Player Matchup

Hachiman
Hachiman
EasyH00n
Hachiman
Level 5
God Stats
1W - 1L
1,683 SR
Queue Stats
1W - 2L
1,473 Elo+
Party 2
Odin
Odin
Glazg0
Odin
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,328 Elo+
Solo
Izanami
Izanami
RIPMiura
Izanami
Level 3
God Stats
1W - 1L
1,683 SR
Queue Stats
1W - 2L
1,473 Elo+
Party 2
Hera
Hera
Tartumos88
Hera
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 36L
1,342 Elo+
Solo
Da Ji
Da Ji
bappichildmuell
Da Ji
Level 8
God Stats
9W - 12L
1,443 SR
Queue Stats
32W - 25L
1,332 Elo+
Solo
Team Averages
Level 10
1,562 SR
1,389 Elo+

VS

Team Averages
Level 18
1,621 SR
1,407 Elo+
Chronos
Chronos
Hempshaw24
Chronos
Level 7
God Stats
6W - 1L
1,807 SR
Queue Stats
87W - 85L
1,509 Elo+
Solo
Skadi
Skadi
Reutler
Skadi
Level 18
God Stats
2W - 0L
1,736 SR
Queue Stats
35W - 37L
1,442 Elo+
Party 1
Mercury
Mercury
ReutlerInBesser
Mercury
Level 18
God Stats
4W - 2L
1,619 SR
Queue Stats
35W - 34L
1,419 Elo+
Party 1
Gilgamesh
Gilgamesh
Sativa88
Gilgamesh
Level 26
God Stats
87W - 70L
1,442 SR
Queue Stats
258W - 304L
1,321 Elo+
Solo
Ares
Ares
ZigZig974
Ares
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,344 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
EasyH00n
Hachiman
12
4 / 6 / 1
7,435
437
6,035
10,630
3,322
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Odin
Glazg0
Odin
13
2 / 4 / 3
7,876
463
9,078
11,390
13,067
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
RIPMiura
Izanami
11
1 / 5 / 3
6,896
406
6,376
7,693
2,780
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 8 / 2
6,738
396
5,139
8,879
3,114
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

13
5 / 4 / 3
8,561
504
6,857
11,510
4,864
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Hempshaw24
Chronos
17
10 / 0 / 1
10,843
638
10,751
11,009
4,559
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Skadi
Reutler
Skadi
14
4 / 3 / 8
9,284
546
10,657
10,262
4,701
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
7 / 3 / 4
9,882
581
5,879
11,270
3,870
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
Sativa88
Gilgamesh
14
2 / 4 / 3
9,063
533
7,265
12,359
6,690
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ares
12
4 / 3 / 8
8,213
483
2,808
10,628
7,165
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
51
13
Kills
27
27
Deaths
13
12
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Hachiman
EasyH00n
Hachiman
4
6
1
0.75
L
Odin
Glazg0
Odin
2
4
3
0.88
W
Chronos
Hempshaw24
Chronos
10
0
1
10.5
L
Izanami
RIPMiura
Izanami
1
5
3
0.5
W
Skadi
Reutler
Skadi
4
3
8
2.67
W
7
3
4
3
W
Gilgamesh
Sativa88
Gilgamesh
2
4
3
0.88
L
1
8
2
0.25
W
Ares
4
3
8
2.67
L
5
4
3
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,485
Damage
37,360
50,102
Taken
55,528
27,147
Mitigated
26,985
7,619
Healing
16,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
EasyH00n
Hachiman
6,035
4,787
0
590
10,630
3,322
354
2,050
8,514
0
27,391
L
Odin
Glazg0
Odin
9,078
3,157
0
540
11,390
13,067
704
1,347
9,961
0
34,940
W
Chronos
Hempshaw24
Chronos
10,751
2,685
139
5,855
11,009
4,559
494
1,003
9,976
90,107
0
L
Izanami
RIPMiura
Izanami
6,376
4,005
0
459
7,693
2,780
506
1,908
5,765
0
36,856
W
Skadi
Reutler
Skadi
10,657
6,931
0
1,000
10,262
4,701
540
961
9,301
0
59,669
W
5,879
3,219
0
4,433
11,270
3,870
0
1,439
9,801
0
64,782
W
Gilgamesh
Sativa88
Gilgamesh
7,265
2,684
0
4,065
12,359
6,690
246
0
11,639
0
42,727
L
5,139
1,840
240
1,410
8,879
3,114
472
4,979
3,713
24,673
0
W
Ares
2,808
503
0
1,125
10,628
7,165
228
1,736
8,892
11,943
0
L
6,857
1,928
0
4,380
11,510
4,864
0
2,802
8,590
0
42,289

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,506
Gold Earned
47,285
307
Minions Killed
483
0
Camps Cleared
0
1,333,971
Distance Traveled
1,589,114
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
7,435
437
46
3
0
260,426
4
L
Odin
7,876
463
70
4
0
269,055
0
W
Chronos
10,843
638
161
9
0
323,013
3
L
Izanami
6,896
406
66
4
0
240,163
1
W
Skadi
9,284
546
104
6
0
287,105
0
W
Mercury
9,882
581
108
6
0
357,985
2
W
Gilgamesh
9,063
533
87
5
0
310,274
0
L
Hera
6,738
396
42
2
0
250,857
5
W
Ares
8,213
483
23
1
0
310,737
9
L
Da Ji
8,561
504
83
5
0
313,470
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role