Player Matchup

Tyr
Tyr
Blizzing
Tyr
Level 129
God Stats
3W - 2L
1,685 SR
Queue Stats
54W - 48L
1,570 Elo+
Party 3
Sol
Sol
Grooer2
Sol
Level 78
God Stats
7W - 8L
1,487 SR
Queue Stats
15W - 13L
1,490 Elo+
Party 3
Cthulhu
Cthulhu
misteriks
Cthulhu
Level 52
God Stats
1W - 2L
1,602 SR
Queue Stats
11W - 19L
1,296 Elo+
Party 1
Izanami
Izanami
БлудливыйАнанас
Izanami
Level 62
God Stats
5W - 4L
1,652 SR
Queue Stats
8W - 13L
1,498 Elo+
Party 1
Team Averages
Level 80
1,606 SR
1,464 Elo+

VS

Team Averages
Level 67
1,509 SR
1,319 Elo+
Arachne
Arachne
FastWolf7
Arachne
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,205 Elo+
Party 2
Ra
Ra
Marijan2911
Ra
Level 17
God Stats
0W - 1L
1,602 SR
Queue Stats
0W - 2L
1,205 Elo+
Party 2
Sun Wukong
Sun Wukong
MazeMusicx
Sun Wukong
Level 53
God Stats
10W - 8L
1,516 SR
Queue Stats
28W - 46L
1,483 Elo+
Solo
Gilgamesh
Gilgamesh
dantee54aouadimo
Gilgamesh
Level 108
God Stats
4W - 8L
1,420 SR
Queue Stats
45W - 62L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 8
9,628
875
9,911
9,467
8,230
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sol
16
6 / 3 / 4
10,033
912
9,737
8,126
3,014
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
misteriks
Cthulhu
15
3 / 2 / 6
9,717
883
4,841
10,941
12,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
4 / 3 / 4
9,505
864
8,988
7,023
3,230
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
FastWolf7
Arachne
13
2 / 4 / 0
7,830
712
5,422
9,994
4,013
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
1 / 5 / 5
8,338
758
5,607
7,210
2,819
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
MazeMusicx
Sun Wukong
14
2 / 3 / 1
8,538
776
6,907
11,303
7,708
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

Gilgamesh
15
3 / 5 / 2
8,749
795
7,461
11,302
8,481
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
16
17
Kills
8
8
Deaths
17
22
Assists
8
Player
Kills
Deaths
Assists
KDA
W
4
0
8
8
L
Arachne
FastWolf7
Arachne
2
4
0
0.5
W
Sol
6
3
4
2.67
L
1
5
5
0.7
L
Sun Wukong
MazeMusicx
Sun Wukong
2
3
1
0.83
L
Gilgamesh
3
5
2
0.8
W
Cthulhu
misteriks
Cthulhu
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,477
Damage
25,397
35,557
Taken
39,809
26,760
Mitigated
23,021
8,495
Healing
5,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,911
2,340
0
3,142
9,467
8,230
795
175
9,292
0
28,534
L
Arachne
FastWolf7
Arachne
5,422
3,287
219
2,074
9,994
4,013
0
3,887
5,957
0
13,038
W
Sol
9,737
2,794
122
3,077
8,126
3,014
1,971
234
7,852
39,200
0
L
5,607
306
352
817
7,210
2,819
0
1,877
5,273
27,046
0
L
Sun Wukong
MazeMusicx
Sun Wukong
6,907
927
0
1,501
11,303
7,708
846
5,350
5,833
0
28,595
L
Gilgamesh
7,461
1,662
0
202
11,302
8,481
0
3,882
7,150
195
28,570
W
Cthulhu
misteriks
Cthulhu
4,841
365
684
637
10,941
12,286
56
3,120
7,563
20,434
0
W
8,988
6,167
0
833
7,023
3,230
2,663
2,360
4,525
0
32,215

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,883
Gold Earned
33,455
242
Minions Killed
190
8
Camps Cleared
8
862,230
Distance Traveled
822,698
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
9,628
875
45
4
1
262,829
1
L
Arachne
7,830
712
25
2
2
237,567
4
W
Sol
10,033
912
79
7
2
201,427
1
L
Ra
8,338
758
62
6
1
162,914
1
L
Sun Wukong
8,538
776
55
5
3
211,259
0
L
Gilgamesh
8,749
795
48
4
2
210,958
2
W
Cthulhu
9,717
883
41
4
1
213,126
1
W
Izanami
9,505
864
77
7
4
184,848
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role