Player Matchup

Serqet
Serqet
MS225921
Serqet
Level 25
God Stats
6W - 4L
1,610 SR
Queue Stats
483W - 545L
1,292 Elo+
Solo
Thanatos
Thanatos
Monk_key82
Thanatos
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 4
Fenrir
Fenrir
MyLunoo
Fenrir
Level 6
God Stats
2W - 0L
1,417 SR
Queue Stats
2W - 3L
1,042 Elo+
Party 2
Skadi
Skadi
Xx_T1PI4CK_xX
Skadi
Level 16
God Stats
3W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 4
Kukulkan
Kukulkan
lefy12345
Kukulkan
Level 5
God Stats
1W - 0L
1,748 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Team Averages
Level 14
1,555 SR
1,367 Elo+

VS

Team Averages
Level 13
1,364 SR
1,285 Elo+
Kukulkan
Kukulkan
Tapetenlecker99
Kukulkan
Level 5
God Stats
1W - 1L
1,754 SR
Queue Stats
1W - 2L
1,394 Elo+
Party 3
Guan Yu
Guan Yu
Yofufu
Guan Yu
Level 8
God Stats
1W - 4L
1,215 SR
Queue Stats
1W - 4L
1,176 Elo+
Party 3
Anubis
Anubis
geraldohoxha82
Anubis
Level 8
God Stats
1W - 7L
1,152 SR
Queue Stats
2W - 9L
1,120 Elo+
Party 1
Tsukuyomi
Tsukuyomi
lbikal
Tsukuyomi
Level 17
God Stats
0W - 2L
1,276 SR
Queue Stats
6W - 4L
1,485 Elo+
Solo
Ao Kuang
Ao Kuang
sertziopetsa632
Ao Kuang
Level 26
God Stats
2W - 8L
1,422 SR
Queue Stats
55W - 77L
1,253 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
MS225921
Serqet
16
5 / 4 / 4
10,732
488
3,685
13,051
3,920
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thanatos
Monk_key82
Thanatos
18
7 / 10 / 11
12,221
556
11,095
16,082
5,503
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
MyLunoo
Fenrir
16
4 / 3 / 1
10,610
482
6,780
10,861
5,973
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

20
17 / 4 / 9
14,483
658
26,634
13,003
4,687
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kukulkan
lefy12345
Kukulkan
16
2 / 5 / 6
10,470
476
7,825
11,008
2,601
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
6
1 / 3 / 1
7,348
334
867
2,732
700
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Guan Yu
Yofufu
Guan Yu
16
3 / 7 / 2
10,745
488
6,398
19,902
23,653
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

19
13 / 9 / 5
13,040
593
15,807
22,161
9,506
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tsukuyomi
lbikal
Tsukuyomi
18
6 / 5 / 3
11,794
536
10,655
17,904
7,871
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ao Kuang
15
3 / 13 / 7
10,095
459
8,216
20,360
5,991
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
44
35
Kills
26
26
Deaths
37
31
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Serqet
MS225921
Serqet
5
4
4
1.75
W
Thanatos
Monk_key82
Thanatos
7
10
11
1.25
W
Fenrir
MyLunoo
Fenrir
4
3
1
1.5
L
Kukulkan
1
3
1
0.5
W
17
4
9
5.38
L
Guan Yu
Yofufu
Guan Yu
3
7
2
0.57
L
13
9
5
1.72
L
Tsukuyomi
lbikal
Tsukuyomi
6
5
3
1.5
W
Kukulkan
lefy12345
Kukulkan
2
5
6
1
L
Ao Kuang
3
13
7
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,019
Damage
41,943
64,005
Taken
83,059
22,684
Mitigated
47,721
16,699
Healing
23,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
MS225921
Serqet
3,685
903
0
3,892
13,051
3,920
1,175
2,036
10,955
0
45,019
W
Thanatos
Monk_key82
Thanatos
11,095
5,483
0
8,077
16,082
5,503
4,386
9,216
6,836
0
52,966
W
Fenrir
MyLunoo
Fenrir
6,780
1,953
0
1,700
10,861
5,973
2,816
3,482
7,259
0
49,246
L
Kukulkan
867
286
0
0
2,732
700
418
104
2,588
9,045
0
W
26,634
15,215
0
3,030
13,003
4,687
1,944
6,470
6,353
0
83,907
L
Guan Yu
Yofufu
Guan Yu
6,398
1,604
262
4,431
19,902
23,653
1,842
2,818
16,650
0
51,906
L
15,807
1,970
0
9,005
22,161
9,506
1,035
1,849
20,184
82,003
0
L
Tsukuyomi
lbikal
Tsukuyomi
10,655
2,516
294
4,351
17,904
7,871
2,828
1,267
16,055
0
82,003
W
Kukulkan
lefy12345
Kukulkan
7,825
1,116
0
0
11,008
2,601
1,688
3,686
7,142
43,969
0
L
Ao Kuang
8,216
2,428
0
5,504
20,360
5,991
738
1,141
19,119
33,185
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,516
Gold Earned
53,022
450
Minions Killed
395
0
Camps Cleared
0
2,057,142
Distance Traveled
1,582,215
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
10,732
488
72
3
0
455,795
0
W
Thanatos
12,221
556
97
4
0
395,438
0
W
Fenrir
10,610
482
87
4
0
400,260
1
L
Kukulkan
7,348
334
19
1
0
93,868
0
W
Skadi
14,483
658
108
5
0
432,922
0
L
Guan Yu
10,745
488
95
4
0
375,915
5
L
Anubis
13,040
593
115
5
0
296,253
0
L
Tsukuyomi
11,794
536
121
6
0
423,321
3
W
Kukulkan
10,470
476
86
4
0
372,727
0
L
Ao Kuang
10,095
459
45
2
0
392,858
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role