Player Matchup

Cu Chulainn
Cu Chulainn
Gold I
ColeCaCola
Cu Chulainn
Gold I
Level 98
God Stats
7W - 4L
1,604 SR
Queue Stats
44W - 42L
1,579 MMR
Solo
Danzaburou
Danzaburou
Gold II
Eskandr1
Danzaburou
Gold II
Level 85
God Stats
11W - 6L
1,644 SR
Queue Stats
64W - 60L
1,633 MMR
Solo
Nemesis
Nemesis
Gold V
HolaChamo
Nemesis
Gold V
Level 43
God Stats
2W - 1L
1,500 SR
Queue Stats
61W - 48L
1,584 MMR
Solo
Yemoja
Yemoja
Platinum III
Kuzoro
Yemoja
Platinum III
Level 160
God Stats
12W - 14L
1,280 SR
Queue Stats
724W - 718L
1,574 MMR
Solo
Chang'e
Chang'e
Gold I
oBlucaso
Chang'e
Gold I
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 108
1,506 SR
1,574 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 138
1,492 SR
1,573 MMR
Serqet
Serqet
Gold V
Artefons
Serqet
Gold V
Level 100
God Stats
1W - 2L
1,500 SR
Queue Stats
34W - 40L
1,584 MMR
Solo
Ullr
Ullr
Silver I
BigManTrill
Ullr
Silver I
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
171W - 131L
1,620 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold II
Galox21
Kumbhakarna
Gold II
Level 159
God Stats
5W - 5L
1,484 SR
Queue Stats
773W - 787L
1,589 MMR
Solo
Ymir
Ymir
Platinum V
OzamaBLD
Ymir
Platinum V
Level 125
God Stats
28W - 30L
1,477 SR
Queue Stats
402W - 402L
1,574 MMR
Solo
Sol
Sol
Gold III
idre20
Sol
Gold III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
ColeCaCola
Cu Chulainn
17
2 / 0 / 0
9,668
645
10,204
9,566
4,794
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Danzaburou
Eskandr1
Danzaburou
15
2 / 6 / 2
9,015
601
5,797
13,541
4,362
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
HolaChamo
Nemesis
16
8 / 1 / 4
9,328
622
11,764
11,559
4,680
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Yemoja
Kuzoro
Yemoja
12
1 / 4 / 5
7,598
507
4,086
10,667
5,043
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chang'e
oBlucaso
Chang'e
14
3 / 0 / 7
8,042
536
12,267
7,106
2,481
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
GilgameshSetTiamatScyllaAthena

VS

Bans
JanusKhepriOsirisAwilixGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Artefons
Serqet
12
3 / 3 / 1
7,449
497
3,132
10,532
3,417
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
1 / 4 / 1
6,907
460
8,222
10,467
3,122
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kumbhakarna
Galox21
Kumbhakarna
13
0 / 1 / 0
7,194
480
2,553
12,606
11,354
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ymir
11
2 / 4 / 4
7,312
487
5,989
14,073
8,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sol
idre20
Sol
15
5 / 4 / 3
8,833
589
11,749
9,856
2,812
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
20
16
Kills
11
11
Deaths
16
18
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Serqet
Artefons
Serqet
3
3
1
1.17
L
1
4
1
0.38
W
Cu Chulainn
ColeCaCola
Cu Chulainn
2
0
0
2
W
Danzaburou
Eskandr1
Danzaburou
2
6
2
0.5
L
Kumbhakarna
Galox21
Kumbhakarna
0
1
0
0
W
Nemesis
HolaChamo
Nemesis
8
1
4
10
W
Yemoja
Kuzoro
Yemoja
1
4
5
0.88
L
Ymir
2
4
4
1
L
Sol
idre20
Sol
5
4
3
1.63
W
Chang'e
oBlucaso
Chang'e
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,118
Damage
31,645
52,439
Taken
57,534
21,360
Mitigated
29,024
18,760
Healing
12,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
Artefons
Serqet
3,132
502
0
2,370
10,532
3,417
0
3,849
6,408
0
35,454
L
8,222
3,532
0
1,182
10,467
3,122
258
3,844
6,472
0
44,685
W
Cu Chulainn
ColeCaCola
Cu Chulainn
10,204
3,503
0
3,653
9,566
4,794
64
2,482
6,694
2,635
75,222
W
Danzaburou
Eskandr1
Danzaburou
5,797
2,362
0
4,494
13,541
4,362
947
8,984
4,353
0
57,541
L
Kumbhakarna
Galox21
Kumbhakarna
2,553
423
0
4,320
12,606
11,354
0
322
12,284
46,588
0
W
Nemesis
HolaChamo
Nemesis
11,764
6,539
0
2,678
11,559
4,680
1,156
2,362
8,960
0
67,501
W
Yemoja
Kuzoro
Yemoja
4,086
985
1,539
785
10,667
5,043
348
4,507
6,035
15,939
0
L
Ymir
5,989
438
0
1,554
14,073
8,319
0
6,003
7,659
24,519
0
L
Sol
idre20
Sol
11,749
5,641
0
3,424
9,856
2,812
1,224
1,754
8,036
61,261
0
W
Chang'e
oBlucaso
Chang'e
12,267
1,201
2,191
3,420
7,106
2,481
949
1,566
5,540
52,658
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,651
Gold Earned
37,695
525
Minions Killed
430
0
Camps Cleared
0
1,449,402
Distance Traveled
1,359,573
5
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
7,449
497
72
5
0
306,304
6
L
Ullr
6,907
460
99
7
0
253,980
1
W
Cu Chulainn
9,668
645
170
11
0
289,940
0
W
Danzaburou
9,015
601
109
7
0
246,219
2
L
Kumbhakarna
7,194
480
94
6
0
276,759
4
W
Nemesis
9,328
622
120
8
0
321,639
0
W
Yemoja
7,598
507
34
2
0
281,395
2
L
Ymir
7,312
487
43
3
0
268,853
7
L
Sol
8,833
589
122
8
0
253,677
4
W
Chang'e
8,042
536
92
6
0
310,209
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role