Player Matchup

Ah Puch
Ah Puch
KikaLV
Ah Puch
Level 27
God Stats
2W - 2L
1,500 SR
Queue Stats
71W - 57L
1,600 Elo+
Solo
Gilgamesh
Gilgamesh
Peachewie
Gilgamesh
Level 16
God Stats
2W - 3L
1,618 SR
Queue Stats
52W - 37L
1,675 Elo+
Solo
Ymir
Ymir
ZAPATO21
Ymir
Level 14
God Stats
8W - 11L
1,534 SR
Queue Stats
97W - 92L
1,522 Elo+
Solo
Ao Kuang
Ao Kuang
deki23
Ao Kuang
Level 27
God Stats
14W - 8L
1,478 SR
Queue Stats
97W - 92L
1,589 Elo+
Solo
Chiron
Chiron
legolasš01
Chiron
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 7L
1,739 Elo+
Solo
Team Averages
Level 18
1,526 SR
1,625 Elo+

VS

Team Averages
Level 37
1,566 SR
1,656 Elo+
Ymir
Ymir
BEbee96
Ymir
Level 27
God Stats
20W - 27L
1,598 SR
Queue Stats
79W - 90L
1,713 Elo+
Party 2
Artemis
Artemis
DeukaeInSomnia
Artemis
Level 28
God Stats
8W - 10L
1,637 SR
Queue Stats
40W - 49L
1,615 Elo+
Party 2
Nox
Nox
JackRagnar
Nox
Level 105
God Stats
9W - 3L
1,629 SR
Queue Stats
54W - 27L
1,692 Elo+
Party 1
Thor
Thor
KempachiShoei
Thor
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
28W - 17L
1,851 Elo+
Party 1
Sun Wukong
Sun Wukong
Yujih
Sun Wukong
Level 21
God Stats
2W - 1L
1,464 SR
Queue Stats
5W - 5L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
KikaLV
Ah Puch
8
0 / 2 / 1
4,797
533
3,471
4,764
1,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gilgamesh
Peachewie
Gilgamesh
10
3 / 1 / 0
6,012
668
5,403
5,049
3,170
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ymir
7
2 / 3 / 0
4,828
536
3,498
7,345
2,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ao Kuang
deki23
Ao Kuang
8
1 / 2 / 0
4,895
544
3,157
5,951
1,533
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chiron
5
1 / 3 / 2
4,286
476
2,940
4,461
833
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
BEbee96
Ymir
7
1 / 2 / 5
4,745
527
2,171
8,153
3,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

9
3 / 0 / 5
5,321
591
6,462
3,096
925
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
1 / 1 / 1
4,974
553
3,162
3,746
1,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
6 / 1 / 1
5,936
660
4,465
5,799
2,087
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sun Wukong
Yujih
Sun Wukong
10
0 / 3 / 1
5,383
598
2,650
7,492
3,249
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
24
7
Kills
11
11
Deaths
7
3
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ymir
BEbee96
Ymir
1
2
5
1.75
W
3
0
5
5.5
W
1
1
1
1.5
W
6
1
1
6.5
L
Ah Puch
KikaLV
Ah Puch
0
2
1
0.25
L
Gilgamesh
Peachewie
Gilgamesh
3
1
0
3
W
Sun Wukong
Yujih
Sun Wukong
0
3
1
0.17
L
Ymir
2
3
0
0.67
L
Ao Kuang
deki23
Ao Kuang
1
2
0
0.5
L
Chiron
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,469
Damage
18,910
27,570
Taken
28,286
9,736
Mitigated
10,852
7,906
Healing
8,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
BEbee96
Ymir
2,171
266
0
1,934
8,153
3,337
0
3,878
4,275
11,024
0
W
6,462
3,373
0
1,737
3,096
925
878
1,244
1,852
0
24,160
W
3,162
186
0
632
3,746
1,254
430
2,376
1,370
24,367
0
W
4,465
1,053
0
1,949
5,799
2,087
0
2,628
3,171
0
26,849
L
Ah Puch
KikaLV
Ah Puch
3,471
94
0
2,025
4,764
1,422
0
2,925
1,839
24,745
0
L
Gilgamesh
Peachewie
Gilgamesh
5,403
2,026
0
1,257
5,049
3,170
0
0
5,049
0
27,468
W
Sun Wukong
Yujih
Sun Wukong
2,650
776
0
1,944
7,492
3,249
0
0
7,492
0
29,897
L
Ymir
3,498
1,120
0
1,895
7,345
2,778
0
1,397
5,948
13,395
0
L
Ao Kuang
deki23
Ao Kuang
3,157
1,082
0
1,079
5,951
1,533
0
616
5,335
26,023
0
L
Chiron
2,940
1,667
140
1,510
4,461
833
0
395
4,060
0
13,880

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,818
Gold Earned
26,359
218
Minions Killed
252
0
Camps Cleared
0
739,735
Distance Traveled
789,724
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
4,745
527
12
1
0
146,486
1
W
Artemis
5,321
591
52
6
0
142,990
2
W
Nox
4,974
553
60
7
0
169,618
2
W
Thor
5,936
660
53
6
0
175,795
1
L
Ah Puch
4,797
533
47
5
0
147,174
0
L
Gilgamesh
6,012
668
66
7
0
165,895
2
W
Sun Wukong
5,383
598
75
8
0
154,835
1
L
Ymir
4,828
536
24
3
0
159,068
1
L
Ao Kuang
4,895
544
51
6
0
156,133
5
L
Chiron
4,286
476
30
3
0
111,465
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role