
11,090
Mitigated
13,445
10,684
Healing
8,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Apfelvater
Zhong Kui
3,717
1,046
0
501
5,333
2,744
0
1,670
3,663
9,279
1,639
L
Neith
Biolein
Neith
4,710
2,489
356
3,024
6,553
1,871
0
2,722
3,805
0
26,140
W
Guan Yu
5,129
770
160
3,354
7,707
5,003
510
0
7,707
0
29,560
W
3,898
545
0
481
3,576
973
446
1,124
2,280
40,927
0
L
Scylla
Ryukusoru
Scylla
3,715
172
0
802
5,555
1,555
0
2,545
2,844
18,812
0
W
Kuzenbo
Sanya0904
Kuzenbo
3,927
2,086
234
1,823
7,865
3,827
14
2,515
5,311
14,073
0
L
Bellona
Sorvina
Bellona
5,548
2,031
0
3,748
8,746
4,249
0
654
8,050
0
23,451
W
Ravana
freecanter
Ravana
2,959
1,338
0
271
4,629
1,762
0
916
3,648
0
41,862
L
201
26
0
2,253
3,628
671
0
0
3,628
0
21,263
W
Neith
qqbara
Neith
4,420
2,112
0
2,320
6,703
1,880
166
2,229
4,390
0
27,021

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,278
Gold Earned
32,076
221
Minions Killed
310
0
Camps Cleared
0
878,612
Distance Traveled
1,015,089
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
4,726
430
25
2
0
193,828
4
L
Neith
5,453
496
61
6
0
160,642
3
W
Guan Yu
6,157
560
62
6
0
183,432
0
W
Janus
7,226
657
92
8
0
222,792
4
L
Scylla
5,198
473
39
4
0
181,060
1
W
Kuzenbo
5,782
526
16
1
0
207,997
3
L
Bellona
5,050
459
49
4
0
210,099
2
W
Ravana
7,019
638
90
8
0
229,266
6
L
Loki
4,851
441
47
4
0
132,983
0
W
Neith
5,892
536
50
5
0
171,602
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role