Player Matchup

Apollo
Apollo
Eliith
Apollo
Level 53
God Stats
27W - 13L
1,673 SR
Queue Stats
85W - 36L
1,702 Elo+
Party 3
Ra
Ra
Gabrielle71
Ra
Level 145
God Stats
7W - 10L
1,424 SR
Queue Stats
151W - 142L
1,589 Elo+
Party 2
Ne Zha
Ne Zha
Lelouch930
Ne Zha
Level 160
God Stats
34W - 15L
1,735 SR
Queue Stats
303W - 303L
1,574 Elo+
Party 2
Nox
Nox
Poisonblade97
Nox
Level 154
God Stats
12W - 15L
1,766 SR
Queue Stats
510W - 530L
1,580 Elo+
Solo
Geb
Geb
TinyKicks
Geb
Level 108
God Stats
2W - 1L
1,826 SR
Queue Stats
70W - 35L
1,673 Elo+
Party 3
Team Averages
Level 124
1,685 SR
1,624 Elo+

VS

Team Averages
Level 116
1,458 SR
1,556 Elo+
Tiamat
Tiamat
F4YoU
Tiamat
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Hli0s
Bacchus
Level 83
God Stats
0W - 4L
1,206 SR
Queue Stats
151W - 143L
1,590 Elo+
Solo
Sun Wukong
Sun Wukong
Nightmared
Sun Wukong
Level 89
God Stats
10W - 12L
1,584 SR
Queue Stats
172W - 143L
1,628 Elo+
Solo
Susano
Susano
Reqohhh
Susano
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 70L
1,563 Elo+
Party 1
Heimdallr
Heimdallr
Tòmmy
Heimdallr
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Eliith
Apollo
15
5 / 0 / 2
8,641
576
8,473
7,460
2,888
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
4 / 1 / 4
8,627
575
5,030
7,159
2,657
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ne Zha
Lelouch930
Ne Zha
14
2 / 1 / 5
8,014
534
6,360
7,227
2,802
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

15
2 / 0 / 0
8,465
564
8,952
5,250
2,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
1 / 2 / 6
7,627
508
4,489
9,503
7,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
F4YoU
Tiamat
13
0 / 5 / 2
7,383
492
5,911
8,341
4,700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
Hli0s
Bacchus
10
0 / 3 / 1
6,744
450
3,516
10,316
5,380
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sun Wukong
Nightmared
Sun Wukong
15
0 / 2 / 0
8,282
552
2,563
11,755
7,770
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Susano
Reqohhh
Susano
12
2 / 3 / 1
7,406
494
3,887
9,317
3,056
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heimdallr
Tòmmy
Heimdallr
14
2 / 1 / 0
8,173
545
5,036
8,938
3,540
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
8
14
Kills
4
4
Deaths
14
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Apollo
Eliith
Apollo
5
0
2
6
L
Tiamat
F4YoU
Tiamat
0
5
2
0.2
W
4
1
4
6
L
Bacchus
Hli0s
Bacchus
0
3
1
0.17
W
Ne Zha
Lelouch930
Ne Zha
2
1
5
4.5
L
Sun Wukong
Nightmared
Sun Wukong
0
2
0
0
W
2
0
0
2
L
Susano
Reqohhh
Susano
2
3
1
0.83
W
1
2
6
2
L
Heimdallr
Tòmmy
Heimdallr
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,304
Damage
20,913
36,599
Taken
48,667
17,686
Mitigated
24,446
11,612
Healing
13,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
Eliith
Apollo
8,473
5,965
0
3,097
7,460
2,888
1,290
1,823
5,637
0
62,059
L
Tiamat
F4YoU
Tiamat
5,911
475
0
1,692
8,341
4,700
0
2,445
5,743
49,590
0
W
5,030
629
771
3,057
7,159
2,657
0
4,052
3,107
55,072
0
L
Bacchus
Hli0s
Bacchus
3,516
119
0
1,240
10,316
5,380
0
3,093
7,134
20,843
0
W
Ne Zha
Lelouch930
Ne Zha
6,360
1,654
0
748
7,227
2,802
0
1,640
5,587
0
60,736
L
Sun Wukong
Nightmared
Sun Wukong
2,563
321
0
3,585
11,755
7,770
0
8,952
2,803
0
54,831
W
8,952
533
0
2,311
5,250
2,226
0
189
5,061
62,361
0
L
Susano
Reqohhh
Susano
3,887
1,201
0
3,734
9,317
3,056
0
2,511
6,689
0
32,718
W
4,489
417
0
1,628
9,503
7,113
0
1,723
7,780
22,535
0
L
Heimdallr
Tòmmy
Heimdallr
5,036
2,375
0
3,280
8,938
3,540
121
1,111
7,827
0
55,286

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,374
Gold Earned
37,988
521
Minions Killed
466
0
Camps Cleared
0
1,524,089
Distance Traveled
1,417,842
23
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
8,641
576
137
9
0
279,832
6
L
Tiamat
7,383
492
107
7
0
280,119
5
W
Ra
8,627
575
126
8
0
308,868
4
L
Bacchus
6,744
450
43
3
0
316,079
8
W
Ne Zha
8,014
534
102
7
0
336,434
7
L
Sun Wukong
8,282
552
133
9
0
294,390
5
W
Nox
8,465
564
129
9
0
254,598
0
L
Susano
7,406
494
74
5
0
259,700
3
W
Geb
7,627
508
27
2
0
344,357
6
L
Heimdallr
8,173
545
109
7
0
267,554
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role