Player Matchup

Medusa
Medusa
ALG_Oso
Medusa
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 100L
1,575 Elo+
Solo
Neith
Neith
Hoodie Rhon1010
Neith
Level 144
God Stats
21W - 18L
1,573 SR
Queue Stats
288W - 312L
1,609 Elo+
Solo
Nox
Nox
KingNakari
Nox
Level 111
God Stats
307W - 335L
1,533 SR
Queue Stats
645W - 772L
1,553 Elo+
Solo
Team Averages
Level 113
1,535 SR
1,579 Elo+

VS

Team Averages
Level 141
1,622 SR
1,605 Elo+
Amaterasu
Amaterasu
NinjaJ76
Amaterasu
Level 107
God Stats
3W - 3L
1,623 SR
Queue Stats
185W - 206L
1,559 Elo+
Solo
Xbalanque
Xbalanque
Ryan002207
Xbalanque
Level 156
God Stats
2W - 0L
1,720 SR
Queue Stats
9W - 11L
1,534 Elo+
Solo
Ah Puch
Ah Puch
ThisMyGame_MF
Ah Puch
Level 160
God Stats
14W - 16L
1,522 SR
Queue Stats
1,071W - 698L
1,721 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
ALG_Oso
Medusa
14
2 / 6 / 9
11,150
587
12,294
18,872
11,402
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
8 / 3 / 7
12,706
669
16,365
15,000
6,133
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
6 / 4 / 7
12,166
640
12,045
12,873
7,198
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
NinjaJ76
Amaterasu
16
2 / 5 / 8
13,134
691
9,020
22,159
19,528
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Xbalanque
Ryan002207
Xbalanque
15
3 / 6 / 3
11,902
626
10,072
13,217
4,971
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ah Puch
18
8 / 5 / 5
13,862
730
23,199
14,731
6,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
29
16
Kills
13
13
Deaths
16
23
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Medusa
ALG_Oso
Medusa
2
6
9
1.08
L
8
3
7
3.83
L
6
4
7
2.38
W
Amaterasu
NinjaJ76
Amaterasu
2
5
8
1.2
W
Xbalanque
Ryan002207
Xbalanque
3
6
3
0.75
W
Ah Puch
8
5
5
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,704
Damage
42,291
46,745
Taken
50,107
24,733
Mitigated
30,936
9,887
Healing
21,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
ALG_Oso
Medusa
12,294
4,203
0
3,581
18,872
11,402
116
7,984
10,888
0
47,648
L
16,365
6,193
0
4,899
15,000
6,133
1,181
7,345
7,655
0
59,519
L
12,045
539
0
1,407
12,873
7,198
0
7,913
4,960
38,302
0
W
Amaterasu
NinjaJ76
Amaterasu
9,020
4,001
755
11,540
22,159
19,528
619
5,968
15,769
0
44,973
W
Xbalanque
Ryan002207
Xbalanque
10,072
5,278
0
3,497
13,217
4,971
1,509
3,549
9,512
0
66,852
W
Ah Puch
23,199
909
0
6,184
14,731
6,437
615
2,673
11,866
74,130
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,022
Gold Earned
38,898
219
Minions Killed
241
0
Camps Cleared
0
973,036
Distance Traveled
978,650
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
11,150
587
53
3
0
305,097
0
L
Neith
12,706
669
90
5
0
337,221
3
L
Nox
12,166
640
76
4
0
330,718
5
W
Amaterasu
13,134
691
55
3
0
391,235
5
W
Xbalanque
11,902
626
82
4
0
273,082
1
W
Ah Puch
13,862
730
104
5
0
314,333
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role